Январь 2010 Февраль 2010 Март 2010 Апрель 2010 Май 2010
Июнь 2010
Июль 2010 Август 2010
Сентябрь 2010
Октябрь 2010
Ноябрь 2010
Декабрь 2010
Январь 2011
Февраль 2011 Март 2011 Апрель 2011 Май 2011 Июнь 2011 Июль 2011 Август 2011
Сентябрь 2011
Октябрь 2011 Ноябрь 2011 Декабрь 2011 Январь 2012 Февраль 2012 Март 2012 Апрель 2012 Май 2012 Июнь 2012 Июль 2012 Август 2012 Сентябрь 2012 Октябрь 2012 Ноябрь 2012 Декабрь 2012 Январь 2013 Февраль 2013 Март 2013 Апрель 2013 Май 2013 Июнь 2013 Июль 2013 Август 2013 Сентябрь 2013 Октябрь 2013 Ноябрь 2013 Декабрь 2013 Январь 2014 Февраль 2014
Март 2014
Апрель 2014 Май 2014 Июнь 2014 Июль 2014 Август 2014 Сентябрь 2014 Октябрь 2014 Ноябрь 2014 Декабрь 2014 Январь 2015 Февраль 2015 Март 2015 Апрель 2015 Май 2015 Июнь 2015 Июль 2015 Август 2015 Сентябрь 2015 Октябрь 2015 Ноябрь 2015 Декабрь 2015 Январь 2016 Февраль 2016 Март 2016 Апрель 2016 Май 2016 Июнь 2016 Июль 2016 Август 2016 Сентябрь 2016 Октябрь 2016 Ноябрь 2016 Декабрь 2016 Январь 2017 Февраль 2017 Март 2017 Апрель 2017 Май 2017
Июнь 2017
Июль 2017
Август 2017 Сентябрь 2017 Октябрь 2017 Ноябрь 2017 Декабрь 2017 Январь 2018 Февраль 2018 Март 2018 Апрель 2018 Май 2018 Июнь 2018 Июль 2018 Август 2018 Сентябрь 2018 Октябрь 2018 Ноябрь 2018 Декабрь 2018 Январь 2019
Февраль 2019
Март 2019 Апрель 2019 Май 2019 Июнь 2019 Июль 2019 Август 2019 Сентябрь 2019 Октябрь 2019 Ноябрь 2019 Декабрь 2019 Январь 2020
Февраль 2020
Март 2020 Апрель 2020 Май 2020 Июнь 2020 Июль 2020 Август 2020 Сентябрь 2020 Октябрь 2020 Ноябрь 2020 Декабрь 2020 Январь 2021 Февраль 2021 Март 2021 Апрель 2021 Май 2021 Июнь 2021 Июль 2021 Август 2021 Сентябрь 2021 Октябрь 2021 Ноябрь 2021 Декабрь 2021 Январь 2022 Февраль 2022 Март 2022 Апрель 2022 Май 2022 Июнь 2022 Июль 2022 Август 2022 Сентябрь 2022 Октябрь 2022 Ноябрь 2022 Декабрь 2022 Январь 2023 Февраль 2023 Март 2023 Апрель 2023 Май 2023 Июнь 2023 Июль 2023 Август 2023 Сентябрь 2023 Октябрь 2023 Ноябрь 2023 Декабрь 2023 Январь 2024 Февраль 2024 Март 2024 Апрель 2024 Май 2024 Июнь 2024 Июль 2024 Август 2024 Сентябрь 2024 Октябрь 2024
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
19
20
21
22
23
24
25
26
27
28
29
30
31
Game News |

2K reveals free-to-play hero shooter Project Ethos, an extraction game with a minor 'roguelike' twist

2K Games has finally joined its competitors: It has a hero shooter. (Aside from the defunct Battleborn, that is.) The company flew a few dozen streamers (and me and a couple other press) to LA this week to unveil Project Ethos, an upcoming free-to-play competitive game that it's calling a "roguelike hero shooter."

It's not really a roguelike: You just get to pick from randomized sets of buffs throughout a match. Otherwise, it's a third-person shooter that resembles Fortnite, but with hero characters who come with unique guns and abilities, and a low-stakes PvPvE extraction mode as its main attraction.

The last surprise new hero shooter I previewed was Concord, and although I thought it was alright, things didn't go great for that one (there are rumblings of a comeback attempt). But unlike Concord, which was announced just a couple months before it went on sale for $40 and immediately tanked, Project Ethos is still in "early" development, according to reps from developer 31st Union, and will be free-to-play. A public playtest is starting today, with access granted via Twitch drops from streamers at the event, and there was lots of talk about listening to player feedback during development.

There's a good amount here for a game in "early" development (which actually started five years ago with a small team), and I spent several hours playing it yesterday. My favorite of the six available characters was Prism, who can peer through a ring of light that marks enemies and buffs her sniper shots, as well as briefly cloak. I also liked Arbor, who alternates between healing and area-of-effect poison attacks.

"Evolutions" earned during a match (these are the "roguelike" randomized upgrade choices) can, for example, cause Arbor's poison attacks to also heal allies, or add a speed buff to his healing ability. The idea is that, when the stars align and you're offered and select the right set of upgrades, they'll synergize for epic builds, as in a game like Risk of Rain 2. Except, as a PvP game, Ethos can't get too wild about its buffs, so I'm not sure it'll ever evoke the same feeling as an infinite Slay the Spire combo.

In the primary extraction mode, called Trials, my trio hustled between PvE events, which award items like weapon and shield upgrades in return for doing simple tasks or fighting robots, as well as Cores, the resource we were trying to extract with. We engaged with other trios often, fighting when we both ziplined into the same event area, or just because we happened to cross paths.

(Image credit: 31st Union)

If your team successfully reaches an extraction point and survives the usual countdown timer area defense, you'll leave the match with a bonus, but when my squad was wiped we still took home Cores, which can be spent on permanent player upgrades. There's also no losing your weapons like in hardcore extraction milsims, or acquiring weapons at all, since the characters have unique primaries and secondaries.

Extracting doesn't seem all that important, then, so it's a bit like playing a battle royale game with no winners, and yet I did feel victorious when my team made it out alive, and when our performance score jumped from Bronze to Silver. The other mode we played, called Gauntlet, is a mini tournament where the goal is to win three rounds of team deathmatch before you lose three. I liked that format more, but I also liked Concord's more arena-shootery aspects, so, you know, I'm not sure TDM is going to help Project Ethos draw Fortnite or Apex Legends or Overwatch 2 players away from their chosen games.

The movement and shooting are both alright. I wanted a double jump—I don't know if it'd make it a better game, I just wanted it—but made do with jump pads, and you can slide and glide and there are ziplines. The guns are interesting enough. I like that the vanilla assault-rifle-and-grenades guy has a small twist: Rather than the usual pistol, his secondary is a single-shot rifle that takes a couple seconds to charge before firing.

The extraction map may be the weakest aspect of Project Ethos—unmemorable—and the randomized Evolutions are a neat little twist, but it remains to be seen if they're anything more than that.

But this isn't the launch, it's just the announcement, as the developer reiterated at the end of the day. The first playtest starts now, and will run through October 20, with the servers live from 11 am to 11 pm PT over the weekend. The only way in is by watching Twitch streamers who are playing the game. You can find a list of them here.



Читайте также

RPG-игра Knights of Pen and Paper 3 полноценно вышла в новых странах

Подробности S.T.A.L.K.E.R. 2: Heart of Chernobyl из превью IGN

The 5 most popular Steam Next Fest demos are all multiplayer because the people thirst for PvP

Москва

Спортсмены из Павловского Посада приняли участие в массовом марафоне в Москве

Новости тенниса



Game24.pro — паблик игровых новостей в календарном формате на основе технологичной новостной информационно-поисковой системы с элементами искусственного интеллекта, гео-отбора и возможностью мгновенной публикации авторского контента в режиме Free Public. Game24.pro — ваши Game News сегодня и сейчас в Вашем городе.

Опубликовать свою новость, реплику, комментарий, анонс и т.д. можно мгновенно — здесь.


Персональные новости

Фонд Юрия Лужкова награждает победителей экономического диктанта-2024

Сотрудники вневедомственной охраны Росгвардии Московской области провели патриотические уроки для школьников региона

«И деньги остались, и машину получил»: «Авторадио» вручило ключи от городского кроссовера

Сотрудники вневедомственной охраны Росгвардии Московской области провели патриотические уроки для школьников региона