Январь 2010 Февраль 2010 Март 2010 Апрель 2010 Май 2010
Июнь 2010
Июль 2010 Август 2010
Сентябрь 2010
Октябрь 2010
Ноябрь 2010
Декабрь 2010
Январь 2011
Февраль 2011 Март 2011 Апрель 2011 Май 2011 Июнь 2011 Июль 2011 Август 2011
Сентябрь 2011
Октябрь 2011 Ноябрь 2011 Декабрь 2011 Январь 2012 Февраль 2012 Март 2012 Апрель 2012 Май 2012 Июнь 2012 Июль 2012 Август 2012 Сентябрь 2012 Октябрь 2012 Ноябрь 2012 Декабрь 2012 Январь 2013 Февраль 2013 Март 2013 Апрель 2013 Май 2013 Июнь 2013 Июль 2013 Август 2013 Сентябрь 2013 Октябрь 2013 Ноябрь 2013 Декабрь 2013 Январь 2014 Февраль 2014
Март 2014
Апрель 2014 Май 2014 Июнь 2014 Июль 2014 Август 2014 Сентябрь 2014 Октябрь 2014 Ноябрь 2014 Декабрь 2014 Январь 2015 Февраль 2015 Март 2015 Апрель 2015 Май 2015 Июнь 2015 Июль 2015 Август 2015 Сентябрь 2015 Октябрь 2015 Ноябрь 2015 Декабрь 2015 Январь 2016 Февраль 2016 Март 2016 Апрель 2016 Май 2016 Июнь 2016 Июль 2016 Август 2016 Сентябрь 2016 Октябрь 2016 Ноябрь 2016 Декабрь 2016 Январь 2017 Февраль 2017 Март 2017 Апрель 2017 Май 2017
Июнь 2017
Июль 2017
Август 2017 Сентябрь 2017 Октябрь 2017 Ноябрь 2017 Декабрь 2017 Январь 2018 Февраль 2018 Март 2018 Апрель 2018 Май 2018 Июнь 2018 Июль 2018 Август 2018 Сентябрь 2018 Октябрь 2018 Ноябрь 2018 Декабрь 2018 Январь 2019
Февраль 2019
Март 2019 Апрель 2019 Май 2019 Июнь 2019 Июль 2019 Август 2019 Сентябрь 2019 Октябрь 2019 Ноябрь 2019 Декабрь 2019 Январь 2020
Февраль 2020
Март 2020 Апрель 2020 Май 2020 Июнь 2020 Июль 2020 Август 2020 Сентябрь 2020 Октябрь 2020 Ноябрь 2020 Декабрь 2020 Январь 2021 Февраль 2021 Март 2021 Апрель 2021 Май 2021 Июнь 2021 Июль 2021 Август 2021 Сентябрь 2021 Октябрь 2021 Ноябрь 2021 Декабрь 2021 Январь 2022 Февраль 2022 Март 2022 Апрель 2022 Май 2022 Июнь 2022 Июль 2022 Август 2022 Сентябрь 2022 Октябрь 2022 Ноябрь 2022 Декабрь 2022 Январь 2023 Февраль 2023 Март 2023 Апрель 2023 Май 2023 Июнь 2023 Июль 2023 Август 2023 Сентябрь 2023 Октябрь 2023 Ноябрь 2023 Декабрь 2023 Январь 2024 Февраль 2024 Март 2024 Апрель 2024 Май 2024 Июнь 2024 Июль 2024 Август 2024 Сентябрь 2024
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
22
23
24
25
26
27
28
29
30
Game News |

Dragon Age: The Veilguard keeps reminding me that I'm still angry with BioWare for its crimes against the qunari

Brave soul that I am, I'm about to embark on a perilous quest. Over the next however many paragraphs this potentially rambling feature ends up being, I will say some nice things about Dragon Age 2. I have done it before, and I may do it again. I am aware this is upsetting to some readers. Please know that I respect your decision to be completely wrong about this misunderstood RPG (while also acknowledging that, yes, in some regards it's a bit of a stinker). OK, hopefully you are now properly prepared. 

Although, a cursory glance at the internet suggests that my appreciation of DA2, at least when it comes to this specific element, might actually see me placed in the majority. I'm talking about the qunari, of course, and how the crew that caused a big ol' ruckus in Kirkwall was so much more badass than the defanged version introduced in Inquisition. I am, I should emphasise, not including Iron Bull in this slight, who of course is wonderful and, yes, weirdly hot. 

(Image credit: EA)

Every time we get a new Dragon Age, it's a starkly different RPG. Dragon Age: Origins remains the GOAT, and it's where we meet our first qunari: Sten. He's a big brooding lad who largely just looks like a bloke who hits the gym a lot. As character designs go, he ranks alongside elves on the creativity scale. Big guy, pointy ears. Notably, he's hornless. Their later addition wasn't technically a retcon, though. BioWare always envisioned the species as horned, but it cut this feature in Origins because it got in the way of helmets. Sadly, the people of Thedas were too busy dealing with the Blight to invent the concept of horn holes. The in-fiction excuse is that Sten is one of the qunari who simply doesn't have horns—a rare genetic disorder. 

Sten is the only qunari to crop up in Origins, but in DA2 they are central to Hawke's story, specifically as antagonists. These qunari definitely couldn't be mistaken for a simple group of buff blokes, with their two pairs of horns, intimidatingly gargantuan frames and permanent stony scowls. Their monstrous countenance, penchant for aggression, love of slathering on the warpaint and apparent disdain for shirts sets them apart from the other races of Thedas. Visually, they channel the reductive concept of the barbarian, which is weaponised by humans, especially in Tevinter, to justify all sorts of poor treatment and mistrust. 

Certainly, though, the qunari do love a fight. Those muscles ain't just for show. Their society is a militant theocracy, but one boasting technology well beyond that available to most of Thesdas's cultures. It's a society of extremes and juxtapositions, with the games suggesting they are innately predisposed to rage, yet their entire culture—led by the religious philosophy known as the Qun—is dedicated to structure and order. They eschew individualism, boast a communist-adjacent economic system that rejects currency and seems to promote equality, and there are hints of meritocracy, yet they still have incredibly strict gender roles and treat people as resources. 

(Image credit: EA)

The quanri design of DA2, then, fits perfectly. It's over the top, emphasises some of their actual traits, but also encourages you to have misconceptions that will eventually be squashed. And, let's face it, they just look cool. The trinity of elves, dwarves and humans is boring, and while BioWare could have probably gotten away with phoning it in and being like "Oh, I dunno, let's just do orcs", it gave us a design that was striking and original. Kirkwall is a pretty dreary town and I remember little of its streets, but I absolutely do remember the qunari towering over everyone and menacing the shit out of its residents. 

Four horns are better than two 

Inquisition undid most of that. Yes, the qunari are still a bit more original than the other races, and Inquisition's range of character customisation options mean they look less homogenous than their DA2 counterparts, but they also look more human. Very big humans with horns—but only a single pair this time. It's absolutely a downgrade. 

There's an argument that making the qunari playable necessitated some changes, that they had to be closer to the default of a dull AF human because then it's easier to design armour for them. But when you take into account how different dwarves are compared to elves and humans, at least in terms of scale, and how qunari characters still end up getting fewer gear options, this argument falls flat on its face. And let's not forget about Iron Bull, who looks considerably more like a DA2 qunari. With that in mind, it feels more like a self-imposed downgrade rather than one inspired by mechanical considerations. 

(Image credit: EA)

The way the current version of the qunari look, move and dress—in both Inquisition and now, seemingly, in The Veilguard—just makes them seem more, I don't know, average? And look, yeah, you've got that one buddy, Taash, who's got a crystal horn, and that's undeniably cool, but the qunari were definitely cooler when they weren't given only one defining physical characteristic to set them apart. Otherwise Taash kinda looks like a very tall elf. She's certainly no Iron Bull. If anything, The Veilguard's qunari actually look even more generic than Inquisition's. Perhaps that's more down to the broad style of The Veilguard, where everything is smooth and shiny—a bunch of porcelain dolls fighting a god who looks like an egg. Just give me some craggy, weather-beaten faces, man. 

I'm worried, too, that this is maybe indicative of the game's general direction—though, to be clear, I've not remotely seen enough to be an authority here. The thing is, so far the cast looks a bit basic. Some dwarves, some humans, an elfy qunari—I'm already asleep. I'm really hoping BioWare is keeping some surprises tucked up its sleeve. With Origins we got Shale, a sarcastic golem, while its Awakening expansion gave us Justice, a spirit possessing a corpse, and while I've loved plenty of the more conventional companions we've gained since then, none of them have been quite as exciting or surprising additions to the party.  

(Image credit: BioWare)

I'm maybe being a touch unfair here by taking a design change that started with Inquisition and using it to tar the sequel. I'm struggling to shake my doubts, though. Our first few looks left me with nothing but concerns, to the point where I suggested it showed how terminally out of touch BioWare had become, an opinion that did not go down well. What can I say? People really want this to be a comeback for the developer. But so do I! God, I'd bloody love a good Dragon Age. But even after reading Dragon Age connoisseur Lauren's hands-on, where she called it "the BioWare comeback fans want", I can't shake the feeling that it won't be. I dunno, I just feel it in my bones. 

I can't wait to be proven wrong, though. And you know what would help with that? Bringing back DA2's qunari. Go on, BioWare—I'm sure the fans won't mind a big delay this close to launch. Do it for me—as a treat. Anyway, in the meantime you should give DA2 another chance folks. There's some good stuff in there.  



Читайте также

Frostpunk 2 factions and communities explained

Горо Мадзима и пираты XXI века: анонс Like a Dragon: Pirate Yakuza in Hawaii

I died more than 1,200 times in this panicky first-person riff on Celeste's platforming and it's now one of my favorite games of the year




Game24.pro — паблик игровых новостей в календарном формате на основе технологичной новостной информационно-поисковой системы с элементами искусственного интеллекта, гео-отбора и возможностью мгновенной публикации авторского контента в режиме Free Public. Game24.pro — ваши Game News сегодня и сейчас в Вашем городе.

Опубликовать свою новость, реплику, комментарий, анонс и т.д. можно мгновенно — здесь.


Персональные новости

Фестиваль «Большая сцена» приглашает к участию талантливых людей со всей России

Родители 317,2 тыс. детей в Московской области получают единое пособие

Соцфонд проиндексирует пенсии работающим пенсионерам в феврале

Сольный концерт Mayot при поддержке Like FM