Январь 2010 Февраль 2010 Март 2010 Апрель 2010 Май 2010
Июнь 2010
Июль 2010 Август 2010
Сентябрь 2010
Октябрь 2010
Ноябрь 2010
Декабрь 2010
Январь 2011
Февраль 2011 Март 2011 Апрель 2011 Май 2011 Июнь 2011 Июль 2011 Август 2011
Сентябрь 2011
Октябрь 2011 Ноябрь 2011 Декабрь 2011 Январь 2012 Февраль 2012 Март 2012 Апрель 2012 Май 2012 Июнь 2012 Июль 2012 Август 2012 Сентябрь 2012 Октябрь 2012 Ноябрь 2012 Декабрь 2012 Январь 2013 Февраль 2013 Март 2013 Апрель 2013 Май 2013 Июнь 2013 Июль 2013 Август 2013 Сентябрь 2013 Октябрь 2013 Ноябрь 2013 Декабрь 2013 Январь 2014 Февраль 2014
Март 2014
Апрель 2014 Май 2014 Июнь 2014 Июль 2014 Август 2014 Сентябрь 2014 Октябрь 2014 Ноябрь 2014 Декабрь 2014 Январь 2015 Февраль 2015 Март 2015 Апрель 2015 Май 2015 Июнь 2015 Июль 2015 Август 2015 Сентябрь 2015 Октябрь 2015 Ноябрь 2015 Декабрь 2015 Январь 2016 Февраль 2016 Март 2016 Апрель 2016 Май 2016 Июнь 2016 Июль 2016 Август 2016 Сентябрь 2016 Октябрь 2016 Ноябрь 2016 Декабрь 2016 Январь 2017 Февраль 2017 Март 2017 Апрель 2017 Май 2017
Июнь 2017
Июль 2017
Август 2017 Сентябрь 2017 Октябрь 2017 Ноябрь 2017 Декабрь 2017 Январь 2018 Февраль 2018 Март 2018 Апрель 2018 Май 2018 Июнь 2018 Июль 2018 Август 2018 Сентябрь 2018 Октябрь 2018 Ноябрь 2018 Декабрь 2018 Январь 2019
Февраль 2019
Март 2019 Апрель 2019 Май 2019 Июнь 2019 Июль 2019 Август 2019 Сентябрь 2019 Октябрь 2019 Ноябрь 2019 Декабрь 2019 Январь 2020
Февраль 2020
Март 2020 Апрель 2020 Май 2020 Июнь 2020 Июль 2020 Август 2020 Сентябрь 2020 Октябрь 2020 Ноябрь 2020 Декабрь 2020 Январь 2021 Февраль 2021 Март 2021 Апрель 2021 Май 2021 Июнь 2021 Июль 2021 Август 2021 Сентябрь 2021 Октябрь 2021 Ноябрь 2021 Декабрь 2021 Январь 2022 Февраль 2022 Март 2022 Апрель 2022 Май 2022 Июнь 2022 Июль 2022 Август 2022 Сентябрь 2022 Октябрь 2022 Ноябрь 2022 Декабрь 2022 Январь 2023 Февраль 2023 Март 2023 Апрель 2023 Май 2023 Июнь 2023 Июль 2023 Август 2023 Сентябрь 2023 Октябрь 2023 Ноябрь 2023 Декабрь 2023 Январь 2024 Февраль 2024 Март 2024 Апрель 2024
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
19
20
21
22
23
24
25
26
27
28
29
30
Game News |

Immortals Fenyx Rising: How to beat Aphrodite's vault

 Immortals Fenyx Rising: How to beat Aphrodite's vault

The Immortals Fenyx Rising Aphrodite vault is the first time the game truly tests every discipline it teaches you up to that point: Combat, patience, and puzzle solving. You can’t access it until the very end of the main Aphrodite god quest, so make sure you’ve already pushed the pearl into the ocean, gathered the three Aphrodite tears, and heisted the golden apple out of its tower. The final step is to finally collect Aphrodite’s essence from her vault. Get ready, because it’s a lot longer than your average vault.

In fact, Aphrodite’s vault in Immortals is basically three vaults in one, with a unique mechanic tying them together. In this case, it’s the giant purple seeds giving off noxious gas and blocking the way to Aphrodite’s essence. After a brief introduction showing you how to use Apollo’s arrow to burn the purple seeds, you’re thrust into the first puzzle followed by three paths to challenges that can be completed in any order. We’ll be tackling those in order from left to right. After that comes the boss fight: Ozomene the Hurricane. Let’s get started.

Immortals Fenyx Rising Aphrodite vault guide: All quest steps

Puzzle room 1: Raised blocks

(Image credit: Ubisoft)

Following a brief introduction to the seed burning, you’re met with one more puzzle before the main challenges of the vault. First, find the wooden box on one of the left raised blocks and carry it over to the pressure pad on the far right (by the pomegranate). That will ignite the blue torch, which you can then use with Apollo’s arrow to steer a flaming arrow down the burn the seed below.

Burning the seed will dissipate the gas between the raised blocks and free up the button near the torch. Press it to summon a stone ball. Roll the ball up the ramp on the left side of the pit and stop at the top of the ramp. To avoid taking damage from the gas, push it just far enough to roll into the switch. That will drop the red barrier to the small far left room containing the next seed. Return to the torch and use Apollo’s arrow to burn it. That will finally open the way to the main path and the last seed of the puzzle. Step on the pressure pad that unlocks the seed and send one more flaming arrow into it. With the last seed burned, the path is open to the rest of the challenges.

Puzzle room 2: Combat arenas

(Image credit: Ubisoft)

The far left path leads to a pretty straightforward combat arena with a slight twist: The arena is filled with poison gas. The first room is a standard wave of shield-bearers and hammer-wielders. They won’t present much of a challenge, but you’ll be constantly losing health unless you stand in one of the four corners. Those four corners each have a lit torch that can be used with Apollo’s arrow to burn the purple seed in the middle of the room. 

I recommend taking care of the seed as soon as possible so the fight itself will be a breeze. Even if you barely make it out alive, there are plenty of full-heal pomegranates in the room.

The second room is a small step up in complexity: Two seeds covering a larger room in gas. The enemy this time is also a huge Taurus. You won’t be able to kite the Taurus near the safe corner spots as easily, so you’ll definitely want to burn at least one of the seeds immediately. That’ll free up enough of the room to comfortably dodge its ram attacks and make quick work of it.

Puzzle room 3: Hidden seeds

(Image credit: Ubisoft)

This is the room that requires the most care, so read carefully. Essentially, you need to activate three ball switches that free up a path to burn the next seed in the path. First, head to the torch directly in front of the entrance. While facing the entrance, fly an arrow to the right side and burn the seed near the stone ball. Once the gas is gone, roll the ball into the first switch near the entrance.

The seed blocking the next ball is directly ahead of the first torch, but it’s blocked by broken ruin walls. You can use the same torch to reach it, but you’ll have to bank far right or left to turn far enough to see it. Once you nail it, you’ll find a button that summons the next ball. You’ll need to roll this one through the ruins where you came from, avoiding pitfalls along the way. If you drop the ball (literally), just spawn another one with the button. Roll it down the stairs near the torch and slot it into the switch in the nearby room. That’ll drop the red barrier next to it: Two out of three down.

The final switch is in an area with two seeds. You’ll find a new torch beyond the second ruin area. Use it to burn the first seed on the right side of the ruins (near another blue flame torch). The other is straight ahead. You can see it through a row of columns, but don’t even try to thread the arrow through the gaps (I tried, it doesn’t work). Bend it around the wall at a wide angle and burn it. Near those columns, you’ll also find an obscured bonus chest on the very edge of the ruins. Once the coast is clear, summon the last sphere and roll it through a slightly harder obstacle course.

The last switch drops a red barrier that unlocks a pressure pad. Stand on it, and the path for one long arrow is finally open. Time the arrow right so that you can light the arrow on the moving torch, dodge the lattice walls, and thread around the brick wall. Send it into the nearby seed and wrap up this room.

Puzzle room 4: Ball maze

(Image credit: Ubisoft)

The rightmost puzzle room is a series of giant ball mazes. In the first maze you’ll find a ball in a pit of poison gas. Use Fenyx’s grab from a distance to roll it around from above. Roll it near the torch to ignite the ball and then into the nearby seed to disperse the gas and summon the next ball. This one is also straightforward: just roll it through the side path to find the next torch and then roll it to the next seed.

The third and fourth mazes add a bit of challenge by adding pitfalls. Avoiding these holes can be tough when trying to roll the ball from above. Minimize accidents by starting in the direction you want to bring the ball and grab it from a distance. This will automatically drag the ball toward yourself in a straight line. Either way, the last stretch will require a bit of good timing and finesse. Just be patient and be ready to drop the ball a few times. Burning the last seed frees up a pressure pad that unlocks the final main seed blocking the path. Burn it, and the path up Aphrodite’s statue is finally clear.

Boss fight: Ozomene the Hurricane

(Image credit: Ubisoft)

This is one mean bird. Ozomene has some devious tricks its sleeve, but most of its moves are similar to the smaller harpies that you’ve already killed by the dozens. Just like the smaller counterparts, you can easily deflect Ozomene’s magic missile bursts back at them. Just watch out for the bombardment of lava rocks. Avoid those successfully and you can chuck them back at Ozomene for lots damage.

After cycling through normal attacks, Ozomene will temporarily crouch into a defensive stance and summon two small harpies to fight for them. They’re no more powerful than a typical harpy, so it’s not too tough to take them out before Ozomene starts attacking again. Killing each of the smaller harpies deals massive stamina damage to Ozomene. This is the main method to stagger the beast, so don’t worry too much about landing axe hits. Focus on avoiding the hardest-hitting attacks and deal a few blows when you can.



Читайте также

I'm so sick of games that shoot themselves in the foot just to boost phoney player engagement numbers

Life By You director says modders are welcome to monetize creations however they want: 'Go for it—you don't need our permission'

Life sims are 'the most complex RPGs ever written,' says Life by You director

Москва

"Спартак" сыграет с "Динамо" в 1/2 финала Пути Регионов Кубка России

Новости тенниса



Game24.pro — паблик игровых новостей в календарном формате на основе технологичной новостной информационно-поисковой системы с элементами искусственного интеллекта, гео-отбора и возможностью мгновенной публикации авторского контента в режиме Free Public. Game24.pro — ваши Game News сегодня и сейчас в Вашем городе.

Опубликовать свою новость, реплику, комментарий, анонс и т.д. можно мгновенно — здесь.



Персональные новости

Центр «ВОИН» открыл новые региональные отделения

«Кот в мешке» на «Юмор FM – Санкт-Петербург»

«Кот в мешке» на «Юмор FM – Санкт-Петербург»

«Фонкод» отметили в народном голосовании Всероссийского конкурса спортивных проектов