Добавить новость
Январь 2010 Февраль 2010 Март 2010 Апрель 2010 Май 2010
Июнь 2010
Июль 2010 Август 2010
Сентябрь 2010
Октябрь 2010
Ноябрь 2010
Декабрь 2010
Январь 2011
Февраль 2011 Март 2011 Апрель 2011 Май 2011 Июнь 2011 Июль 2011 Август 2011
Сентябрь 2011
Октябрь 2011 Ноябрь 2011 Декабрь 2011 Январь 2012 Февраль 2012 Март 2012 Апрель 2012 Май 2012 Июнь 2012 Июль 2012 Август 2012 Сентябрь 2012 Октябрь 2012 Ноябрь 2012 Декабрь 2012 Январь 2013 Февраль 2013 Март 2013 Апрель 2013 Май 2013 Июнь 2013 Июль 2013 Август 2013 Сентябрь 2013 Октябрь 2013 Ноябрь 2013 Декабрь 2013 Январь 2014 Февраль 2014
Март 2014
Апрель 2014 Май 2014 Июнь 2014 Июль 2014 Август 2014 Сентябрь 2014 Октябрь 2014 Ноябрь 2014 Декабрь 2014 Январь 2015 Февраль 2015 Март 2015 Апрель 2015 Май 2015 Июнь 2015 Июль 2015 Август 2015 Сентябрь 2015 Октябрь 2015 Ноябрь 2015 Декабрь 2015 Январь 2016 Февраль 2016 Март 2016 Апрель 2016 Май 2016 Июнь 2016 Июль 2016 Август 2016 Сентябрь 2016 Октябрь 2016 Ноябрь 2016 Декабрь 2016 Январь 2017 Февраль 2017 Март 2017 Апрель 2017 Май 2017
Июнь 2017
Июль 2017
Август 2017 Сентябрь 2017 Октябрь 2017 Ноябрь 2017 Декабрь 2017 Январь 2018 Февраль 2018 Март 2018 Апрель 2018 Май 2018 Июнь 2018 Июль 2018 Август 2018 Сентябрь 2018 Октябрь 2018 Ноябрь 2018 Декабрь 2018 Январь 2019
Февраль 2019
Март 2019 Апрель 2019 Май 2019 Июнь 2019 Июль 2019 Август 2019 Сентябрь 2019 Октябрь 2019 Ноябрь 2019 Декабрь 2019 Январь 2020
Февраль 2020
Март 2020 Апрель 2020 Май 2020 Июнь 2020 Июль 2020 Август 2020 Сентябрь 2020 Октябрь 2020 Ноябрь 2020 Декабрь 2020 Январь 2021 Февраль 2021 Март 2021 Апрель 2021 Май 2021 Июнь 2021 Июль 2021 Август 2021 Сентябрь 2021 Октябрь 2021 Ноябрь 2021 Декабрь 2021 Январь 2022 Февраль 2022 Март 2022 Апрель 2022 Май 2022 Июнь 2022 Июль 2022 Август 2022 Сентябрь 2022 Октябрь 2022 Ноябрь 2022 Декабрь 2022 Январь 2023 Февраль 2023 Март 2023 Апрель 2023 Май 2023 Июнь 2023 Июль 2023 Август 2023 Сентябрь 2023 Октябрь 2023 Ноябрь 2023 Декабрь 2023 Январь 2024 Февраль 2024 Март 2024 Апрель 2024 Май 2024 Июнь 2024 Июль 2024 Август 2024 Сентябрь 2024 Октябрь 2024 Ноябрь 2024 Декабрь 2024 Январь 2025 Февраль 2025 Март 2025 Апрель 2025 Май 2025 Июнь 2025 Июль 2025 Август 2025 Сентябрь 2025 Октябрь 2025 Ноябрь 2025 Декабрь 2025
1 2 3 4 5 6 7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Game News |

I've been roleplaying in MMORPGs like WoW for 16 years, it's the reason I'm here writing this headline—and there's never been a better time to try it out yourself

Terminally Online

(Image credit: Future)

This is Terminally Online: PC Gamer's very own MMO column. Every other week, I'll be sharing my thoughts on the genre, interviewing fellow MMO-heads like me, taking a deep-dive into mechanics we've all taken for granted, and, occasionally, bringing in guest writers to talk about their MMO of choice.

It's bloody cold, grey, and miserable outside right now and, at risk of getting too personal with you lot: I'm not having the best time. The SAD lamp I've currently got blasting fake sunlight and the extra Vitamin D I've got flitting about my veins is only doing so much. I am, however, deeply thankful for one thing: Roleplaying.

Now before you point at me, laugh, and go "cringe!" (you can and probably should do this to me, just after reading this article) I'd like to explain what roleplaying actually is: No, it isn't going to Goldshire and /dancing for someone to get their jollies off, and no—it isn't RP walking everywhere with one hand on the keyboard and the other on your unmentionables.

Well, for some people it is those things—and more power to them, they're adults and they can do whatever they want—but that's never been it for me. Roleplaying changed my life, set me on the path I'm currently on, and has helped countless friends become happier, more developed people. It's literal magic, and I'm going to try and convince you to do it yourself while the weather's awful.

But first, roleplaying 101

If you've played D&D before, you have a good frame of reference: Roleplaying in an MMO is basically just a collective writing exercise. Just like D&D, you choose a name for a character, decide on a backstory, and use the chatbox to express what they're saying and doing "in character". The only real difference is that it's text-based, and there are fewer rules.

(Image credit: Square Enix)

There's etiquette, mind—generally, you can't say you chop someone's head off without asking them first—but it's otherwise all improv. Roleplayers unofficially agree which hubs on which servers they'll congregate on, go there, and riff until they're three months deep into a plotline and weeping at their monitor.

Roleplayers don't just sit around in taverns, either—they create adventures, host markets, form guilds of travelling merchants, zealous paladins, militaries, wizard cabals, and cults. Do you miss the days of Star Wars Galaxies where you could interact with players as an Artisan or an Entertainer? The spirit's kept alive and well in roleplay.

I've roleplayed in World of Warcraft, City of Heroes, Star Wars: The Old Republic, Guild Wars 2, and Final Fantasy 14. I've been doing it for over 16 years. I've played more edgelords than you can fathom; Developed backstories so sad and so strange, they'd make Twilight look like a Wikipedia page on drywall. I'm not just cringe, I was born in the cringe, moulded by it.

No, literally. My time spent roleplaying as the edgiest Death Knight (causing lots of interpersonal drama for some very patient adults in Stormwind City) is what got me into writing in the first place. It's the very reason you're reading this exact paragraph, why I fell in love with words, and basically the template for my entire personality.

As an adult, all of my hobbies are linked to roleplay, somehow; I draw because I want to see what my characters look like; I run and play TTRPGs because they feel like a more advanced version of what I did as a teenager—with more rules, and loftier goals of both design and storytelling.

But more importantly, as I sit here wrapped in my heated blanket and cursing the weather, I'm reminded that it's what's kept me social and engaged in community when times are rough, because I'll be spending the evening after I edit this hanging out and writing with a friend I've been telling stories with for over five years, and I think that's pretty cool.

Counted blessings

That gratefulness for contact and comfort makes me think about Ibelin. For those who don't know, Ibelin was a World of Warcraft player who went by the real name Mats Steen. He had Duchenne muscular dystrophy, which gave him a life expectancy of 20 to 30 years. Steen died in 2014, age 25.

(Image credit: Netflix / Benjamin Ree )

Before he went, though, his connection to his roleplay community touched dozens of lives. So many, in fact, that he had a documentary made about him: The people he wrote with weren't just strangers on the internet he make-believed drinking digital ale with, they were friends and confidants, several of which attended his funeral.

Crucially, for Steen, his connection to roleplay allowed him to forge friendships with people irrespective of his physical condition. In-character, he played a freelance detective who solved crimes—out of character, he convinced a girl's parents to avoid permanently damaging their relationship with their daughter, connected a mother to her autistic son, and helped countless others through hard times.

Steen's story made me count my blessings, first and foremost: I am able-bodied, I can speak to people I care about without a keyboard, my hands can play my favourite games without assistive technology and special controllers.

But it also spoke to me on a personal level because, as someone who didn't have the best circle of friends growing up, the hours I spent in the shoes of multiple characters helped me become the person I am today.

Roleplaying—whether you do it in TTRPGs or the chaotic, edgelord-filled streets of Ul'dah—is a great way to practice how to be a person. Don't just take my word for it, take Brennan Lee Mulligan's (who is currently DMing Critical Role's newest season) from a recent episode of Dropout's Adventuring Academy interview series:

(Image credit: Critical Role)

"I came to D&D because I'd been bullied so badly in school, and put in trash cans … and then all of a sudden, you're sitting there being like: Well I'm gonna run a game for my friends, and we're gonna go on an adventure. That type of play is totally transformative … It's training, it's practice, it's [recreating] the steps of emotion of what it will mean to make the sacrifice, or make the choice, or do the brave thing."

The same applies to MMOs, too. I obviously didn't know Steen, but I would not be surprised in the slightest if his character (a detective, there to quite literally help people and solve problems) encouraged him to help people and solve their problems in his out-of-character friendships, too.

I've certainly broken off little pieces of characters I've played and taken them with me—and when my real life wasn't giving me opportunities to connect with people, forge friendships, be heroic, be funny or witty, learn from people? The characters I roleplayed gave me that chance. And lemme tell you, I goddamn took it.

They've also done the same for my friends, too. Most recently, a pal of mine discovered her capacity for self love—pushing past internalised self-hatred—after realising she'd been working through the steps with her character during the several years we'd been roleplaying together. It's incredible to watch, and it's why I'll be doing it when I'm old and grey in the beard.

Why you should do it, too

If you've got any interest in writing—even the most passive interest—I implore you to log onto your favourite MMO and try to get invested in whatever RP community is going on there. Seek out Discords, ask people how to get started, and then just start writing.

(Image credit: Blizzard)

Now is honestly a pretty solid time to do so, too—while the centralisation of MMO communities into Discord is kinda unhealthy for the genre as a whole, it's great for roleplaying, providing folks out-of-game bulletin boards to advertise events on or plan adventures in. No matter what flavour of writing you're looking for, there's a group enthusiastically spinning it that'll be happy to have you.

And, as the MMOs that are still holding on continue to move in the direction of community-building and personal expression—with FF14 opening up its glamour restrictions and World of Warcraft adding player housing—these communities are only going to be able to do cooler and cooler stuff.

The ecosystem is alive and well, and as roleplaying in TTRPGs becomes even more popular, they're only going to thrive further. If you're feeling lonely, I implore you: Go be cringe in World of Warcraft, you might just learn something about yourself.



Читайте также

PC gaming's best inventory system is hidden in this obscure post-apocalyptic roguelike from the dawn of the survival craze

Rust's hotly anticipated naval update is delayed into 2026: 'We took on too much'

Tempest Rising's playable third faction has invaded its beta branch, as its developer commences testing for the next two weeks




Game24.pro — паблик игровых новостей в календарном формате на основе технологичной новостной информационно-поисковой системы с элементами искусственного интеллекта, гео-отбора и возможностью мгновенной публикации авторского контента в режиме Free Public. Game24.pro — ваши Game News сегодня и сейчас в Вашем городе.

Опубликовать свою новость, реплику, комментарий, анонс и т.д. можно мгновенно — здесь.