Добавить новость
Январь 2010 Февраль 2010 Март 2010 Апрель 2010 Май 2010
Июнь 2010
Июль 2010 Август 2010
Сентябрь 2010
Октябрь 2010
Ноябрь 2010
Декабрь 2010
Январь 2011
Февраль 2011 Март 2011 Апрель 2011 Май 2011 Июнь 2011 Июль 2011 Август 2011
Сентябрь 2011
Октябрь 2011 Ноябрь 2011 Декабрь 2011 Январь 2012 Февраль 2012 Март 2012 Апрель 2012 Май 2012 Июнь 2012 Июль 2012 Август 2012 Сентябрь 2012 Октябрь 2012 Ноябрь 2012 Декабрь 2012 Январь 2013 Февраль 2013 Март 2013 Апрель 2013 Май 2013 Июнь 2013 Июль 2013 Август 2013 Сентябрь 2013 Октябрь 2013 Ноябрь 2013 Декабрь 2013 Январь 2014 Февраль 2014
Март 2014
Апрель 2014 Май 2014 Июнь 2014 Июль 2014 Август 2014 Сентябрь 2014 Октябрь 2014 Ноябрь 2014 Декабрь 2014 Январь 2015 Февраль 2015 Март 2015 Апрель 2015 Май 2015 Июнь 2015 Июль 2015 Август 2015 Сентябрь 2015 Октябрь 2015 Ноябрь 2015 Декабрь 2015 Январь 2016 Февраль 2016 Март 2016 Апрель 2016 Май 2016 Июнь 2016 Июль 2016 Август 2016 Сентябрь 2016 Октябрь 2016 Ноябрь 2016 Декабрь 2016 Январь 2017 Февраль 2017 Март 2017 Апрель 2017 Май 2017
Июнь 2017
Июль 2017
Август 2017 Сентябрь 2017 Октябрь 2017 Ноябрь 2017 Декабрь 2017 Январь 2018 Февраль 2018 Март 2018 Апрель 2018 Май 2018 Июнь 2018 Июль 2018 Август 2018 Сентябрь 2018 Октябрь 2018 Ноябрь 2018 Декабрь 2018 Январь 2019
Февраль 2019
Март 2019 Апрель 2019 Май 2019 Июнь 2019 Июль 2019 Август 2019 Сентябрь 2019 Октябрь 2019 Ноябрь 2019 Декабрь 2019 Январь 2020
Февраль 2020
Март 2020 Апрель 2020 Май 2020 Июнь 2020 Июль 2020 Август 2020 Сентябрь 2020 Октябрь 2020 Ноябрь 2020 Декабрь 2020 Январь 2021 Февраль 2021 Март 2021 Апрель 2021 Май 2021 Июнь 2021 Июль 2021 Август 2021 Сентябрь 2021 Октябрь 2021 Ноябрь 2021 Декабрь 2021 Январь 2022 Февраль 2022 Март 2022 Апрель 2022 Май 2022 Июнь 2022 Июль 2022 Август 2022 Сентябрь 2022 Октябрь 2022 Ноябрь 2022 Декабрь 2022 Январь 2023 Февраль 2023 Март 2023 Апрель 2023 Май 2023 Июнь 2023 Июль 2023 Август 2023 Сентябрь 2023 Октябрь 2023 Ноябрь 2023 Декабрь 2023 Январь 2024 Февраль 2024 Март 2024 Апрель 2024 Май 2024 Июнь 2024 Июль 2024 Август 2024 Сентябрь 2024 Октябрь 2024 Ноябрь 2024 Декабрь 2024 Январь 2025 Февраль 2025 Март 2025 Апрель 2025 Май 2025 Июнь 2025 Июль 2025 Август 2025 Сентябрь 2025 Октябрь 2025 Ноябрь 2025 Декабрь 2025
1 2 3 4 5 6 7 8 9 10 11 12 13 14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Game News |

Grit and Valor - 1949 review

Some of my favourite moments in roguelikes (and -lites, which we’ll get into) are when I beat the odds and clawed my way to victory on my very first run. Grit and Valor - 1949 didn’t give me the opportunity. It wanted me to die first, and it tied one of my hands behind my back to get its wish.

What is it?: A real-time mech tactics roguelite set in dieselpunk World War 2

Release date: March 26, 2025

Expect to pay: £16.99 / $20

Developer: Milky Tea Studios

Publisher: Megabit Publishing

Reviewed on: Windows 11, i9-13900k, Nvidia RTX 4090, 64GB DDR5 RAM

Steam Deck: Verified

Multiplayer?: None

Link: Official site

No matter how good I am at its twitchy but thankfully-pausable real-time tactical combat, there’s no way I’m winning with only two factory-fresh mechs when the base squad size is meant to be three. But to get a full squad, I had to fight, grind and unlock the privilege of not being doomed.

This isn’t to say that Grit and Valor is a drag. Combat is snappy and engaging, a full run ends in under an hour, and the boss fights are multi-phase slobberknockers with plenty of telegraphed attacks to dodge around. It’s satisfying to watch my squad composition come together and wipe out entire waves of fascists with almost no damage taken in return. Even the act of ticking off a dozen completed progression objectives and using the points accrued to buy permanent unlocks is gratifying thanks to punchy audio and animations accompanying every unlock click.

But between battles, it’s hard to shake the sense that my progression comes more from my sunk time than in learning the nuances of combat. Every new pile of points poured into boosting a pilot’s special ability, or fresh set of parts slapped onto a mech provides a significant, tangible and permanent upgrade to survivability.

The ‘lite brigade

Grit and Valor falls at the progression-focused extreme of the roguelike/roguelite scale. While the perks and boosts you get over the course of a run are unpredictable, the base stats of your mechs can grow massively over time, skewing the game away from its otherwise archetypical modern ‘pick one of three upgrades’ roguelike design. You lead a trio of mechs (plus a fragile command vehicle that ends the run if it falls) in pausable real-time battles across tiny grids, with simple rock-paper-scissors combat rules that keep the pace high.

Each map, waves of enemies drop in from random directions and make a beeline to the closest available target. As the intelligent half of the combat, you’ve got to scramble your units to defensive (walled or high) positions so you can hit as many targets as possible while reducing damage taken, ideally while squeezing in optional objectives for cash or unlock resources. Like RTS micromanagement boiled down to its foundations, it's simple, satisfying and demanding constant attention.

Image 1 of 4

(Image credit: Milky Tea)
Image 2 of 4

The first boss fight is both an endurance fight and a race against the clock. (Image credit: Milky Tea)
Image 3 of 4

The second boss’s spider-mech hops between high ground to snipe at you. (Image credit: Milky Tea)
Image 4 of 4

The plane that drops off powerup crates can sometimes buzz the aerial camera. (Image credit: Milky Tea)

Those expecting Into The Breach style dynamism will be disappointed, as the combat here feels more like an RTS ‘comp-stomp’ or horde mode. Units can only attack when standing still, and opportunities to repair are infrequent. Each pilot (assigned independently of their customizable rides) has a limited number of special ability charges, so every run hinges on making your resources last until you can challenge the region’s boss and return to restock and cash in your long-term progression currency.

It only takes maybe 15 seconds for a unit to cross the entire map, but that’s also enough time for your entire squad to get wiped out. The fact that your supply plane often drops vital perk crates (letting you reroll your way to a satisfying assortment of temporary upgrades) in dangerous locations makes for some tough decisions, to the point of sometimes denying you a good choice and making you settle for the least-bad move—a little more luck needed than skill, perhaps.

Vive la resistance

While that roll of the dice isn’t especially compelling, one area where I can offer unqualified praise is the aesthetics. The mildly sanitized comic book take on World War 2 (the Axis armies being led by a mad scientist named Doctor Z) features plenty of chunky dieselpunk mech designs, along with consistently colorful pilots with sparse but multinational voice acting. Nice to see Polish, Scottish and French pilots getting as much time to sound off as American and English.

It’s an impressive package on every level, visually. The hand-drawn art for the UI and menus expands gracefully even into ultrawide resolutions without stretching or cropping. While the 3D models aren’t hugely detailed (probably a relief to Steam Deck players), every vehicle and mech design is clear and recognizable at a glance on the battlefield, and the animations are great too. I especially liked how my damaged mechs would become increasingly jittery, threatening to tear themselves apart before enemy fire could finish the job.

Image 1 of 4

The villains are cartoonishly evil, but I respect wearing an entire wolf like that. (Image credit: Milky Tea)
Image 2 of 4

The story choices on the campaign map are usually win/win scenarios. (Image credit: Milky Tea)
Image 3 of 4

Item fusion, once unlocked, introduces a whole new way to grind for power. (Image credit: Milky Tea)
Image 4 of 4

Win or lose, you get to bring home some fabulous prizes. (Image credit: Milky Tea)

The only real technical issue I ran into was pathfinding when multiple units try to pass through the same location. Running solo, my mechs never had trouble getting from A to B across the simple grid-based battlefields, but when two units try to move through the same location they can get caught on each other and dance around awkwardly—a potentially fatal maneuver when focus fire can melt a mech in seconds, and your units can only retaliate while stationary.

Worse still, when trying to move units out of the way of incoming (and thankfully telegraphed) bombing runs and heavy boss attacks, they’d sometimes decide to sit in the angry red tile which is about to take an enormous amount of damage. Rare, but after a couple instances I made sure to pause and micromanage during those particularly intense moments, and it definitely tripped up a run or two.

But that one mechanical shortfall had a much smaller impact than just investing more time into the game. Where my first run through the British campaign map (the first of four, each escalating in difficulty and complexity as you fight your way to New Germany) was blatantly unwinnable, return trips now provide a quick and easy way to grind out resources.

It’s at once satisfying to see my mech’s stats doubled or tripled, and frustrating to know I never had a chance previously. That pursuit of power is going to be like catnip for some, watching as previously unbeatable challenges crumble, but I'd have been more smitten with Grit and Valor if it rewarded tactics over tenacity.



Читайте также

Love wins: This woman has 'married' a cardboard cutout of Kazuma Kiryu from the Like a Dragon games

Why I love player housing in MMOs

This '90s CG render-core 3D platformer is finally out in early access after 'five years of hermetic grinding' from its solo dev




Game24.pro — паблик игровых новостей в календарном формате на основе технологичной новостной информационно-поисковой системы с элементами искусственного интеллекта, гео-отбора и возможностью мгновенной публикации авторского контента в режиме Free Public. Game24.pro — ваши Game News сегодня и сейчас в Вашем городе.

Опубликовать свою новость, реплику, комментарий, анонс и т.д. можно мгновенно — здесь.