Добавить новость
Декабрь 2014Январь 2015Февраль 2015Март 2015Апрель 2015Май 2015Июнь 2015Июль 2015
Август 2015
Сентябрь 2015
Октябрь 2015
Ноябрь 2015
Декабрь 2015
Январь 2016
Февраль 2016
Март 2016
Апрель 2016
Май 2016
Июнь 2016
Июль 2016
Август 2016
Сентябрь 2016
Октябрь 2016
Ноябрь 2016
Декабрь 2016
Январь 2017
Февраль 2017
Март 2017
Апрель 2017
Май 2017
Июнь 2017
Июль 2017
Август 2017Сентябрь 2017
Октябрь 2017
Ноябрь 2017
Декабрь 2017
Январь 2018
Февраль 2018
Март 2018
Апрель 2018
Май 2018
Июнь 2018
Июль 2018
Август 2018
Сентябрь 2018
Октябрь 2018
Ноябрь 2018
Декабрь 2018
Январь 2019
Февраль 2019
Март 2019
Апрель 2019
Май 2019
Июнь 2019
Июль 2019
Август 2019
Сентябрь 2019
Октябрь 2019
Ноябрь 2019
Декабрь 2019
Январь 2020
Февраль 2020
Март 2020Апрель 2020Май 2020Июнь 2020Июль 2020Август 2020Сентябрь 2020Октябрь 2020Ноябрь 2020Декабрь 2020Январь 2021Февраль 2021Март 2021
123456789
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Game News |

Dwarf Fortress' upcoming mouse support, tooltips, and good UI are messing with me

Over the past few weeks developer Tarn Adams has been showing off UI improvements for the upcoming graphical Steam version of Dwarf Fortress. In a developer diary from December, above, Adams goes over using a mouse in the new version, something there has been only rudimentary attempts at supporting in the past. There are tooltips. I've been playing Dwarf Fortress for over a decade and the existence of proper tooltips is really, really throwing up some cognitive dissonance in my head. I ask myself Could this truly be Dwarf Fortress? Could this thing with actual user interface, a navigable interface for understanding what's going on in the world, be my beloved game?

These are huge steps for the beloved originator of the survival management and/or colony builder genre. Of particular note is the functional, ergonomic interface for a stockpile, complete with search field. Or perhaps the new interface for building, which you can click on things in, I'll note, and then choose what they're to be constructed out of.

This past week's update was a deeper dive into the Look command, complete with in-progress graphics. Look is a vital command, letting you figure out what's in a square, or what a Dwarf looks like along with their feelings and thoughts and what they're carrying and wearing. It's beautiful, in its own Dwarf Fortress-y way. 

in-progress image of the upcoming graphical version of Dwarf Fortress.

(Image credit: Tarn Adams)

"We haven't had an artist pass on this dwarf view yet, but it's starting to come together!" says Adams. "The old text version of Dwarf Fortress made it unnecessarily difficult to find information about dwarves and other game objects. Not only was the data hidden behind many (many) keypresses as you might expect, but it was also scattered through many different windows and screens. We're trying to bring it all together here."

Adams says the Look list will update in real time as the Dwarf has new thoughts, does new tasks, and moves position through the fort. That Look menu will also let you swap between various creatures and objects in the same space using tabs, rather than a cumbersome "next" button. Anyway, let's close this out with a Dwarf Graveyard.

in-progress image of the upcoming graphical version of Dwarf Fortress.

(Image credit: Tarn Adams)


Читайте также

This weekend I spent 22 hours farming golf balls in Destiny 2, what is wrong with me?

World of Warcraft's much-anticipated patch arrives tomorrow, improves Mythic+ dungeon gear

Get the Logitech G604 Lightspeed wireless gaming mouse for just $70


Game24.pro — паблик игровых новостей в календарном формате на основе технологичной новостной информационно-поисковой системы с элементами искусственного интеллекта, гео-отбора и возможностью мгновенной публикации авторского контента в режиме Free Public. Game24.pro — ваши Game News сегодня и сейчас .

Опубликовать свою новость, реплику, комментарий, анонс и т.д. можно мгновенно — здесь.