Январь 2010 Февраль 2010 Март 2010 Апрель 2010 Май 2010
Июнь 2010
Июль 2010 Август 2010
Сентябрь 2010
Октябрь 2010
Ноябрь 2010
Декабрь 2010
Январь 2011
Февраль 2011 Март 2011 Апрель 2011 Май 2011 Июнь 2011 Июль 2011 Август 2011
Сентябрь 2011
Октябрь 2011 Ноябрь 2011 Декабрь 2011 Январь 2012 Февраль 2012 Март 2012 Апрель 2012 Май 2012 Июнь 2012 Июль 2012 Август 2012 Сентябрь 2012 Октябрь 2012 Ноябрь 2012 Декабрь 2012 Январь 2013 Февраль 2013 Март 2013 Апрель 2013 Май 2013 Июнь 2013 Июль 2013 Август 2013 Сентябрь 2013 Октябрь 2013 Ноябрь 2013 Декабрь 2013 Январь 2014 Февраль 2014
Март 2014
Апрель 2014 Май 2014 Июнь 2014 Июль 2014 Август 2014 Сентябрь 2014 Октябрь 2014 Ноябрь 2014 Декабрь 2014 Январь 2015 Февраль 2015 Март 2015 Апрель 2015 Май 2015 Июнь 2015 Июль 2015 Август 2015 Сентябрь 2015 Октябрь 2015 Ноябрь 2015 Декабрь 2015 Январь 2016 Февраль 2016 Март 2016 Апрель 2016 Май 2016 Июнь 2016 Июль 2016 Август 2016 Сентябрь 2016 Октябрь 2016 Ноябрь 2016 Декабрь 2016 Январь 2017 Февраль 2017 Март 2017 Апрель 2017 Май 2017
Июнь 2017
Июль 2017
Август 2017 Сентябрь 2017 Октябрь 2017 Ноябрь 2017 Декабрь 2017 Январь 2018 Февраль 2018 Март 2018 Апрель 2018 Май 2018 Июнь 2018 Июль 2018 Август 2018 Сентябрь 2018 Октябрь 2018 Ноябрь 2018 Декабрь 2018 Январь 2019
Февраль 2019
Март 2019 Апрель 2019 Май 2019 Июнь 2019 Июль 2019 Август 2019 Сентябрь 2019 Октябрь 2019 Ноябрь 2019 Декабрь 2019 Январь 2020
Февраль 2020
Март 2020 Апрель 2020 Май 2020 Июнь 2020 Июль 2020 Август 2020 Сентябрь 2020 Октябрь 2020 Ноябрь 2020 Декабрь 2020 Январь 2021 Февраль 2021 Март 2021 Апрель 2021 Май 2021 Июнь 2021 Июль 2021 Август 2021 Сентябрь 2021 Октябрь 2021 Ноябрь 2021 Декабрь 2021 Январь 2022 Февраль 2022 Март 2022 Апрель 2022 Май 2022 Июнь 2022 Июль 2022 Август 2022 Сентябрь 2022 Октябрь 2022 Ноябрь 2022 Декабрь 2022 Январь 2023 Февраль 2023 Март 2023 Апрель 2023 Май 2023 Июнь 2023 Июль 2023 Август 2023 Сентябрь 2023 Октябрь 2023 Ноябрь 2023 Декабрь 2023 Январь 2024 Февраль 2024 Март 2024 Апрель 2024 Май 2024 Июнь 2024 Июль 2024 Август 2024 Сентябрь 2024 Октябрь 2024 Ноябрь 2024 Декабрь 2024
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26
27
28
29
30
31
Game News |

Indiana Jones and the Great Circle is so authentically Indiana Jones it should probably be called Henry Jones Jr. and the Great Circle

Personal Pick

(Image credit: Future)

In addition to our main Game of the Year Awards 2024, each member of the PC Gamer team is shining a spotlight on a game they loved this year. We'll post new personal picks, alongside our main awards, throughout the rest of the month.

Troy Baker, I owe you an apology. I wasn't really familiar with your game.

Well, that's not true. After the last 15 years of starring roles in high-profile blockbusters like BioShock Infinite and The Last of Us and on and on, it's more that I thought I was too familiar with Troy Baker's game to believe in him as Indiana Jones, imitating the voice of an actor I've been listening to for most of my life. The performance didn't work for me in the trailers, and neither did much of what I saw on screen: The Great Circle looked, in snippets, to be a bit too simplistic, a bit too clunky.

But Indiana Jones and the Great Circle pulls off a magic trick. It is a bit simplistic and a bit clunky, with some very stupid baddies and combat that places more importance on the film accuracy of its meaty punching sound effect than the intricacy of its brawling. And yet I've been playing it at least three hours a night since I started with a weekend binge. Playing it I don't feel like I'm a kid again—I feel like I am actually Indiana Jones, and I mean that with utter sincerity knowing it's the kind of cliche I would roll my eyes at if I read it in someone else's article.

Stop booing me—I'm right!!

Even the best licensed games haven't pulled off stepping into their characters' shoes to the extent Indiana Jones and the Great Circle manages it. Batman: Arkham City and Insomniac's Spider-Man are great videogames, but their power fantasies are a bit more like controlling an action figure than Just Some Guy.

(Image credit: MachineGames)

The Great Circle reveres Indiana Jones, but it knows it somehow has to translate the heart of Harrison Ford's "everyman" performance into a game to succeed, and that doesn't work with a normal videogame character who's as elastic as a Nathan Drake, constantly bouncing from one impossibly bombastic setpiece to another. How do you make an Indiana Jones game in a post-Uncharted, post-Tomb Raider world and not make it seem like a faded copy of a copy? You make it an immersive sim.

Forget the PC genre that encompasses the likes of Deus Ex and Dishonored for a second—I can't think of a better pair of words to literally describe exactly what Indiana Jones and the Great Circle is. This game delights in the true fantasy of being Indiana Jones, which is being an explorer and archeologist who himself delights in poking around The Vatican for eight hours looking at frescos and muttering about their history under his breath. Of course he would use a notebook full of drawings and scraps of notes to suss out thousand-year-old puzzles and speak the language wherever he goes. Of course he'd get so caught up in the lust for a new discovery that the bad guys would (briefly) get the better of him. Of course he'd survive half the game's bombastic moments with heroic derring-do and only make it through the rest due to dumb luck or a comedic twist of fate.

I was smitten with The Great Circle early on when it let me loose in The Vatican with little guidance beyond my own curiosity. But the moment I knew it was really something special came hours later, when Indy's first face-to-face confrontation with the big bad was more slapstick than heroic. He falls through the ceiling while attempting to spy on Nazi archeologist Emmerich Voss, then accidentally elbows him in the face while fighting his lackey; Indy's partner, the Italian reporter Gina, almost saves the day, but bonks her head on a shelf. A bullet that narrowly avoids killing Voss's underling instead bullseyes a painting of The Führer.

In trailer clips The Great Circle's cutscenes came off as stilted, but in context they're consciously grounded at the right moments and exaggerated in others, mimicking the mixture of derring-do and goofiness that made Spielberg Spielberg. The spell that animates these scenes is the combination of MachineGames' incredible likeness of Harrison Ford and Troy Baker's performance, somehow eerily authentic without ever crossing over into distracting impressionist territory. When Baker barks out an angry or panicked retort it's so dead-on you could dub the line into one of the movies and I don't think I'd notice.

As astonishingly good as those cutscenes are, The Great Circle's best and boldest choice is still forcing you to play in first-person, with endless deliberate design choices that add a touch of Just Some Guy friction where there would be zero resistance in other games. Pressing a joystick to turn a key in a lock; pressing a button to grab a machine gun by the barrel and wield it as a club; holding up and reloading Indy's revolver one agonizing bullet at a time. Major story beats revolving around arranging the photos you've taken on a table as physical objects. Indy getting his ass beat in just a couple punches if you haven't eaten an adequate amount of biscotti before a fight.

(Image credit: MachineGames)

The Great Circle is willing to be a bit slow, a bit obtuse, driven by curiosity rather than setpieces, in ways that feel so anathema to modern big budget videogaming I found myself saying "I can't believe they let them make this" to myself at least once an hour. As Ted Litchfield wrote in PC Gamer's review, it almost mirrors Bethesda's Elder Scrolls games, which "have bad stealth, bad combat, samey dungeons, and uneven skill systems, but sell a fictional world so well, so completely, they're still some of the best RPGs around."

MachineGames is flexing galaxy brain levels of "understanding the assignment" here: The Great Circle nails the spirit of the character so effectively that gameplay weaknesses like "Nazis with zero peripheral vision" don't matter in the slightest when a screen-perfect Indy smirk, a John Williams crescendo, or a puzzle with some bigass ancient gears is never more than a few minutes away. 

I expected to feel the same about The Great Circle as I did the last Indiana Jones film, Dial of Destiny—fun and heartfelt in moments, but ultimately little more than a sad attempt to revisit a character who should've been left to rest. Instead even before I've finished this adventure I'm already fantasizing about the next one. MachineGames has figured out all the delicate character work. With that challenge out of the way, imagine how much simmier it could make its second stab at an immersive sim.

Microsoft made the boneheaded decision to deprive the world of more games from Arkane Austin; if anyone over there has any sense, they'll recognize what a special, against-the-odds thing The Great Circle is, and give MachineGames' Indy the tenure he deserves to keep adventuring for many years to come.



Читайте также

We learned just how small Valve really is this year, but also how good it is at raking in the cash: It's making more money per employee than Apple

2024 was the year I returned to earbuds after writing them off for nearly a decade thanks to the SteelSeries Arctis GameBuds

Не качаются приложения в Google Play? Собрали список альтернатив на Android

Москва

Овчинский: На юго-западе столицы построили физкультурно-оздоровительный комплекс

Новости тенниса



Game24.pro — паблик игровых новостей в календарном формате на основе технологичной новостной информационно-поисковой системы с элементами искусственного интеллекта, гео-отбора и возможностью мгновенной публикации авторского контента в режиме Free Public. Game24.pro — ваши Game News сегодня и сейчас в Вашем городе.

Опубликовать свою новость, реплику, комментарий, анонс и т.д. можно мгновенно — здесь.


Персональные новости

Кабмин запретил майнинг в 10 регионах России до 2031 года

Более 511,3 тысячи семей Московского региона получили сертификаты на материнский капитал в проактивном формате

Кабмин запретил майнинг в 10 регионах России до 2031 года

Филиал № 4 ОСФР по Москве и Московской области информирует: В Московском регионе порядка 1,4 тысячи семей, принявших на воспитание детей, получили единовременное пособие