Добавить новость
Январь 2010 Февраль 2010 Март 2010 Апрель 2010 Май 2010
Июнь 2010
Июль 2010 Август 2010
Сентябрь 2010
Октябрь 2010
Ноябрь 2010
Декабрь 2010
Январь 2011
Февраль 2011 Март 2011 Апрель 2011 Май 2011 Июнь 2011 Июль 2011 Август 2011
Сентябрь 2011
Октябрь 2011 Ноябрь 2011 Декабрь 2011 Январь 2012 Февраль 2012 Март 2012 Апрель 2012 Май 2012 Июнь 2012 Июль 2012 Август 2012 Сентябрь 2012 Октябрь 2012 Ноябрь 2012 Декабрь 2012 Январь 2013 Февраль 2013 Март 2013 Апрель 2013 Май 2013 Июнь 2013 Июль 2013 Август 2013 Сентябрь 2013 Октябрь 2013 Ноябрь 2013 Декабрь 2013 Январь 2014 Февраль 2014
Март 2014
Апрель 2014 Май 2014 Июнь 2014 Июль 2014 Август 2014 Сентябрь 2014 Октябрь 2014 Ноябрь 2014 Декабрь 2014 Январь 2015 Февраль 2015 Март 2015 Апрель 2015 Май 2015 Июнь 2015 Июль 2015 Август 2015 Сентябрь 2015 Октябрь 2015 Ноябрь 2015 Декабрь 2015 Январь 2016 Февраль 2016 Март 2016 Апрель 2016 Май 2016 Июнь 2016 Июль 2016 Август 2016 Сентябрь 2016 Октябрь 2016 Ноябрь 2016 Декабрь 2016 Январь 2017 Февраль 2017 Март 2017 Апрель 2017 Май 2017
Июнь 2017
Июль 2017
Август 2017 Сентябрь 2017 Октябрь 2017 Ноябрь 2017 Декабрь 2017 Январь 2018 Февраль 2018 Март 2018 Апрель 2018 Май 2018 Июнь 2018 Июль 2018 Август 2018 Сентябрь 2018 Октябрь 2018 Ноябрь 2018 Декабрь 2018 Январь 2019
Февраль 2019
Март 2019 Апрель 2019 Май 2019 Июнь 2019 Июль 2019 Август 2019 Сентябрь 2019 Октябрь 2019 Ноябрь 2019 Декабрь 2019 Январь 2020
Февраль 2020
Март 2020 Апрель 2020 Май 2020 Июнь 2020 Июль 2020 Август 2020 Сентябрь 2020 Октябрь 2020 Ноябрь 2020 Декабрь 2020 Январь 2021 Февраль 2021 Март 2021 Апрель 2021 Май 2021 Июнь 2021 Июль 2021 Август 2021 Сентябрь 2021 Октябрь 2021 Ноябрь 2021 Декабрь 2021 Январь 2022 Февраль 2022 Март 2022 Апрель 2022 Май 2022 Июнь 2022 Июль 2022 Август 2022 Сентябрь 2022 Октябрь 2022 Ноябрь 2022 Декабрь 2022 Январь 2023 Февраль 2023 Март 2023 Апрель 2023 Май 2023 Июнь 2023 Июль 2023 Август 2023 Сентябрь 2023 Октябрь 2023 Ноябрь 2023 Декабрь 2023 Январь 2024 Февраль 2024 Март 2024 Апрель 2024 Май 2024 Июнь 2024 Июль 2024 Август 2024 Сентябрь 2024 Октябрь 2024 Ноябрь 2024 Декабрь 2024 Январь 2025 Февраль 2025 Март 2025 Апрель 2025 Май 2025 Июнь 2025 Июль 2025 Август 2025 Сентябрь 2025 Октябрь 2025 Ноябрь 2025 Декабрь 2025 Январь 2026 Февраль 2026 Март 2026
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Game News |

Quarantine Zone: The Last Check review

need to know

What is it? A first-person sim where you're a zombie plague "doctor"
Release date: January 12, 2026
Expect to pay: $20/£17
Developer: Brigada Games
Publisher: Devolver Digital
Reviewed on: Intel i7 9700K, RTX 4070 Ti, 16GB RAM
Steam Deck: Playable
Link: Steam

Don't try to hide a hand grenade in your butt. That may sound like advice so obvious that it need never be said, but in zombie outbreak management sim Quarantine Zone: The Last Check, people try to conceal live grenades in their asses so often I'm starting to worry kids will think it's just something that gets done.

Kids, don't do it. Don't hide a hand grenade in your butt. It's dangerous and, I have to imagine, quite uncomfortable.

In Quarantine Zone: The Last Check, you're a… well, I can't really call you a doctor, though 95% of your job is performing medical exams. You're in charge of screening the survivors of a zombie apocalypse as they enter a military outpost, making sure they're not infected by the zombie virus or other illnesses or hiding explosives in their butts, before letting them in.

It's a great idea for a game, sort of a grisly Papers, Please, and examining people's disgusting rashes, bloodshot eyes, and gooey internal organs for telltale signs of a virus is yucky fun—for at least a few hours. Sad, then, that examinations get repetitive pretty quickly and the base management systems are so slight they barely even matter. I finished Quarantine Zone's campaign in under 12 hours, but I ran out of patience before I ran out of patients.

28 Cheeks Later

(Image credit: Devolver Digital)

One by one, survivors line up at the checkpoint for your exam and you take a look at whoever is first in line. Are their eyes clear, bloodshot, a bit yellow? How about their skin: do they have a rash, bruises, cuts, or some indication they've been bitten by a zombie? Check their pulse and temperature, whack them with a hammer to see if their reflexes seem normal, and compare their symptoms to what you know about the virus. And don't forget to look through their backpacks and their butts for contraband.

If they seem healthy, send them to the survivor camp where you'll ship them out on trucks at the end of the week. If they've got the zed virus, march them off to be liquidated—which means being shot to death by soldiers in a darkened cargo container. If they're sick, but not zombie-sick, stick them in quarantine and check on them daily to see if their symptoms improve, or if they turn into zombies and kill everyone else in quarantine.

(Image credit: Devolver Digital)

Sounds like clear-cut post-apocalyptic authoritarianism, but it's not so simple in practice. Diagnosing is tricky, especially at first: it can be hard to tell if someone is bruised or just dirty, if eyes are just bloodshot red or zombie-red, if their ragged breathing indicates a simple chest cold or zombie-style wheezing. There are different sorts of rashes that can easily be mistaken for each other, and someone with a furious expression may just be angry at the indignity of the exam or in the grips of a zombie rage.

Luckily, you have tools to examine these unfortunate folks, and your medical arsenal grows as you progress through the game. One gizmo lets you peer through people's clothing to examine their skin for signs of the zombie plague (and a few entertaining tattoos), and another hand-held device lets you look right through their skin to check their internal organs for bleeding or necrosis and smuggled contraband—like those hand grenades I kept finding up people's butts.

(Image credit: Devolver Digital)

For a while this is fun, sort of like a match game: look at a picture of a rash or a bruise in your menu and try to tell if the person in front of you has the same rash or bruise, or maybe discover a new symptom you haven't seen before. But there just aren't all that many different symptoms, and listening to the same lung rattle, seeing the same bloodshot eyes, and checking off the same rash, over and over, it gets old pretty quickly.

Checkpoint gnarly

(Image credit: Devolver Digital)

In addition to screening survivors, you have base management duties, but they're so basic they don't add much to the game. Keep food stocked, fuel in the generator, medkits in the sick bay, and spend money to upgrade your tools and base's capacity for survivors and defenses.

In the demo of Quarantine Zone I played last year, you did these things manually by loading up a cart with supplies and pushing it around from place to place, but that feature has been cut and now you simply click a few buttons in a menu to restock. That means you can handle the management of the base within seconds and get back to examining survivors—so the game almost entirely consists of nothing but the examinations, which is why it gets repetitive pretty quickly.

(Image credit: Devolver Digital)

There's a lab minigame where you remove organs from a living subject with a laser in order to categorize unknown symptoms, and occasionally you'll also pilot a drone when zombies attack the perimeter, peppering them with bullets, bombs, and airstrikes. These aren't bad little diversions from squinting at rashes and eye parasites, but they're both over within a minute or two and you're back to performing exams again.

More fleshed-out base management features and a bit more variety in the exams, symptoms, and patients would have gone a long way in Quarantine Zone: The Last Check. There are some great ideas here, but they don't add up to a great game.



Читайте также

Abubakar Salim, Surgent Studios founder and Raised by Wolves star, gives us a guided tour of his PC: 'My desktop is so bad that even my wife refuses to look at my screen'

Аниматрица — недостающее звено

GTA roleplay’s latest craze has players risking their cars in tense bouts of high-stakes hide and seek




Game24.pro — паблик игровых новостей в календарном формате на основе технологичной новостной информационно-поисковой системы с элементами искусственного интеллекта, гео-отбора и возможностью мгновенной публикации авторского контента в режиме Free Public. Game24.pro — ваши Game News сегодня и сейчас в Вашем городе.

Опубликовать свою новость, реплику, комментарий, анонс и т.д. можно мгновенно — здесь.