Январь 2010 Февраль 2010 Март 2010 Апрель 2010 Май 2010
Июнь 2010
Июль 2010 Август 2010
Сентябрь 2010
Октябрь 2010
Ноябрь 2010
Декабрь 2010
Январь 2011
Февраль 2011 Март 2011 Апрель 2011 Май 2011 Июнь 2011 Июль 2011 Август 2011
Сентябрь 2011
Октябрь 2011 Ноябрь 2011 Декабрь 2011 Январь 2012 Февраль 2012 Март 2012 Апрель 2012 Май 2012 Июнь 2012 Июль 2012 Август 2012 Сентябрь 2012 Октябрь 2012 Ноябрь 2012 Декабрь 2012 Январь 2013 Февраль 2013 Март 2013 Апрель 2013 Май 2013 Июнь 2013 Июль 2013 Август 2013 Сентябрь 2013 Октябрь 2013 Ноябрь 2013 Декабрь 2013 Январь 2014 Февраль 2014
Март 2014
Апрель 2014 Май 2014 Июнь 2014 Июль 2014 Август 2014 Сентябрь 2014 Октябрь 2014 Ноябрь 2014 Декабрь 2014 Январь 2015 Февраль 2015 Март 2015 Апрель 2015 Май 2015 Июнь 2015 Июль 2015 Август 2015 Сентябрь 2015 Октябрь 2015 Ноябрь 2015 Декабрь 2015 Январь 2016 Февраль 2016 Март 2016 Апрель 2016 Май 2016 Июнь 2016 Июль 2016 Август 2016 Сентябрь 2016 Октябрь 2016 Ноябрь 2016 Декабрь 2016 Январь 2017 Февраль 2017 Март 2017 Апрель 2017 Май 2017
Июнь 2017
Июль 2017
Август 2017 Сентябрь 2017 Октябрь 2017 Ноябрь 2017 Декабрь 2017 Январь 2018 Февраль 2018 Март 2018 Апрель 2018 Май 2018 Июнь 2018 Июль 2018 Август 2018 Сентябрь 2018 Октябрь 2018 Ноябрь 2018 Декабрь 2018 Январь 2019
Февраль 2019
Март 2019 Апрель 2019 Май 2019 Июнь 2019 Июль 2019 Август 2019 Сентябрь 2019 Октябрь 2019 Ноябрь 2019 Декабрь 2019 Январь 2020
Февраль 2020
Март 2020 Апрель 2020 Май 2020 Июнь 2020 Июль 2020 Август 2020 Сентябрь 2020 Октябрь 2020 Ноябрь 2020 Декабрь 2020 Январь 2021 Февраль 2021 Март 2021 Апрель 2021 Май 2021 Июнь 2021 Июль 2021 Август 2021 Сентябрь 2021 Октябрь 2021 Ноябрь 2021 Декабрь 2021 Январь 2022 Февраль 2022 Март 2022 Апрель 2022 Май 2022 Июнь 2022 Июль 2022 Август 2022 Сентябрь 2022 Октябрь 2022 Ноябрь 2022 Декабрь 2022 Январь 2023 Февраль 2023 Март 2023 Апрель 2023 Май 2023 Июнь 2023 Июль 2023 Август 2023 Сентябрь 2023 Октябрь 2023 Ноябрь 2023 Декабрь 2023 Январь 2024 Февраль 2024 Март 2024 Апрель 2024 Май 2024 Июнь 2024 Июль 2024 Август 2024 Сентябрь 2024
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28
29
30
Game News |

Elden Ring: Shadow of the Erdtree is peak FromSoftware, with everything players complained about in the base game dialed up to 11 in the funniest way possible

Shadow of the Erdtree guides

(Image credit: Bandai Namco)

Erdtree map fragments: Uncover the Land of Shadow
Scadutree fragments: How to level up in Erdtree
Erdtree bosses: A full hit list for the DLC
Leda quest: Track the Erdtree main quest
Ansbach quest: Help the former servant of Mohg
Hornsent quest: Complete the quest for vengeance

In an age of "community building" and direct communication between developers and players, I've always found it refreshing that FromSoftware is different. FromSoft sits at an imperious remove from its player base, and instead of communicating, disciplines us. While studios like Larian and Arrowhead have shown what you can accomplish by lending your players an attentive ear and friendly word, FromSoft remains proof-positive that the opposite can be just as worthwhile.

In Elden Ring: Shadow of the Erdtree, FromSoft has achieved new heights of trolling its players, subverting our expectations, just generally zagging when we expect them to zig⁠—and it had me letting out hearty belly laughs the entire way through. It's hard to praise a game for its malicious little surprises without spoiling at least a few, so consider this your Spoiler Warning for an area and weapon in the first two open world zones⁠.

Swamp ass

(Image credit: FromSoftware)

The first point where I knew I was really in for something special on this front came in the Belurat Tower Settlement legacy dungeon. I found a suspicious locked gate at the bottom of a well: Mystery! Enticement! What could be on the other side, I wondered. After finding the Well Depths Key on a circuitous, hidden little side path, I returned about an hour later for my reward.

It was a goddamn poison swamp. I all but shook my fist at the heavens while yelling Hidetaka Miyazaki's name. A surprise poison swamp squirreled away on a completely optional side path is a promise, a statement of intent: it has become a bit of a memetic legend that FromSoft president Miyazaki loves these oft-maligned areas, only putting more of them in each game as players complain about their frustrating movement challenges and stressful damage over time management, and here was my first of many in the DLC.

But the mini-swamp only contained even greater treasures. I made my way in the opposite direction of the critical path to be met with a familiar roar followed by the eruption of an Ulcerated Tree Spirit. Even if you don't remember this guy's name, you remember fighting his brothers: giant, pustule-ridden draconic things that swoop around with an agility you wouldn't expect from their massive size, the camera clipping into their bulk and struggling to keep up with their movement.

One would have been an interesting, if flawed encounter, but there were 12 scattered throughout Elden Ring's base game⁠—nine Ulcerated, and three more Scarlet Rot-inflicting Putrid Tree Spirits. There gets to be a sense of "this fucking guy again" fighting them, and their erratic move set makes the repeated fights a chore. Everyone hated them⁠—I love these games and even I hated them.

And yet: 12 Ulcerated Tree Spirits in the base game may have been a design failure, but even more showing up in the DLC all these years later? That is a carefully-considered joke at all of our expense, a proverbial, "The Ulcerated Tree Spirits will continue until morale improves." 

The familiar dance of dodging through its ridiculous, screen-filling attacks as my poison meter climbed ever higher felt magical in this new context of FromSoftware saying "screw you!" to my games media guy pretensions of knowing what good design is. As one final, cheeky jab, this DLC Ulcerated Tree Guy even drops a poison resistance Talisman after you get done fighting him in the green muck. That would have been helpful a minute or two ago, man.

(Image credit: FromSoftware)

Taste my blade

These sorts of goofs aren't always unpleasant, either, so long as you don't mind joining in on the fun at someone else's expense. The Rivers of Blood katana was a long time pain point for Elden PvPers. On the one hand, it's rad as hell, a cursed samurai sword with a spammable skill you can effectively use instead of basic attacks. Everyone else on the receiving end of these would-be demon swordsmen, however, took issue with being instantly caught in the blade's high-damage, poise-breaking attacks. Though long since nerfed, the ghost of Rivers of Blood still haunts the scene.

(Image credit: FromSoftware)

So what does FromSoft add to the DLC but Big Rivers of Blood? Rakshasa's Great Katana, an example of the titular new weapon category of jumbo-sized Japanese blades, looks like if you opened Rivers of Blood in Microsoft Paint and dragged it out by the corner to make it bigger. RoB's young yet towering sister seems set to be another headache in PvP, with a high-damage, spammable, difficult-to-interrupt ash of war that just warms the cockles of my dead heart.

Rakshasa's Great Katana is an invitation to get in on the joke with FromSoft, bringing this celebration of a once-controversial weapon to bear against NPC and player alike with the only people not chuckling being those fuddy duddies who review-bombed the game for being too hard. Every OP PvP combo, juked and thwarted co-op gank squad, and fallacious hidden door or "You don't have the right" message is the player base's own way of participating in this jesterly atmosphere and matching FromSoftware's prankster energy.

Because these are some of the funniest games ever made, and while FromSoftware doesn't have a Discord or community managers to interface directly with its players, its developers always seem to be listening. And planning.



Читайте также

Today's Wordle answer for Saturday, September 28

The Sims 4's Grim Reaper event seems pretty neat actually but, surprising no one, it's also very bugged

'RPG shooter' Witchfire comes to Steam, and after a year of early access on Epic it's finally turning into the game I always wanted it to be

Москва

Олимпийские ценности: доступное жилье в Иваново сдадут по улучшенному стандарту

Новости тенниса



Game24.pro — паблик игровых новостей в календарном формате на основе технологичной новостной информационно-поисковой системы с элементами искусственного интеллекта, гео-отбора и возможностью мгновенной публикации авторского контента в режиме Free Public. Game24.pro — ваши Game News сегодня и сейчас в Вашем городе.

Опубликовать свою новость, реплику, комментарий, анонс и т.д. можно мгновенно — здесь.


Персональные новости

Стоит ли отдавать ребенка в частную школу?

Фестиваль «Песня года» 2024 состоится в ДС «Мегаспорт» в Москве

Стоит ли отдавать ребенка в частную школу?

Подведены итоги конкурса «Мы верим твердо в героев спорта»