Добавить новость
Январь 2010 Февраль 2010 Март 2010 Апрель 2010 Май 2010
Июнь 2010
Июль 2010 Август 2010
Сентябрь 2010
Октябрь 2010
Ноябрь 2010
Декабрь 2010
Январь 2011
Февраль 2011 Март 2011 Апрель 2011 Май 2011 Июнь 2011 Июль 2011 Август 2011
Сентябрь 2011
Октябрь 2011 Ноябрь 2011 Декабрь 2011 Январь 2012 Февраль 2012 Март 2012 Апрель 2012 Май 2012 Июнь 2012 Июль 2012 Август 2012 Сентябрь 2012 Октябрь 2012 Ноябрь 2012 Декабрь 2012 Январь 2013 Февраль 2013 Март 2013 Апрель 2013 Май 2013 Июнь 2013 Июль 2013 Август 2013 Сентябрь 2013 Октябрь 2013 Ноябрь 2013 Декабрь 2013 Январь 2014 Февраль 2014
Март 2014
Апрель 2014 Май 2014 Июнь 2014 Июль 2014 Август 2014 Сентябрь 2014 Октябрь 2014 Ноябрь 2014 Декабрь 2014 Январь 2015 Февраль 2015 Март 2015 Апрель 2015 Май 2015 Июнь 2015 Июль 2015 Август 2015 Сентябрь 2015 Октябрь 2015 Ноябрь 2015 Декабрь 2015 Январь 2016 Февраль 2016 Март 2016 Апрель 2016 Май 2016 Июнь 2016 Июль 2016 Август 2016 Сентябрь 2016 Октябрь 2016 Ноябрь 2016 Декабрь 2016 Январь 2017 Февраль 2017 Март 2017 Апрель 2017 Май 2017
Июнь 2017
Июль 2017
Август 2017 Сентябрь 2017 Октябрь 2017 Ноябрь 2017 Декабрь 2017 Январь 2018 Февраль 2018 Март 2018 Апрель 2018 Май 2018 Июнь 2018 Июль 2018 Август 2018 Сентябрь 2018 Октябрь 2018 Ноябрь 2018 Декабрь 2018 Январь 2019
Февраль 2019
Март 2019 Апрель 2019 Май 2019 Июнь 2019 Июль 2019 Август 2019 Сентябрь 2019 Октябрь 2019 Ноябрь 2019 Декабрь 2019 Январь 2020
Февраль 2020
Март 2020 Апрель 2020 Май 2020 Июнь 2020 Июль 2020 Август 2020 Сентябрь 2020 Октябрь 2020 Ноябрь 2020 Декабрь 2020 Январь 2021 Февраль 2021 Март 2021 Апрель 2021 Май 2021 Июнь 2021 Июль 2021 Август 2021 Сентябрь 2021 Октябрь 2021 Ноябрь 2021 Декабрь 2021 Январь 2022 Февраль 2022 Март 2022 Апрель 2022 Май 2022 Июнь 2022 Июль 2022 Август 2022 Сентябрь 2022 Октябрь 2022 Ноябрь 2022 Декабрь 2022 Январь 2023 Февраль 2023 Март 2023 Апрель 2023 Май 2023 Июнь 2023 Июль 2023 Август 2023 Сентябрь 2023 Октябрь 2023 Ноябрь 2023 Декабрь 2023 Январь 2024 Февраль 2024 Март 2024 Апрель 2024 Май 2024 Июнь 2024 Июль 2024 Август 2024 Сентябрь 2024 Октябрь 2024 Ноябрь 2024 Декабрь 2024 Январь 2025 Февраль 2025 Март 2025 Апрель 2025 Май 2025 Июнь 2025 Июль 2025 Август 2025 Сентябрь 2025 Октябрь 2025 Ноябрь 2025 Декабрь 2025
1 2 3 4 5 6 7 8 9 10 11 12 13 14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Game News |

We need to decide on a genre name for Vampire Survivors-like games before a really terrible one sticks

The genre that has spiraled out from the surprise success of Vampire Survivors is one of my favourites to cover—whether I'm mining for gold, hitting people with swordfish, or building weapons out of brains and chimpanzee spines. The genre keeps growing and mutating, becoming ever more diverse and bursting with creative new ideas. It's been a joy to watch it grow.

Just one question: what the hell is the genre called?

Vampire Survivors' explosive success may have gotten the ball rolling, but the genre can't just live under its name forever. (Image credit: Poncle)

Whenever I write up my impressions of one of these games I end up having to name-drop Vampire Survivors in the opening paragraph just to explain what I'm talking about, because somehow over two years on from that game's release and the explosion of mimics that followed, we still haven't figured out a widely accepted name for this genre.

There are some strong candidates, for sure, but none so widely recognised that I can just drop them without explanation. Even Steam's user-defined tags don't reflect any kind of consensus yet, with these games just having "bullet hell" and "action roguelike" slapped on them for now as a particularly misleading temporary solution.

That worries me—not just because I'm sick of not knowing what to call it in headlines, but also because we're rapidly approaching a point of no return.

Great new games like Death Must Die deserve an equally great genre name. (Image credit: Realm Archive)

Something has got to stick, and in my experience if fans of a genre don't rally around a good option, you end up with a terrible one by default. How did we ever let "MOBA" take its place in the canon? And don't even get me started on the perverse Frankenstein word that is "metroidvania".

So let's get this sorted out now, once and for all. I'll run down the choices, work out their pros and cons, and then pick the best one—and then we all just have to agree to use that one from now on. Simple.

The options

Vampire Survivors-like / Survivors-like

Renfield: Bring Your Own Blood delivers on both the surviving and the vampires. (Image credit: Mega Cat Studios)

This is the one we seem most in danger of getting lumped with, primarily because it's the most straightforwardly descriptive—anyone who knows what Vampire Survivors is will understand what genre you're referring to.

But it hardly trips off the tongue, does it? And there are few things less pleasant than a genre name with capital letters in it.

Once upon a time there was an entire genre called "Doom clones". It was a very clear title back then—but we soon outgrew it in favour of the much cleaner and more timeless "first-person shooters". We need to do the same here.

Rating: 2 / 5

Bullet heaven / reverse bullet hell

Now that's bullet heaven, courtesy of Bio Prototype. (Image credit: Emprom Game)

This seems to be the next most popular term flying around right now—enough that these games regularly get tagged as "bullet hell" on Steam, despite really having very little to do with that genre.

That's the crux of the issue with this one, really. The idea is that bullet heaven is the opposite of bullet hell—i.e. that you're the one launching screen-filling bursts of projectiles, rather than dodging ones from enemies. Really though, the two genres have very little in common mechanically, and fans of one are not especially likely to be fans of the other.

It's naming a genre based on how its games look rather than how they feel or how they work mechanically, which seems like a mistake—especially given that we're increasingly seeing examples of this genre that don't look like that, for example replacing projectile spam with action-RPG-style attacks and spells in Halls of Torment, or martial arts swipes in Karate Survivor.

Rating: 1 / 5

Survivor

My test of every genre name is: does it seem weird when I slap it on Karate Survivor? (Image credit: Alawar)

Indulge me in a suggestion of my own—what about just calling them "survivors" or "survivor games"?

Though this isn't a term in current use by players (that I've seen, at least), it is being used as a signifier by devs. From Karate Survivor to Deep Rock Galactic: Survivor to Soulstone Survivors, that word in a title is used to tell potential players what genre to expect.

It's less of a mouthful than Vampire Survivors-like, while still acknowledging the connection in a way that any fans of that game should recognise at a glance.

Any drawbacks? Well… it might be a little close to "survival". Where two very different genres have very similar names, confusion is definitely possible. Or worse, it could lead to cross-contamination—you don't want to end up auto-punching trees, do you?

Rating: 4 / 5

Auto-shooter

God bless the developers of Deep Rock Galactic: Survivor for trying to put some momentum behind "auto-shooter". (Image credit: Funday Games, Ghost Ship Publishing)

I'm pretty sure Deep Rock Galactic: Survivor is the one that tried to coin this term, though not I suspect very successfully. Still, it seems like a good option to me. It clearly describes what you do in the genre: you shoot automatically. It also evokes top-down shooters, which is a much more appropriate reference point than the more specific bullet hell.

It does sound a bit close to auto-battler, a genre that does have some conceptual overlap but is ultimately very different. There's also a bit of a vibes issue, similar to bullet heaven—while it feels like a perfect term for a game like Deep Rock Galactic: Survivor where you're literally shooting guns automatically, it feels a little off for the various examples more inspired by fantasy action-RPGs.

Rating: 3 / 5

AWSR

Jotunnslayer: Hordes of Hel is pretty AWSR, in my opinion. (Image credit: Games Farm, ARTillery, Grindstone)

Pronounced "awe-sir", this stands for "Auto-attacking Wave-based Survival RPG". Look, we had to at least have a go at some kind of snappy acronym, even if we all knew it wasn't going to work. Forget this one. Though at least it's still better than MOBA

Rating: 0 / 5

The winner

Diablo-inspired examples like Halls of Torment don't fit neatly into existing genre names. (Image credit: Chasing Carrots)

It's got to be survivor, right guys? Give it a try.

  • "My favourite genre is survivors."
  • "Have you tried that new survivor game yet?"
  • "Huh, why did they call it Star Wars Jedi: Survivor if you have to swing the lightsaber manually?"

Apologies for tooting my own horn, but it does seem like an elegant solution to me—descriptive while also enshrining the place of Vampire Survivors in the canon, without being ugly to read or awkward to say.

So that's settled—we're all going to call them survivors from now on, and there shall no longer be any confusion. Spread the word, add it as a tag on Steam, bring it up in conversation at every opportunity. Sorted.

Er… that is, unless you have a better idea, in which case let me know in the comments. But I'd rather you didn't. There's no time left for arguing—we need a consensus on this folks, and we need it yesterday.



Читайте также

Love wins: This woman has 'married' a cardboard cutout of Kazuma Kiryu from the Like a Dragon games

This roguelite claims to have the dubious honor of being 'the world's first fully playable game created 100% through AI' in a milestone for slop everywhere

Fate of the Old Republic director promises release before 2030 even though studio was only recently formed: 'I'm not getting any younger'




Game24.pro — паблик игровых новостей в календарном формате на основе технологичной новостной информационно-поисковой системы с элементами искусственного интеллекта, гео-отбора и возможностью мгновенной публикации авторского контента в режиме Free Public. Game24.pro — ваши Game News сегодня и сейчас в Вашем городе.

Опубликовать свою новость, реплику, комментарий, анонс и т.д. можно мгновенно — здесь.