Добавить новость
Январь 2010 Февраль 2010 Март 2010 Апрель 2010 Май 2010
Июнь 2010
Июль 2010 Август 2010
Сентябрь 2010
Октябрь 2010
Ноябрь 2010
Декабрь 2010
Январь 2011
Февраль 2011 Март 2011 Апрель 2011 Май 2011 Июнь 2011 Июль 2011 Август 2011
Сентябрь 2011
Октябрь 2011 Ноябрь 2011 Декабрь 2011 Январь 2012 Февраль 2012 Март 2012 Апрель 2012 Май 2012 Июнь 2012 Июль 2012 Август 2012 Сентябрь 2012 Октябрь 2012 Ноябрь 2012 Декабрь 2012 Январь 2013 Февраль 2013 Март 2013 Апрель 2013 Май 2013 Июнь 2013 Июль 2013 Август 2013 Сентябрь 2013 Октябрь 2013 Ноябрь 2013 Декабрь 2013 Январь 2014 Февраль 2014
Март 2014
Апрель 2014 Май 2014 Июнь 2014 Июль 2014 Август 2014 Сентябрь 2014 Октябрь 2014 Ноябрь 2014 Декабрь 2014 Январь 2015 Февраль 2015 Март 2015 Апрель 2015 Май 2015 Июнь 2015 Июль 2015 Август 2015 Сентябрь 2015 Октябрь 2015 Ноябрь 2015 Декабрь 2015 Январь 2016 Февраль 2016 Март 2016 Апрель 2016 Май 2016 Июнь 2016 Июль 2016 Август 2016 Сентябрь 2016 Октябрь 2016 Ноябрь 2016 Декабрь 2016 Январь 2017 Февраль 2017 Март 2017 Апрель 2017 Май 2017
Июнь 2017
Июль 2017
Август 2017 Сентябрь 2017 Октябрь 2017 Ноябрь 2017 Декабрь 2017 Январь 2018 Февраль 2018 Март 2018 Апрель 2018 Май 2018 Июнь 2018 Июль 2018 Август 2018 Сентябрь 2018 Октябрь 2018 Ноябрь 2018 Декабрь 2018 Январь 2019
Февраль 2019
Март 2019 Апрель 2019 Май 2019 Июнь 2019 Июль 2019 Август 2019 Сентябрь 2019 Октябрь 2019 Ноябрь 2019 Декабрь 2019 Январь 2020
Февраль 2020
Март 2020 Апрель 2020 Май 2020 Июнь 2020 Июль 2020 Август 2020 Сентябрь 2020 Октябрь 2020 Ноябрь 2020 Декабрь 2020 Январь 2021 Февраль 2021 Март 2021 Апрель 2021 Май 2021 Июнь 2021 Июль 2021 Август 2021 Сентябрь 2021 Октябрь 2021 Ноябрь 2021 Декабрь 2021 Январь 2022 Февраль 2022 Март 2022 Апрель 2022 Май 2022 Июнь 2022 Июль 2022 Август 2022 Сентябрь 2022 Октябрь 2022 Ноябрь 2022 Декабрь 2022 Январь 2023 Февраль 2023 Март 2023 Апрель 2023 Май 2023 Июнь 2023 Июль 2023 Август 2023 Сентябрь 2023 Октябрь 2023 Ноябрь 2023 Декабрь 2023 Январь 2024 Февраль 2024 Март 2024 Апрель 2024 Май 2024 Июнь 2024 Июль 2024 Август 2024 Сентябрь 2024 Октябрь 2024 Ноябрь 2024 Декабрь 2024 Январь 2025 Февраль 2025 Март 2025 Апрель 2025 Май 2025 Июнь 2025 Июль 2025 Август 2025 Сентябрь 2025 Октябрь 2025 Ноябрь 2025 Декабрь 2025 Январь 2026 Февраль 2026 Март 2026
1 2 3 4 5 6 7 8 9 10 11 12 13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Game News |

Company that makes generative AI-powered NPCs reports that 95% of players enjoy their generative AI-powered NPCs

Hands up if you've ever thought the following: "Sure, Elden Ring is pretty great, but what it really needs is the mournful, silent creature I'm fighting to say something FromSoft didn't write like 'come at me, ye tarnished dickhead'" during a tense encounter. If you do have your hand raised, I imagine you likely already work for Meaning Machine, the company who still proudly boast their 'Battle Banter' tool on their website, a "Game Conscious™" system that "gives NPCs the ability to deliver reactive dialogue in response to real-time gameplay." You spin. A gargoyle with no voice box calls you out for spinning. That sort of thing.

Meaning Machine is also the developer behind Dead Meat, a noirish murder mystery detective game which, from the limited footage I've seen, doesn't immediately strike me as the sort of slop you might expect. It's broadly stylish in a classic cartoon sort of way. The idea is you'll interrogate NPCs by asking your own questions using either microphone or keyboard, and they'll give custom responses in slightly offputting AI voices. You know the type. They sound adjacent to humans, but there are uncanny wrinkles in the delivery that just make it all seem off.

(Image credit: Meaning Machine)

Still, it would seem I'm an outlier here, at least compared to the 68 people who recently played Dead Meat at a study Meaning Machine conducted with the University Of Bristol, via Gamesindustry.biz. 95% of participants "found the experience enjoyable", 97% found it rewarding, and 75% felt the games let them "express themselves or make meaningful choices".

"This research helps to ground what is otherwise quite an emotionally charged debate about AI in games,” said lead researcher Dr Richard Cole. “It does this by putting the player at the heart of the debate—asking what they feel about AI-powered experiences in practice, not just in theory."

"Players kick back at AI that is taking away from creativity," said Meaning Machine's co-founder Thomas Keane. "But when AI is used to power totally new types of interactive experience, then it’s a very different story." I suppose it is technically possible that someone could say those words in that order and not come across as so smug I want to throw myself into a lake, but not someone who's got a horse in the race.

While the full paper will be out at the end of the year, the available study (which frequently uses the same branding font as Dead Meat itself, like all good academic research) says that the 68 participants played Dead Meat for 20 minutes each, and acknowledges that's a limiting factor: "We don't yet know how players will respond to a longer play session, although we do know from our sample that they want to do this".

I can imagine that, in that timeframe, you could approach the games in the study like interactive novelty exhibitions, and they wouldn't hold up too badly. That's not especially convincing when it comes to these NPCs providing a comparable experience to one crafted by actual writers in the long term, though.

It's also not clear whether the participants knew exactly what the study was going to entail before starting. It looks like players knew about the gen AI NPC's before reporting they enjoyed their time. They were presumably fine with gen AI games on principle, in other words. That's a far cry from assuming that at least some players won't just reject these games outright. I quite enjoy taking absurdly long showers, but I know it's probably not great for the environment, so I try to avoid it. And my shower never convinced a studio to lay off a bunch of staff so it could take all their money.

2026 games: All the upcoming games
Best PC games: Our all-time favorites
Free PC games: Freebie fest
Best FPS games: Finest gunplay
Best RPGs: Grand adventures
Best co-op games: Better together



Читайте также

No one at Embark could describe Arc Raiders before its extraction shooter pivot, leading to 'playtest battles' of competing directions for the game

PlayerUnknown reckons he can take back the term 'metaverse' because 'It's just been co-opted by certain people… like, I still use Twitter because f**k [Elon Musk]'

A terrible quest in vanilla WoW 'holds a really special place in my heart', says Jeff Kaplan, but was also 'the hubris of a junior game designer who thinks he's clever but is actually a dipsh*t'




Game24.pro — паблик игровых новостей в календарном формате на основе технологичной новостной информационно-поисковой системы с элементами искусственного интеллекта, гео-отбора и возможностью мгновенной публикации авторского контента в режиме Free Public. Game24.pro — ваши Game News сегодня и сейчас в Вашем городе.

Опубликовать свою новость, реплику, комментарий, анонс и т.д. можно мгновенно — здесь.