Добавить новость
Январь 2010 Февраль 2010 Март 2010 Апрель 2010 Май 2010
Июнь 2010
Июль 2010 Август 2010
Сентябрь 2010
Октябрь 2010
Ноябрь 2010
Декабрь 2010
Январь 2011
Февраль 2011 Март 2011 Апрель 2011 Май 2011 Июнь 2011 Июль 2011 Август 2011
Сентябрь 2011
Октябрь 2011 Ноябрь 2011 Декабрь 2011 Январь 2012 Февраль 2012 Март 2012 Апрель 2012 Май 2012 Июнь 2012 Июль 2012 Август 2012 Сентябрь 2012 Октябрь 2012 Ноябрь 2012 Декабрь 2012 Январь 2013 Февраль 2013 Март 2013 Апрель 2013 Май 2013 Июнь 2013 Июль 2013 Август 2013 Сентябрь 2013 Октябрь 2013 Ноябрь 2013 Декабрь 2013 Январь 2014 Февраль 2014
Март 2014
Апрель 2014 Май 2014 Июнь 2014 Июль 2014 Август 2014 Сентябрь 2014 Октябрь 2014 Ноябрь 2014 Декабрь 2014 Январь 2015 Февраль 2015 Март 2015 Апрель 2015 Май 2015 Июнь 2015 Июль 2015 Август 2015 Сентябрь 2015 Октябрь 2015 Ноябрь 2015 Декабрь 2015 Январь 2016 Февраль 2016 Март 2016 Апрель 2016 Май 2016 Июнь 2016 Июль 2016 Август 2016 Сентябрь 2016 Октябрь 2016 Ноябрь 2016 Декабрь 2016 Январь 2017 Февраль 2017 Март 2017 Апрель 2017 Май 2017
Июнь 2017
Июль 2017
Август 2017 Сентябрь 2017 Октябрь 2017 Ноябрь 2017 Декабрь 2017 Январь 2018 Февраль 2018 Март 2018 Апрель 2018 Май 2018 Июнь 2018 Июль 2018 Август 2018 Сентябрь 2018 Октябрь 2018 Ноябрь 2018 Декабрь 2018 Январь 2019
Февраль 2019
Март 2019 Апрель 2019 Май 2019 Июнь 2019 Июль 2019 Август 2019 Сентябрь 2019 Октябрь 2019 Ноябрь 2019 Декабрь 2019 Январь 2020
Февраль 2020
Март 2020 Апрель 2020 Май 2020 Июнь 2020 Июль 2020 Август 2020 Сентябрь 2020 Октябрь 2020 Ноябрь 2020 Декабрь 2020 Январь 2021 Февраль 2021 Март 2021 Апрель 2021 Май 2021 Июнь 2021 Июль 2021 Август 2021 Сентябрь 2021 Октябрь 2021 Ноябрь 2021 Декабрь 2021 Январь 2022 Февраль 2022 Март 2022 Апрель 2022 Май 2022 Июнь 2022 Июль 2022 Август 2022 Сентябрь 2022 Октябрь 2022 Ноябрь 2022 Декабрь 2022 Январь 2023 Февраль 2023 Март 2023 Апрель 2023 Май 2023 Июнь 2023 Июль 2023 Август 2023 Сентябрь 2023 Октябрь 2023 Ноябрь 2023 Декабрь 2023 Январь 2024 Февраль 2024 Март 2024 Апрель 2024 Май 2024 Июнь 2024 Июль 2024 Август 2024 Сентябрь 2024 Октябрь 2024 Ноябрь 2024 Декабрь 2024 Январь 2025 Февраль 2025 Март 2025 Апрель 2025 Май 2025 Июнь 2025 Июль 2025 Август 2025 Сентябрь 2025 Октябрь 2025 Ноябрь 2025 Декабрь 2025 Январь 2026 Февраль 2026 Март 2026 Апрель 2026
1 2 3 4 5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
Game News |

Tarn Adams, co-creator of Dwarf Fortress, has over 1,400 hours in Factorio and is currently obsessed with terraforming games: 'Dwarf Fortress just doesn't accommodate a full-on sci-fi thing'

Disk Cleanup

Welcome to Disk Cleanup, our regular weekend column delving into the PCs of PC gaming luminaries. Come back every weekend to read a new interview, digging into the important questions, like "How tidy is your desktop?" and "What game will you never uninstall?"

Tarn Adams cannot recall exactly when he first got into gaming, describing his formative computer years as "a haze of learning BASIC".

"I remember there was MS-DOS, but we also had a TRS-80, and I remember the little demon game, little ASCII dude jumping back and forth, which is all just BBS games," says the co-founder of Bay 12 Games. "We had Rogue and other things like that. But that was more in 1984 when I was six, so I already would have played more things by then."

A lifelong programmer, Adams has developed dozens of games. But he is best known for Dwarf Fortress, the fantasy colony sim co-created by Tarn and his brother Zach. From its debut in 2006, Dwarf Fortress has grown into one of the most ambitious and beloved games on the PC, celebrating its 20th anniversary this year.

Following Dwarf Fortress's hugely successful Steam release in 2022, Adams now splits his time "half and half" between supporting the existing game and working on new additions to it. "I've been doing these cool workshops, procedurally generated magic workshops," he says. "If you want a nice little plant and some skulls on another table and a big crystal with lightning around it, I got you."

Adams took a break from tinkering with workshops to show me around the digital battlements of his PC. We discussed his current obsession with terraforming games, his childhood experiments in BASIC, and how gaming's greatest factory sim helped him work through a tragic loss.

What game are you currently playing?

(Image credit: Miju Games)
Tarn Adams

(Image credit: Kitfox Games)

Tarn Adams is a lifelong programmer and one half of the duo that gave us Dwarf Fortress, which he created with his brother Zach. A true labour of love, Dwarf Fortress started life in 2002, launched in 2006, featuring ASCII graphics, and eventually got an overhaul in 2022, when it launched on Steam. It currently sits in the third spot in PC Gamer's Top 100.

I've been playing The Planet Crafter. I had played it before, back when it was in early access and got up to a certain level of content. And then, of course, it just stops. I didn't have frogs or something and it was really bothering me. But I had to stop because there was no more.

It's a terraforming game. You're thrown on a planet—I won't spoil any story elements—but you're on a planet and you have to terraform it, so there are no enemies or anything like that. You can die [from a lack of] oxygen or thirst or [starvation]. But you're not going to get attacked by giant bugs or anything. And you have to make your habitat enough to survive. And then from there, you unlock the little technologies to get the planet hotter, build the air pressure, get the oxygen, and then eventually get water and plants and bugs and creatures.

I set it down for a few years I think, and now it's past 1.0 or whatever, and I got my frogs. So I'm almost done with it, and yeah, it's been blessed.

What was the previous game you played, and is it still installed?

(Image credit: Asteroid Lab)

I tend to be pretty scrupulous about uninstalling for whatever reason. I do still have Terraformental installed, which is one of those incremental games. And it's got a story between various outpost-type things on a planet, and you move between them.

I don't only play outpost planet games, although I'm also playing Terraforming Titans at the same time. And I was playing Terraformers before that. And my brother was playing Plan B: Terraform or whatever. So there's that going on.

I think part of this is we used to have games like this we were writing in the background, and because Dwarf Fortress just doesn't accommodate a full-on sci-fi thing. It's just sort of a different vibe. I do play fantasy games and stuff.

But no, TerraFormental I was playing. That was a blast. It's just in early access. I reached the end of the content, which is a common theme because I tend to play new things that I find that I'm interested in.

[It's] very different from [The Planet Crafter] because you're not crafting at all, you're kind of just solving puzzles as you expand your knowledge of the existing outposts. And it's a text game, it's not a graphical game really, except for maybe some icons. So yeah, it's intriguing.

What is the oldest game (by release date) currently installed on your PC?

(Image credit: Dan Baker, Alan Brown, Mark Hamilton, Derrick Shadel)

If it's not my own stuff, I have all the BASIC games, and also the BASIC stuff that I downloaded from the BBSes, so this would be from the early '80s … The most recent one that I played—I actually had to grab a copy online—was Beast 1984.

It's got blocks you can move around and make a little house with, and this is 25 years before Minecraft did that. And it even has little creatures that get frustrated and explode and blow up your walls. It's like an arcade game. I think my brother and I played it a little differently by creating a little house and stuff. I thought maybe other people did that too, just kind of free form. You can do what you want.

But there are beasts and super beasts that can also push blocks. And there are eggs that get laid by the beasts, and there are beasts that you have to push into lava. There are three kinds of beasts. Just a fantastic little game.

That's one of the oldest. It's hard to say, just in the depths of my BASIC folders, which is the oldest because the dates were kind of lost. When I sort them by a date, a lot of them just say January 1, 1980. And I know some of them are from as late as '89, or something.

My very earliest [games] are like literally "Shit moves across the screen". I found one [called] 'The Adventures of Heidi: How Many Zits Do You Have on Your Butt? …. It's just like the fever dreams of a six-year-old.

What is the highest number of hours you have in any given game, according to Steam?

(Image credit: Wube Software)

It's easily Factorio. 1,454 point five. It says point five. It's so dangerous. Just get to the end. You have an out now, or you could get the Space Age expansion and get to the end of that. Was that not enough? Then you can install all the mods. I mean, everyone does a Bob and Angel run. Everyone does a Sea Block run, where they just start in one block in the ocean and they kind of spread out slowly. There's things like Nullius, where you can start as the person that created the bugs. And prologue, there's a whole prologue one.

I mean, why stop? Why stop at like five planets or whatever, we can add another eight. And I just did that. At the end of last year, [it] was like 12 or 15 planets or something. It was a lot of fun.

What game will you never, ever uninstall?

(Image credit: Kitfox Games)

I don't have a thing like that …. I go through phases more. Like, winter is Factorio time.

Factorio winters are kind of my thing. It became a whole thing a couple of years [ago]. When my dad died, I played Factorio for 25 days without stopping, and then I did that again the next year. That was this last winter. And it kind of took on this different aspect for me. Now, I'm not sure I look forward to the winter.

It seems kind of morbid. I don't know. Maybe that's why I'm having trouble with this question. I probably would have just said Factorio, but now it's complicated. Caves of Qud comes back around a lot. And that one, I've won that game now. Not like a Rogue, permadeath win. No way. I can't do it. But on the other difficulty, the roleplaying difficulty where you can save in towns. Like, OK, I will save in a town, thank you. I will not be able to win this game legit ever, because my tongue will just rot out and I'll just be gone.

It's March. So it's on the other end now, and I don't know what's going to happen. This is the only parent I've lost, so it's just kind of working through how that is.

What's a piece of non-gaming software installed on your PC that you simply couldn't live without?

(Image credit: Ableton)

What I came up with, something that's been hanging around on my computer for many years, is Ableton. And it's a sequencer for writing music. I periodically will write music. And I would miss it if it was not there. I just fire it up, pick some instruments, write a little ditty.

It's not 8-bit, because I use more instruments and things like that. But it's got strong melodies. I don't do soundscape very well because I don't know all the little widgets and envelopes and modifiers you can do to make your swells good. There's a lot to learn, and I haven't invested a lot of time in learning how to do that. So I mostly focus on instruments and instrumentation.

How tidy is your desktop screen?

(Image credit: Bay12 Games)

I think it's about half full. Mostly folders related to all manner of things. And then some .txt files that just don't have a folder yet. And then, every once in a while, the folders get put in the folders. And then there's always a folder called 'Last Desktop' and it has a last desktop in it, and that's how we get back to the BASIC games from the '80s.

2026 games: All the upcoming games
Best PC games: Our all-time favorites
Free PC games: Freebie fest
Best FPS games: Finest gunplay
Best RPGs: Grand adventures
Best co-op games: Better together



Читайте также

After over 150 hours with Crimson Desert, it still makes no damn sense—compels me though

It's not just Arrow Lake that's been refreshed: Intel's whole approach to the consumer market seems like a new direction

Warframe community director says 'nothing in our games will be AI-generated, ever'




Game24.pro — паблик игровых новостей в календарном формате на основе технологичной новостной информационно-поисковой системы с элементами искусственного интеллекта, гео-отбора и возможностью мгновенной публикации авторского контента в режиме Free Public. Game24.pro — ваши Game News сегодня и сейчас в Вашем городе.

Опубликовать свою новость, реплику, комментарий, анонс и т.д. можно мгновенно — здесь.