Добавить новость
Декабрь 2014Январь 2015Февраль 2015Март 2015Апрель 2015Май 2015Июнь 2015Июль 2015
Август 2015
Сентябрь 2015
Октябрь 2015
Ноябрь 2015
Декабрь 2015
Январь 2016
Февраль 2016
Март 2016
Апрель 2016
Май 2016
Июнь 2016
Июль 2016
Август 2016
Сентябрь 2016
Октябрь 2016
Ноябрь 2016
Декабрь 2016
Январь 2017
Февраль 2017
Март 2017
Апрель 2017
Май 2017
Июнь 2017
Июль 2017
Август 2017Сентябрь 2017
Октябрь 2017
Ноябрь 2017
Декабрь 2017
Январь 2018
Февраль 2018
Март 2018
Апрель 2018
Май 2018
Июнь 2018
Июль 2018
Август 2018
Сентябрь 2018
Октябрь 2018
Ноябрь 2018
Декабрь 2018
Январь 2019
Февраль 2019
Март 2019
Апрель 2019
Май 2019
Июнь 2019
Июль 2019
Август 2019
Сентябрь 2019
Октябрь 2019
Ноябрь 2019
Декабрь 2019
Январь 2020
Февраль 2020
Март 2020Апрель 2020Май 2020Июнь 2020Июль 2020Август 2020Сентябрь 2020Октябрь 2020Ноябрь 2020Декабрь 2020Январь 2021Февраль 2021Март 2021
123456789
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Game News |

In Acolyte it's your job to bug-test an AI secretary

 In Acolyte it's your job to bug-test an AI secretary

I saw a Kickstarter last year for a digital assistant called the Hybri, which came in various shapes though the marketing focused on hot cyberladies because of course it did. The idea that we'll make artificial intelligences look and act like attractive women is a cliché of science fiction that's bleeding over into the real world—maybe because it's what people want, maybe because it's just what we expect.

In Acolyte you've just been hired to bug-test an attractive chrome personal assistant named Ana. Acolyte runs in a portrait window on your desktop (there's a phone version in the works too), where you talk to this virtual woman, personalize her appearance, keep track of your address book, and check your company emails. 

It's convenient that in 2021 Acolyte doesn't need to explain why you're working from home. You may even be playing it when you're supposed to be doing your real job. It deliberately blurs the line between reality and fiction—sometimes you need to look things up on the internet to continue playing, and the internal emails treat you like an employee, telling you what kind of conversations to have and how to submit bugs if anything goes wrong.

It doesn't take long for things to go wrong. There's a mysterious error message, strange glitches, and the beginnings of a corporate conspiracy to uncover.

Things also go wrong because the way you interact with Ana is through "natural language input". You type things, and she replies. It's powered by the Spirit AI Character Engine, a modern version of chatbots like Dr. Sbaitso or ALICE or ELIZA, complete with repeated text when you've typed something the AI doesn't understand. Sometimes Ana replies "Okay then" or "It is, isn't it!" or "I was developed by Nanomax Technology" no matter how unnaturally that flows from what I've said. Though the whole setup is that I'm supposed to be bug-testing her, it gets pretty tiring to be stuck in a loop during a plot moment because you can't answer a question the right way.

Yes, that is my desktop. (Image credit: Superstring)

Back in 1998 there was a game called Starship Titanic, cowritten by Douglas Adams. You talked to robots on a spaceship by typing whatever you wanted, and if you hit on a keyword they had a response for they'd reply appropriately. When you didn't, they'd have some variant on "I don't understand." The first time an NPC didn't understand you was mildly frustrating. The fifth made you stop caring. The mirror breaks, the curtain falls, the illusion's over. I'd rather just click a conversation topic from a menu at that point.

Acolyte's not that frustrating or prone to breaking, but at one point I found myself writing, "[submit bug] the task to rate three of Ana's haikus appeared before Ana would respond to questions about haikus", while fully aware of how trivial a thing it would seem to anyone who hadn't just spend several minutes trying to get a booby robot lady to say a poem at them. In that moment I appreciated how thankless and alienating working in QA must really be.

You can play Acolyte's prologue on itch.io or Steam. The full version is planned for release in 2021.



Читайте также

Latest Call of Duty: Cold War patch adds a new hardcore mode

World of Warcraft's much-anticipated patch arrives tomorrow, improves Mythic+ dungeon gear

Doom Eternal's next DLC teases the battle with the Dark Lord


Game24.pro — паблик игровых новостей в календарном формате на основе технологичной новостной информационно-поисковой системы с элементами искусственного интеллекта, гео-отбора и возможностью мгновенной публикации авторского контента в режиме Free Public. Game24.pro — ваши Game News сегодня и сейчас .

Опубликовать свою новость, реплику, комментарий, анонс и т.д. можно мгновенно — здесь.