Добавить новость
Январь 2010 Февраль 2010 Март 2010 Апрель 2010 Май 2010
Июнь 2010
Июль 2010 Август 2010
Сентябрь 2010
Октябрь 2010
Ноябрь 2010
Декабрь 2010
Январь 2011
Февраль 2011 Март 2011 Апрель 2011 Май 2011 Июнь 2011 Июль 2011 Август 2011
Сентябрь 2011
Октябрь 2011 Ноябрь 2011 Декабрь 2011 Январь 2012 Февраль 2012 Март 2012 Апрель 2012 Май 2012 Июнь 2012 Июль 2012 Август 2012 Сентябрь 2012 Октябрь 2012 Ноябрь 2012 Декабрь 2012 Январь 2013 Февраль 2013 Март 2013 Апрель 2013 Май 2013 Июнь 2013 Июль 2013 Август 2013 Сентябрь 2013 Октябрь 2013 Ноябрь 2013 Декабрь 2013 Январь 2014 Февраль 2014
Март 2014
Апрель 2014 Май 2014 Июнь 2014 Июль 2014 Август 2014 Сентябрь 2014 Октябрь 2014 Ноябрь 2014 Декабрь 2014 Январь 2015 Февраль 2015 Март 2015 Апрель 2015 Май 2015 Июнь 2015 Июль 2015 Август 2015 Сентябрь 2015 Октябрь 2015 Ноябрь 2015 Декабрь 2015 Январь 2016 Февраль 2016 Март 2016 Апрель 2016 Май 2016 Июнь 2016 Июль 2016 Август 2016 Сентябрь 2016 Октябрь 2016 Ноябрь 2016 Декабрь 2016 Январь 2017 Февраль 2017 Март 2017 Апрель 2017 Май 2017
Июнь 2017
Июль 2017
Август 2017 Сентябрь 2017 Октябрь 2017 Ноябрь 2017 Декабрь 2017 Январь 2018 Февраль 2018 Март 2018 Апрель 2018 Май 2018 Июнь 2018 Июль 2018 Август 2018 Сентябрь 2018 Октябрь 2018 Ноябрь 2018 Декабрь 2018 Январь 2019
Февраль 2019
Март 2019 Апрель 2019 Май 2019 Июнь 2019 Июль 2019 Август 2019 Сентябрь 2019 Октябрь 2019 Ноябрь 2019 Декабрь 2019 Январь 2020
Февраль 2020
Март 2020 Апрель 2020 Май 2020 Июнь 2020 Июль 2020 Август 2020 Сентябрь 2020 Октябрь 2020 Ноябрь 2020 Декабрь 2020 Январь 2021 Февраль 2021 Март 2021 Апрель 2021 Май 2021 Июнь 2021 Июль 2021 Август 2021 Сентябрь 2021 Октябрь 2021 Ноябрь 2021 Декабрь 2021 Январь 2022 Февраль 2022 Март 2022 Апрель 2022 Май 2022 Июнь 2022 Июль 2022 Август 2022 Сентябрь 2022 Октябрь 2022 Ноябрь 2022 Декабрь 2022 Январь 2023 Февраль 2023 Март 2023 Апрель 2023 Май 2023 Июнь 2023 Июль 2023 Август 2023 Сентябрь 2023 Октябрь 2023 Ноябрь 2023 Декабрь 2023 Январь 2024 Февраль 2024 Март 2024 Апрель 2024 Май 2024 Июнь 2024 Июль 2024 Август 2024 Сентябрь 2024 Октябрь 2024 Ноябрь 2024 Декабрь 2024 Январь 2025 Февраль 2025 Март 2025 Апрель 2025 Май 2025 Июнь 2025 Июль 2025 Август 2025 Сентябрь 2025 Октябрь 2025 Ноябрь 2025 Декабрь 2025 Январь 2026 Февраль 2026 Март 2026
1 2 3 4 5 6 7 8 9 10 11 12 13 14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Game News |

Starfield's composer says the game will become 'legendary', Todd Howard's a 'visionary', and maybe you 'were just not ready for it'

Composer Inon Zur has worked on hundreds of games across nearly three decades in the industry, though is perhaps best-known for his Bethesda scores: He composed the main themes and scores for Fallout 3, 4 and New Vegas, and most recently Starfield. Zur has given a new interview to RPG Site in which he says, perhaps unsurprisingly, that Starfield is great actually: and maybe we all just weren't ready for Todd Howard's genius, hmm?

"Todd is one of, if not the, most creative and invigorating human beings in the industry," says Zur. "He just doesn't stop. He always has new ideas. He always knows what he wants. He is very persuasive and has a very strong character. He will also find ways to describe what he wants without really calling it a name.

"He knows how to allow freedom of creativity on one hand, but also how to steer it to his own vision. He is a visionary. He sees things that people will start to find out years later."

And one of those things is that, apparently, Starfield will one day achieve "legendary" status.

"When Starfield released, I believe people were just not ready for it," says Zur. "It's a different way of looking at it, but Todd is really strong, and he said very, very lightly, 'Look, if you don't like it, then you don't like it, but this is the new thing that we're doing, and we're sticking to it.' He believes in his way, and it just has proven time and time again that eventually people will understand his vision.

"It just takes time and this is a common thing for all the big visionaries. Sometimes people really don't understand them correctly, but they were strong enough to stay on-course, and Todd will stay on-course on Starfield. Starfield will eventually become something that will be legendary. I have no doubt. It's just a matter of time."

I mean… you do you buddy, but short of a total overhaul I don't see people changing their minds on Starfield anytime soon. The game released in 2023 but hasn't ever seemed to pick up the audience love or modding scene of Bethesda's other games, and over 83,000 Steam user reviews return the verdict of "mixed" (PC Gamer awarded it 75% at launch: a perfectly respectable score, but perhaps not what Bethesda was going for).

Not that critical reception is everything, of course. But I'm a massive sci-fi fan, and found Starfield as bland as it comes. Howard clearly is a visionary of some sort, you simply can't argue with Bethesda's track record under his creative leadership, but that doesn't mean everything he touches turns to gold.

(Image credit: Bethesda)

Elsewhere in the interview, Zur discusses his score for Starfield, which was one of the things I enjoyed most about the game. Fair warning: this does all get a little high-falutin'.

"There was a lot of thinking that we did and I was basically taking back into this world that on one hand is huge, vast and standing still almost like a void," says Zur. "But then inside this space, there are lots of elements that are moving quickly and happening quickly and zooming in and out and everything. This was the first image I had when I started working on Starfield.

"The use of the orchestra is not completely traditional. For example, woodwinds are not playing melodies. They're almost always playing very fast patterns that are like everlasting fast movements and motions in space. The brass and strings are actually more stable and playing really slow, and try to capture the space by playing really low ambience and very high notes together. This is how I basically created this sort of round or huge shape of something that no matter where we are, it's just bigger than us."

Zur says the second element that's crucial to the score is the contrast of this void with "the person" standing amongst it.

"The relationship between something that is on the one hand really nothing compared to the size [of] space, but then it's us," says Zur. "It's you. It's me. We are important, so how can I create this relationship between a person and this huge thing around you? It's more philosophical, but this was what really drove my thinking when I composed the music for Starfield."

2026 games: All the upcoming games
Best PC games: Our all-time favorites
Free PC games: Freebie fest
Best FPS games: Finest gunplay
Best RPGs: Grand adventures
Best co-op games: Better together



Читайте также

PEGI обновит возрастные рейтинги игр из-за лутбоксов и вызывающих зависимость механик

Arc Raiders could one day get vehicles, but Embark says no promises: 'We have prototypes from seven years ago'

Amidst high profile live service failures, Arc Raiders production director says he hopes other studios are 'given the same chance we had, because it's so hard to put a game out'




Game24.pro — паблик игровых новостей в календарном формате на основе технологичной новостной информационно-поисковой системы с элементами искусственного интеллекта, гео-отбора и возможностью мгновенной публикации авторского контента в режиме Free Public. Game24.pro — ваши Game News сегодня и сейчас в Вашем городе.

Опубликовать свою новость, реплику, комментарий, анонс и т.д. можно мгновенно — здесь.