Январь 2010 Февраль 2010 Март 2010 Апрель 2010 Май 2010
Июнь 2010
Июль 2010 Август 2010
Сентябрь 2010
Октябрь 2010
Ноябрь 2010
Декабрь 2010
Январь 2011
Февраль 2011 Март 2011 Апрель 2011 Май 2011 Июнь 2011 Июль 2011 Август 2011
Сентябрь 2011
Октябрь 2011 Ноябрь 2011 Декабрь 2011 Январь 2012 Февраль 2012 Март 2012 Апрель 2012 Май 2012 Июнь 2012 Июль 2012 Август 2012 Сентябрь 2012 Октябрь 2012 Ноябрь 2012 Декабрь 2012 Январь 2013 Февраль 2013 Март 2013 Апрель 2013 Май 2013 Июнь 2013 Июль 2013 Август 2013 Сентябрь 2013 Октябрь 2013 Ноябрь 2013 Декабрь 2013 Январь 2014 Февраль 2014
Март 2014
Апрель 2014 Май 2014 Июнь 2014 Июль 2014 Август 2014 Сентябрь 2014 Октябрь 2014 Ноябрь 2014 Декабрь 2014 Январь 2015 Февраль 2015 Март 2015 Апрель 2015 Май 2015 Июнь 2015 Июль 2015 Август 2015 Сентябрь 2015 Октябрь 2015 Ноябрь 2015 Декабрь 2015 Январь 2016 Февраль 2016 Март 2016 Апрель 2016 Май 2016 Июнь 2016 Июль 2016 Август 2016 Сентябрь 2016 Октябрь 2016 Ноябрь 2016 Декабрь 2016 Январь 2017 Февраль 2017 Март 2017 Апрель 2017 Май 2017
Июнь 2017
Июль 2017
Август 2017 Сентябрь 2017 Октябрь 2017 Ноябрь 2017 Декабрь 2017 Январь 2018 Февраль 2018 Март 2018 Апрель 2018 Май 2018 Июнь 2018 Июль 2018 Август 2018 Сентябрь 2018 Октябрь 2018 Ноябрь 2018 Декабрь 2018 Январь 2019
Февраль 2019
Март 2019 Апрель 2019 Май 2019 Июнь 2019 Июль 2019 Август 2019 Сентябрь 2019 Октябрь 2019 Ноябрь 2019 Декабрь 2019 Январь 2020
Февраль 2020
Март 2020 Апрель 2020 Май 2020 Июнь 2020 Июль 2020 Август 2020 Сентябрь 2020 Октябрь 2020 Ноябрь 2020 Декабрь 2020 Январь 2021 Февраль 2021 Март 2021 Апрель 2021 Май 2021 Июнь 2021 Июль 2021 Август 2021 Сентябрь 2021 Октябрь 2021 Ноябрь 2021 Декабрь 2021 Январь 2022 Февраль 2022 Март 2022 Апрель 2022 Май 2022 Июнь 2022 Июль 2022 Август 2022 Сентябрь 2022 Октябрь 2022 Ноябрь 2022 Декабрь 2022 Январь 2023 Февраль 2023 Март 2023 Апрель 2023 Май 2023 Июнь 2023 Июль 2023 Август 2023 Сентябрь 2023 Октябрь 2023 Ноябрь 2023 Декабрь 2023 Январь 2024 Февраль 2024 Март 2024 Апрель 2024
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24
25
26
27
28
29
30
Game News |

Path of Exile's next quarterly expansion offers an early taste of the endgame

 Path of Exile's next quarterly expansion offers an early taste of the endgame

One of the great things about Path of Exile is its enormous, incredibly customizable endgame, the Atlas of Worlds. Taking every piece of the main game, past seasonal expansions, and more, throwing them into a blender and serving it up like some kind of never-ending Content Smoothie. The only problem is you've got to complete PoE's surprisingly extensive story campaign first, a feat many players still haven't achieved. The upcoming Lake of Kalandra expansion looks to give players an early peek at endgame action from the start.

Launching on August 19 and available for the next three months after that (give or take), the Lake of Kalandra league update adds a new mode running in parallel with the main story. Expanding on the story of Kalandra, a previously background character with mirror-based magical powers, you'll be piecing together Mirrored Tablets as you explore, creating customized side dungeons that reflect bits of the main quests, plus some previously endgame-only modifiers from earlier time-limited expansions.

(Image credit: Grinding Gear)

At regular points through the story, you'll be able to access the Mirrored Tablet, a grid of water and land tiles representing the dungeon map to be generated. Each time you access it, you can place several tile modifiers from a random pool. The difficulty of areas is dependent on how many tiles they are away from the entrance point, with appropriately scaling rewards. If you want the biggest fights and best loot, you'll want to create a long, winding path from one corner of the grid to the other. Once the tablet is all filled out, you can open a portal to the lake and fight your way through your custom dungeon and come home with a bunch of rewards and XP.

The side dungeons look like a visually striking mass of hexagonal basalt pillars rising out of a mirror-like mystical lake. It's a bit more abstract than the rest of Path of Exile—a fresh new aesthetic, refreshingly distinct from the main adventure and the later Atlas content. Lake of Kandara will also feature a plot arc of its own, and plenty of opportunities to bring home sacks of loot to make your progress through the rest of Path of Exile even easier. While it isn't the first league to introduce a 'build your own dungeon' system, this seems to be the most straightforward one.

Each trip to the Lake will be more deadly than the last, offering a larger tablet to fill out, a tougher set of encounters, and furthering the Lake's own little story arc. You'll also unlock perks that let you further manipulate the tablet, re-roll choices or even completely remove disliked options from the pool of choices. There's some fun mirror-themed twists to the high-level rewards on the Lake as well. Players will often be presented with enchanted jewelry with both strong perks and curses, as well as a mirrored version with the positives and negatives reversed. There's also opportunities to similarly mirror, warp, and min-max your existing rings and amulets—at the risk of ruining their stats.

Thanks for the memories

Lake content will be available to play all the way into the endgame (and of course provides a fresh set of powerful late-game loot), but for fans of the Atlas of Worlds, the big appeal is the new Atlas Memories system. These 20 (for now) story-driven sidequests drop as rare items in the Atlas and can be traded or activated for yourself. Each memory takes you on a tour through the recollections of a side character, across five or so partially randomized encounters with big payouts. It sounds like this'll be good for lore-hounds, and for players who want slightly more structured Atlas crawling.

(Image credit: Grinding Gear)

Another interesting part of the Lake of Kalandra update is that there's no old content being retired, although the previous league, Sentinel, is going into the pile of stuff waiting to be processed for later use. 

For the past few expansions, Grinding Gear has axed some of the oldest and wonkiest league content from the Atlas. This time, three leagues that were looking a bit old and rickety have been heavily renovated instead. The Beyond, Harvest, and Archnemesis leagues look sharper than ever, with their screws tightened up and a lick of fresh paint, plus a new encounter against the Ultimatum league's final boss, the Trialmaster.

The most immediate of the league changes is the Archnemesis overhaul. A recent league that let players create custom mini-boss fights using an assortment of new perks and powers in exchange for greater rewards. Those modifiers were then brought over to the main game. Grinding Gear is extending this further, and changing how rare, powerful monsters function overall. Encounters with these powerful, procedurally generated critters will be less common starting with this league, but the fights should be longer, tougher, and more rewarding.

(Image credit: Grinding Gear)

The Archnemesis changes will apply right from the beginning of the game, but will also rein in some of the chaos of the endgame—no longer spawning huge packs of mini-bosses each with a confusing assortment of stat modifiers. Fights should be a bit smaller and easier to parse without being significantly easier. A bunch of new high-level modifiers introduced in this update can result in some truly preposterous loot drops too. During the announcement stream, Grinding Gear showed off some monsters that exploded into whole stacks of Unique items—the rarest tier of gear.

Other than Archnemesis changes, the Beyond league content is getting a major makeover. The enemies in these encounters (mostly seen during the endgame) are swapping out their generic bandit enemies for the full set of skeletal monsters and bosses seen in the Scourge league, making for more varied fights. The Harvest league is also getting further streamlined, launching players faster into combat and letting players pool the reward currency that high-intensity gardening provides. Now you don't have to waste anything until you've got an item you really want to try upgrading.

Shocking revelations

The Lake update adds four new skill gems to the loot pools, three of them electricity-themed and designed to work in synergy with each other. The odd one out is Alchemist's Mark, which doesn't cause direct damage, but targeted enemies that are poisoned or burning melt into puddles of toxic goo or napalm, causing damage over time to more targets.

(Image credit: Grinding Gear)

On the electrical side Galvanic Field causes enemies afflicted by the Shocked status ailment to explode into electrical damage-over-time fields. Lighting Conduit makes lightning bounce between Shocked targets for extra damage. Lastly, Overcharge Support is a support gem that makes skills deal less initial damage, but boosts the intensity and likelihood of Shock sticking to enemies. It sounds like a fun combo that will make your thunderbolts and lightning very very frightening.

This being a Path of Exile update, there's a raft of smaller changes and additions far too long to cover in detail here. Probably the biggest thing worth mentioning is that Unique items will be dropping less often, but Grinding Gear has gone over the loot pools and buffed a large number of them, theoretically increasing the chance that when a Unique does drop, you'll want to use it sooner rather than later.

Minion-summoning characters have also been rebalanced. Minions are now a little less inherently powerful, but a few new item types have minion-boosting perks. Necromancers will have to dress for success, but they'll at least look fittingly goth doing it. Also rebalanced is the Trickster Ascendancy class, which is becoming a highly agile-but-fragile jack-of-all-trades, completely immune to slowing or freezing effects and able to recharge and replenish their Energy Shield faster through dealing and taking damage.

(Image credit: Grinding Gear)

Lastly, and less directly linked to this expansion, Grinding Gear has announced a second Path of Exile fan convention next year, where the beta launch date for the much-delayed Path of Exile 2 will be revealed, and we'll find out some more details about the largely forgotten Path of Exile Mobile. Exilecon 2023 will take place on July 29-30 next year in Auckland, New Zealand. Tickets for the event go on sale August 25, and will be available here

Path of Exile: Lake of Kalandra launches as a free update on August 19. A new character will be needed to go skinny-dipping at the lake, while the new Atlas content will be available for all existing characters.



Читайте также

Для Warbits Plus появились страницы в App Store и Google Play — в 2 странах пробный запуск

Гайд по эффективному фарму материалов в Dark and Light Mobile

Josh Sawyer understands why some fans are annoyed by the treatment of New Vegas in Amazon's Fallout series, but he's not one of them: 'Whatever happens with it, I don’t care'




Game24.pro — паблик игровых новостей в календарном формате на основе технологичной новостной информационно-поисковой системы с элементами искусственного интеллекта, гео-отбора и возможностью мгновенной публикации авторского контента в режиме Free Public. Game24.pro — ваши Game News сегодня и сейчас в Вашем городе.

Опубликовать свою новость, реплику, комментарий, анонс и т.д. можно мгновенно — здесь.



Персональные новости

Изгнать мигрантов так просто не получится? Юрист указал на тонкую грань

Питерским генералам сидеть в столице // Экс-начальника ГУ МВД по Санкт-Петербургу и его подчиненных хотят судить за взятки в Москве

Шапки женские вязаные на Wildberries, 2024 — новый цвет от 392 руб. (модель 466)

Директор Благотворительного Фонда «Провидение» Елена Осипова стала финалистом премии «Россия - страна возможностей»