Мы в Telegram
Добавить новость
Январь 2010 Февраль 2010 Март 2010 Апрель 2010 Май 2010
Июнь 2010
Июль 2010 Август 2010
Сентябрь 2010
Октябрь 2010
Ноябрь 2010
Декабрь 2010
Январь 2011
Февраль 2011 Март 2011 Апрель 2011 Май 2011 Июнь 2011 Июль 2011 Август 2011
Сентябрь 2011
Октябрь 2011 Ноябрь 2011 Декабрь 2011 Январь 2012 Февраль 2012 Март 2012 Апрель 2012 Май 2012 Июнь 2012 Июль 2012 Август 2012 Сентябрь 2012 Октябрь 2012 Ноябрь 2012 Декабрь 2012 Январь 2013 Февраль 2013 Март 2013 Апрель 2013 Май 2013 Июнь 2013 Июль 2013 Август 2013 Сентябрь 2013 Октябрь 2013 Ноябрь 2013 Декабрь 2013 Январь 2014 Февраль 2014
Март 2014
Апрель 2014 Май 2014 Июнь 2014 Июль 2014 Август 2014 Сентябрь 2014 Октябрь 2014 Ноябрь 2014 Декабрь 2014 Январь 2015 Февраль 2015 Март 2015 Апрель 2015 Май 2015 Июнь 2015 Июль 2015 Август 2015 Сентябрь 2015 Октябрь 2015 Ноябрь 2015 Декабрь 2015 Январь 2016 Февраль 2016 Март 2016 Апрель 2016 Май 2016 Июнь 2016 Июль 2016 Август 2016 Сентябрь 2016 Октябрь 2016 Ноябрь 2016 Декабрь 2016 Январь 2017 Февраль 2017 Март 2017 Апрель 2017 Май 2017
Июнь 2017
Июль 2017
Август 2017 Сентябрь 2017 Октябрь 2017 Ноябрь 2017 Декабрь 2017 Январь 2018 Февраль 2018 Март 2018 Апрель 2018 Май 2018 Июнь 2018 Июль 2018 Август 2018 Сентябрь 2018 Октябрь 2018 Ноябрь 2018 Декабрь 2018 Январь 2019
Февраль 2019
Март 2019 Апрель 2019 Май 2019 Июнь 2019 Июль 2019 Август 2019 Сентябрь 2019 Октябрь 2019 Ноябрь 2019 Декабрь 2019 Январь 2020
Февраль 2020
Март 2020 Апрель 2020 Май 2020 Июнь 2020 Июль 2020 Август 2020 Сентябрь 2020 Октябрь 2020 Ноябрь 2020 Декабрь 2020 Январь 2021 Февраль 2021 Март 2021 Апрель 2021 Май 2021 Июнь 2021 Июль 2021 Август 2021 Сентябрь 2021 Октябрь 2021 Ноябрь 2021 Декабрь 2021 Январь 2022 Февраль 2022 Март 2022 Апрель 2022 Май 2022 Июнь 2022 Июль 2022 Август 2022 Сентябрь 2022 Октябрь 2022 Ноябрь 2022 Декабрь 2022 Январь 2023 Февраль 2023 Март 2023 Апрель 2023 Май 2023 Июнь 2023 Июль 2023 Август 2023 Сентябрь 2023 Октябрь 2023 Ноябрь 2023 Декабрь 2023 Январь 2024 Февраль 2024 Март 2024 Апрель 2024 Май 2024
1 2 3 4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Game News |

Brain-computer interfaces could revolutionise the way we live

 Brain-computer interfaces could revolutionise the way we live
Tech Report

PC Gamer magazine

(Image credit: Future)

This article first appeared in PC Gamer magazine issue 532 in January 2021, as part of our 'Tech Report' series. Every month we explore and explain the latest technological advances in computing—from the wonderful to the truly weirdwith help from the scientists, researchers, and engineers making it all happen.

A lot of sci-fi ideas seem to have their roots in the '70s. We don't know whether it's the availability of mind-bending drugs at the time, or the free love, or the fashions, but something seems to have sparked off a load of ideas that still seem modern today. 

One of those ideas is the brain/computer interface (BCI), which you kind of expect Elon Musk to talk about in the same way he might discuss hollowing out a volcano, but sit up and take notice when Valve starts talking about it too. Research into them began in the '70s, and earlier this year the UK Government received a report into them from the Parliamentary Office of Science and Technology, in which it was stated that entertainment companies are developing non-invasive BCIs "to play computer games". This no doubt made a few honourable members wonder what a ‘computer game' was, but the next sentence is even better: these products are currently being offered to consumers. 

Non-invasive BCIs, which use sensors worn on the skull, are a world away from the invasive type Musk is implanting in the skulls of pigs, which he describes as "kind of like a Fitbit in your skull with tiny wires". We're not sure we'd want that, but for anyone who's suffered a disconnection between their brain and the rest of their body, perhaps as a result of an accident, an implant may be able to reconnect the nerve signals.

(Image credit: Future)

Take the case of two subjects in a recent DARPA-supported clinical trial carried out by the University of Melbourne, Australia. Both suffer from upper-limb paralysis thanks to ALS, also known as motor neurone disease, they were fitted with tiny wires that picked up electrical signals from the nervous system, and passed the results to a computer. This was able to distinguish between the different types of signals received when the subjects thought about different things, and these were mapped to various computer commands, including moving the mouse on an unmodified Windows 10 PC. By adding an eye-tracker, they were able to send messages, order online shopping, and use internet banking. They were then allowed to take the interfaces home, and achieved click-selection accuracy rates of over 92 percent. Sadly, there was no mention of whether they used this new ability to play StarCraft 2. 

The surgery required for the interfaces is described as 'minimally invasive' by the study's authors, but still means wires in your brain—specifically the superior sagittal sinus adjacent to the primary motor cortex—inserted through veins using a tiny expandable tube called a stent. This is probably what Musk's pig has gone through too—although the South African-born billionaire suffered a blow in September when a survey suggested 90 percent of people wouldn't use one, with 32 percent worried it could be used for spying. The survey, carried out by OnBuy.com, was hardly scientifically rigorous, and Musk can take comfort in the 73 percent of respondents who claimed to be excited by the technology. 

His firm, Neuralink, states its initial goals are similar to the Melbourne trial: to help people with paralysis to regain independence through the control of computers and mobile devices. Neuralink hopes to connect directly to thousands of neurons in the brain, sending the information to a computer where it's processed and initially used to control a mouse. This will be expanded, as the recipient becomes more skilled and the algorithms more tightly focused, to a keyboard, speech synthesis and—yes—a game controller. 

Just because you're controlling a controller with your mind doesn't mean you'll be playing Doom Eternal all day, of course; they have other applications, perhaps tied into the control system of a motorised wheelchair. But it does open the door to brain-controlled gaming. Neuralink says it hopes to 'discover' non-medical uses for the technology.

(Image credit: Myndplay)

Mind control

Controlling games with your brain isn't new. In 2010 a man was able to use an EEG (electroencephalogram) brain- scanning helmet known as the Berlin Brain-Computer Interface to play pinball (an Addams Family-themed table, for fans of spooky disembodied movement) at the CeBIT technology fair in Hannover, Germany. British company MyndPlay will sell you its MyndBand EEG headband, with three sensors that fit over your forehead, for £200, and there's an SDK for you to create something to use it with. Actual PC software seems a little sparse, however, with a mind-controlled media player, a rugby ball-kicking app and various quizzes the main events. There are also apps to train your brain, making yourself calmer, treating self-doubt, dealing with feelings of anger or guilt, and ones to help you meditate, rewarding you for entering a relaxed mental state. 

It seems neural interfaces are here, and in the case of MyndPlay actually functional, but we're not quite sure what to do with them. The UK Government report mentions their use in therapy, as well as applications for marketing—gaining insights into consumer decision-making direct from the brain—and defence. There are also ethical considerations to be taken into account when fishing data directly from the living surface of our brains, and an ethical framework was published by the Nuffield Council on Bioethics in 2013, which deal with the effects the withdrawal of beneficial products may have on their former user, among other things, and that non-therapeutic devices must be regulated because they are likely to be used in private and without medical supervision. It recommended the European Commission regulate BCIs as medical devices no matter what their intended use. 

When they break through to the mainstream, however, it remains to be seen if BCIs will be treated like Wi-Fi kettles—an amusing but largely unnecessary product with its roots in helping the disabled—or like VR, a more serious product that will continue to gain traction as the initial high prices come down. We wouldn't bet against the latter.



Читайте также

Дата выхода Tom Clancy's XDefiant и огромный успех Helldivers II

A Tekken 8 streamer spent almost a week using a one-button mashing bot to prove that Eddy Gordo is as big a menace as ever

Minecraft armadillos: how to find and breed these adorable armored animals




Game24.pro — паблик игровых новостей в календарном формате на основе технологичной новостной информационно-поисковой системы с элементами искусственного интеллекта, гео-отбора и возможностью мгновенной публикации авторского контента в режиме Free Public. Game24.pro — ваши Game News сегодня и сейчас в Вашем городе.

Опубликовать свою новость, реплику, комментарий, анонс и т.д. можно мгновенно — здесь.



Персональные новости

Форум Доноров представил результаты первой лаборатории проекта «Музеи и меценаты»

СЛД «Смоленск» филиала «Московский» ООО «ЛокоТех-Сервис» в рамках акции «Неделя без турникетов» посетило 150 учащихся

Производственные площадки АО «Желдорреммаш» в апреле посетило более 4700 школьников и студентов

Продвижение новых песен с высоким результатом