Январь 2010 Февраль 2010 Март 2010 Апрель 2010 Май 2010
Июнь 2010
Июль 2010 Август 2010
Сентябрь 2010
Октябрь 2010
Ноябрь 2010
Декабрь 2010
Январь 2011
Февраль 2011 Март 2011 Апрель 2011 Май 2011 Июнь 2011 Июль 2011 Август 2011
Сентябрь 2011
Октябрь 2011 Ноябрь 2011 Декабрь 2011 Январь 2012 Февраль 2012 Март 2012 Апрель 2012 Май 2012 Июнь 2012 Июль 2012 Август 2012 Сентябрь 2012 Октябрь 2012 Ноябрь 2012 Декабрь 2012 Январь 2013 Февраль 2013 Март 2013 Апрель 2013 Май 2013 Июнь 2013 Июль 2013 Август 2013 Сентябрь 2013 Октябрь 2013 Ноябрь 2013 Декабрь 2013 Январь 2014 Февраль 2014
Март 2014
Апрель 2014 Май 2014 Июнь 2014 Июль 2014 Август 2014 Сентябрь 2014 Октябрь 2014 Ноябрь 2014 Декабрь 2014 Январь 2015 Февраль 2015 Март 2015 Апрель 2015 Май 2015 Июнь 2015 Июль 2015 Август 2015 Сентябрь 2015 Октябрь 2015 Ноябрь 2015 Декабрь 2015 Январь 2016 Февраль 2016 Март 2016 Апрель 2016 Май 2016 Июнь 2016 Июль 2016 Август 2016 Сентябрь 2016 Октябрь 2016 Ноябрь 2016 Декабрь 2016 Январь 2017 Февраль 2017 Март 2017 Апрель 2017 Май 2017
Июнь 2017
Июль 2017
Август 2017 Сентябрь 2017 Октябрь 2017 Ноябрь 2017 Декабрь 2017 Январь 2018 Февраль 2018 Март 2018 Апрель 2018 Май 2018 Июнь 2018 Июль 2018 Август 2018 Сентябрь 2018 Октябрь 2018 Ноябрь 2018 Декабрь 2018 Январь 2019
Февраль 2019
Март 2019 Апрель 2019 Май 2019 Июнь 2019 Июль 2019 Август 2019 Сентябрь 2019 Октябрь 2019 Ноябрь 2019 Декабрь 2019 Январь 2020
Февраль 2020
Март 2020 Апрель 2020 Май 2020 Июнь 2020 Июль 2020 Август 2020 Сентябрь 2020 Октябрь 2020 Ноябрь 2020 Декабрь 2020 Январь 2021 Февраль 2021 Март 2021 Апрель 2021 Май 2021 Июнь 2021 Июль 2021 Август 2021 Сентябрь 2021 Октябрь 2021 Ноябрь 2021 Декабрь 2021 Январь 2022 Февраль 2022 Март 2022 Апрель 2022 Май 2022 Июнь 2022 Июль 2022 Август 2022 Сентябрь 2022 Октябрь 2022 Ноябрь 2022 Декабрь 2022 Январь 2023 Февраль 2023 Март 2023 Апрель 2023 Май 2023 Июнь 2023 Июль 2023 Август 2023 Сентябрь 2023 Октябрь 2023 Ноябрь 2023 Декабрь 2023 Январь 2024 Февраль 2024 Март 2024 Апрель 2024 Май 2024 Июнь 2024 Июль 2024 Август 2024 Сентябрь 2024 Октябрь 2024 Ноябрь 2024 Декабрь 2024 Январь 2025
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26
27
28
29
30
31
Game News |

Tim Sweeney says Epic is losing billions fighting Apple and Google because it can afford to, jokes that 'we might run into serious financial problems after a couple more decades'

Epic Games has for several years now been engaged in a legal war with Apple and Google, centered around the closed ecosystems of iOS and Android: Where developers have no choice but to pay a 30% store fee on all revenue. The massive success of Fortnite seems to have brought this into sharp relief for Epic and CEO Tim Sweeney, who argue that it should be able to distribute its games on these ecosystems without paying just under a third of its profits to the gatekeepers.

So far it's spent an awful lot of money but had mixed results, with Fortnite still unavailable for iOS in the US. Epic has reached a stage where the Epic Games Store is available on Android worldwide and on iOS in the European Union, and it's now taking the next step of distributing games through that storefront (it takes a 12% cut of payments it processes, but 0% of payments the developer processes themselves). As part of this Epic is swallowing the cost of Apple's Core Technology Fee, which it calls "illegal", for participating developers.

This is a step forward, of course, but it's not any kind of long-term solution: The vast majority of customers are always going to prefer the direct convenience of the App Store or Play Store. Epic's fighting an uphill battle to even get developers to use the EGS on mobile, but that in itself will no doubt be part of its ongoing legal arguments with the platform-holders.

As part of the launch Tim Sweeney has been on the interview circuit, telling IGN that the company has invested over $1 billion in the EGS so far (this figure is presumably for the whole thing, not just the mobile launch). That's silly money but Epic, thanks to the industry-leading Unreal Engine and the ongoing success of Fortnite, has the means to do it: And more than anything else, Tim Sweeney is up for this fight in a major way.

"I think we might run into serious financial problems after a couple more decades of this," Sweeney told IGN. "But we're determined to fight this out. I expect large parts of this struggle will go on throughout the rest of this decade and we're fully committed to going through it and investing to break through."

Sweeney characterises the legal fight as "an investment in Epic's future" and part of a continuum in how the company's changed with the times. "If you look at Epic’s history, we've always aimed big and we've always grown prudently," says Sweeney. "Our first big 3D game in the era of Doom and Quake was the first Unreal game in 1998. And that sold two million copies. It was pretty cool! And we made Gears of War and expanded to console, and that sold six million copies.

"And we decided to become an online game developer, and it took years to figure out how to do that, with years without growth. But we figured it out eventually with Fortnite in 2017 and now we're a company with billions of dollars of revenue a year and thousands of employees and an opportunity of the sort that we've never had before."

It does help, when you're in a fight like this, to have a Fortnite reliably bringing in the big bucks. Interestingly enough Sweeney's rowing back a little from a certain buzzword beginning with "m", even if he still thinks the idea has merit.

"Some people call it the Metaverse and some people call it just games, but it is real," says Sweeney. "And you find hundreds of millions of players who are highly engaged in immersive 3D games together with their friends. And we think that if we are successful with this, then someday there will be billions of users of this kind of game. And we think we're in an awesome position to be a leading company or perhaps the leading company in that world if the shackles are removed that prevent us and all developers from actually competing on our own and becoming first class companies in the industry."

I'm not going to lie, it is a little hard to agree with the idea of "shackles" on Epic, though Sweeney persists with the metaphor and says no trillion-dollar company "is a vassal in another company's ecosystem." His real anger is what he sees as Apple and Google just sitting back, doing nothing, and creaming off as much profit as they can.

"You're either a company that has a direct relationship with customers and freedom to do business with them directly, or you're behind Apple and Google's paywall and you do not have that chance and you cannot grow and most of the profit your business produces will go to Apple and Google who will use it for fuck all… share buybacks and dividends rather than investment in hiring and innovating and building technology and making the world a better place."

(Image credit: Epic Games)

The Sweenster estimates that the battle against Apple and Google has cost Epic, quite outside of the legal fees, "a billion dollars of revenue, perhaps several billion… But I felt very firmly that the proper way to challenge them was to demonstrate to the world the real effects of their policies because Apple... Apple does a good job of hiding it. They don't let developers tell users that they're paying 30% of their fee for nothing or their purchase price is going to Apple for nothing, and it's not widely known."

The regulators are now looking at these closed markets, and the Epic CEO says "we view our company's aims on the scale of decades. We've been in business for 33 years now, which is a pretty long time for a tech company, especially a game developer. There were a lot of game developers in 1991, not many of them are around now.

"But we think our best days are ahead and we think our best days can only be achieved when we have true freedom and we believe the best way to get to that freedom is to go all in and fighting for access rather than arguing about money as Apple is trying to encourage all other developers to do."

There's a great bit in the film adaptation of Master & Commander where well-known Englishman Russell Crowe bellows out to his sailors "do ya wanna see a guillotine in Piccadilly? D'you want your children to sing Les Marseillaise?" Back to Sweeney:

"Do you want your kids to grow up in a market where Apple and Google extract all the profit from all digital businesses and control access to all the information? It's not a good world, just like FYI. So no regrets, though it’s been terribly costly. We're really looking at our future opportunity and future value rather than the opportunity that we missed by fighting Apple and Google this way."

Epic has plans to bring EGS to mobile in markets where it's not currently available and keep fighting the good fight. It is easy to be sniffy about various billion-dollar companies going at one another, and I'm certainly guilty of making more than a few jokes about it, but this is one of the great fights of our industry's age and, if Epic doesn't fight it, it's hard to see who else will.

Is it self-interested? Of course it is and Tim Sweeney would admit that. But the potential is there for this to fundamentally change the games marketplace for every developer and, Epic would say, inarguably for the better. This fight has been going on for five years, and it feels like it's just warming up. It is safe to say that Epic is not short of cash: But nor is it short of purpose.



Читайте также

After turning over a new, crypto-free leaf, Atari would like to stress that the meme currency 'RealPongCoin' does not have its 'consent or approval'

Vermintide 2's still getting free maps added to it, with the latest being an elven temple and a warpstone nuke factory

Every prestige blockbuster game should have Final Fantasy 7 Rebirth's fast-forward option

Москва

Состязания сноубордистов пройдут на Воробьевых горах в рамках «Зимы в Москве» 9 февраля

Новости тенниса



Game24.pro — паблик игровых новостей в календарном формате на основе технологичной новостной информационно-поисковой системы с элементами искусственного интеллекта, гео-отбора и возможностью мгновенной публикации авторского контента в режиме Free Public. Game24.pro — ваши Game News сегодня и сейчас в Вашем городе.

Опубликовать свою новость, реплику, комментарий, анонс и т.д. можно мгновенно — здесь.


Персональные новости

Рост процедур по удалению имплантов в Москве: что за этим стоит?

Бывший игрок сборной России назвал футбольную столицу страны

Москва обновила правила метро: запрет на велосипеды без чехлов

Криптовалютный брокер: как его выбрать