Добавить новость
Январь 2010 Февраль 2010 Март 2010 Апрель 2010 Май 2010
Июнь 2010
Июль 2010 Август 2010
Сентябрь 2010
Октябрь 2010
Ноябрь 2010
Декабрь 2010
Январь 2011
Февраль 2011 Март 2011 Апрель 2011 Май 2011 Июнь 2011 Июль 2011 Август 2011
Сентябрь 2011
Октябрь 2011 Ноябрь 2011 Декабрь 2011 Январь 2012 Февраль 2012 Март 2012 Апрель 2012 Май 2012 Июнь 2012 Июль 2012 Август 2012 Сентябрь 2012 Октябрь 2012 Ноябрь 2012 Декабрь 2012 Январь 2013 Февраль 2013 Март 2013 Апрель 2013 Май 2013 Июнь 2013 Июль 2013 Август 2013 Сентябрь 2013 Октябрь 2013 Ноябрь 2013 Декабрь 2013 Январь 2014 Февраль 2014
Март 2014
Апрель 2014 Май 2014 Июнь 2014 Июль 2014 Август 2014 Сентябрь 2014 Октябрь 2014 Ноябрь 2014 Декабрь 2014 Январь 2015 Февраль 2015 Март 2015 Апрель 2015 Май 2015 Июнь 2015 Июль 2015 Август 2015 Сентябрь 2015 Октябрь 2015 Ноябрь 2015 Декабрь 2015 Январь 2016 Февраль 2016 Март 2016 Апрель 2016 Май 2016 Июнь 2016 Июль 2016 Август 2016 Сентябрь 2016 Октябрь 2016 Ноябрь 2016 Декабрь 2016 Январь 2017 Февраль 2017 Март 2017 Апрель 2017 Май 2017
Июнь 2017
Июль 2017
Август 2017 Сентябрь 2017 Октябрь 2017 Ноябрь 2017 Декабрь 2017 Январь 2018 Февраль 2018 Март 2018 Апрель 2018 Май 2018 Июнь 2018 Июль 2018 Август 2018 Сентябрь 2018 Октябрь 2018 Ноябрь 2018 Декабрь 2018 Январь 2019
Февраль 2019
Март 2019 Апрель 2019 Май 2019 Июнь 2019 Июль 2019 Август 2019 Сентябрь 2019 Октябрь 2019 Ноябрь 2019 Декабрь 2019 Январь 2020
Февраль 2020
Март 2020 Апрель 2020 Май 2020 Июнь 2020 Июль 2020 Август 2020 Сентябрь 2020 Октябрь 2020 Ноябрь 2020 Декабрь 2020 Январь 2021 Февраль 2021 Март 2021 Апрель 2021 Май 2021 Июнь 2021 Июль 2021 Август 2021 Сентябрь 2021 Октябрь 2021 Ноябрь 2021 Декабрь 2021 Январь 2022 Февраль 2022 Март 2022 Апрель 2022 Май 2022 Июнь 2022 Июль 2022 Август 2022 Сентябрь 2022 Октябрь 2022 Ноябрь 2022 Декабрь 2022 Январь 2023 Февраль 2023 Март 2023 Апрель 2023 Май 2023 Июнь 2023 Июль 2023 Август 2023 Сентябрь 2023 Октябрь 2023 Ноябрь 2023 Декабрь 2023 Январь 2024 Февраль 2024 Март 2024 Апрель 2024 Май 2024 Июнь 2024 Июль 2024 Август 2024 Сентябрь 2024 Октябрь 2024 Ноябрь 2024 Декабрь 2024 Январь 2025 Февраль 2025 Март 2025 Апрель 2025 Май 2025 Июнь 2025 Июль 2025 Август 2025 Сентябрь 2025 Октябрь 2025 Ноябрь 2025 Декабрь 2025
1 2 3 4 5 6 7 8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Game News |

Valve tracked 1.7 million Steam users who joined in 2023 to see if they stuck around—they did, and they spent $93 million

Valve has released the Steam year in review for 2024, in which the platform holder drowns us all in lovely stats and gives a snapshot of how we behave on the de facto PC gaming standard. Turns out people really love their Steam Decks!

One of the most interesting deep-dives comes near the end, when Valve goes into detail on new customers: Essentially breaking down why people create a Steam account, and then their general behaviour afterwards. Surprise surprise, Valve has "seen an encouraging pattern" around new users.

"Hit new releases are excellent at generating new first-time purchasers, and we've tried to build many platform features to encourage those new users to stick around, find more great games, and play with friends," writes the Valve business team.

"To gather data illustrating the effectiveness of that approach, we went all the way back to 2023 and identified the biggest 20 releases of that year. We looked at every new first-time purchaser generated by those products (that is, an account making a purchase, or redeeming a Steam key, for the first time) for a total of 1.7 million new users. Then we followed that cohort of new users."

So of those 1.7 million new accounts generated by 2023's biggest releases, here's what they did from January 2024 through to early March 2025.

"The 1.7 million customers who originated from a top 2023 release went on to enjoy more than 141 million hours of playtime in additional games, on top of any playtime from the game that brought them onboard.

"And they weren't just playing games—they were buying new ones, too. That cohort of players has gone on to spend $20 million on in-game transactions across hundreds of other games—plus another $73 million on premium games and DLC across thousands more products."

Not only did these 1.7 million new users stick around beyond their initial purchase, in other words, but they went on to spend a further $93 million dollars in just over a year. That's roughly $55 apiece which, if you're sensible about when and what you buy on Steam, could stretch very far indeed (or you could just buy Sims expansions).

Valve reckons that this kind of stat proves that "Steam isn't just a storefront—it provides social community, game discoverability, interactive events, and a deep set of game-enhancing features to attract and retain players who will be checking out new games in the future."

(Image credit: Valve)

It's hard to argue with that, though there is another nugget when Valve later goes on to discuss one of 2024's most successful launches by a first-time dev, TCG Card Shop Simulator by Malaysian studio OPNeon. Valve is particularly interested in this because (a) it's a solo dev and (b) Malaysia only accounts for 0.5% of Steam's global traffic.

Essentially, TCG Card Shop Simulator's success is illustrating that anyone, anywhere has a shot at success on Steam, even a first-time solo developer from a relatively small (in terms of player numbers) region. It sold over a million copies in its first month, and Valve is particularly pleased that the audience make-up reflects the platform's global reach: "The game's 10 biggest regions by units are Australia, Canada, China, France, Germany, Japan, Pakistan, Taiwan, the United Kingdom, and the United States."

The kicker? "Remember those new users we mentioned above—the ones who made their first purchase on a top new release in 2023 and stuck around to buy more games? About 10,000 of them went on to buy TCG Card Shop Sim!"

10,000 of 1.7 million may not seem like much but, then again, we're talking about a very niche title here. You could in fact make an argument that those 10,000 sales show just how successful Steam is at retaining new PC gamers, and somehow surfacing content that interests them enough to make a purchase.

I actually find it difficult to remember when Steam wasn't a part of my PC gaming experience, but I'm a grizzled old hand now: The new blood continues to pour in, and either way the wider message is clear. Not only is Steam growing at a prodigious rate, and continually breaking records "for most players online and most players in-game", but those new users are very much liking what they find.



Читайте также

Разработчики Reverse War: The Future определились с днём релиза в Китае

Tom Morello worked on a song for Final Fantasy 14's latest raid tier after finding out the game's composer was a huge Rage Against the Machine fan

Fan community announces it will revive Unreal Tournament 2004 with Epic's blessing: 'We're doing this for free because we're fans of the game and we like a challenge'




Game24.pro — паблик игровых новостей в календарном формате на основе технологичной новостной информационно-поисковой системы с элементами искусственного интеллекта, гео-отбора и возможностью мгновенной публикации авторского контента в режиме Free Public. Game24.pro — ваши Game News сегодня и сейчас в Вашем городе.

Опубликовать свою новость, реплику, комментарий, анонс и т.д. можно мгновенно — здесь.