Мы в Telegram
Добавить новость
Январь 2010 Февраль 2010 Март 2010 Апрель 2010 Май 2010
Июнь 2010
Июль 2010 Август 2010
Сентябрь 2010
Октябрь 2010
Ноябрь 2010
Декабрь 2010
Январь 2011
Февраль 2011 Март 2011 Апрель 2011 Май 2011 Июнь 2011 Июль 2011 Август 2011
Сентябрь 2011
Октябрь 2011 Ноябрь 2011 Декабрь 2011 Январь 2012 Февраль 2012 Март 2012 Апрель 2012 Май 2012 Июнь 2012 Июль 2012 Август 2012 Сентябрь 2012 Октябрь 2012 Ноябрь 2012 Декабрь 2012 Январь 2013 Февраль 2013 Март 2013 Апрель 2013 Май 2013 Июнь 2013 Июль 2013 Август 2013 Сентябрь 2013 Октябрь 2013 Ноябрь 2013 Декабрь 2013 Январь 2014 Февраль 2014
Март 2014
Апрель 2014 Май 2014 Июнь 2014 Июль 2014 Август 2014 Сентябрь 2014 Октябрь 2014 Ноябрь 2014 Декабрь 2014 Январь 2015 Февраль 2015 Март 2015 Апрель 2015 Май 2015 Июнь 2015 Июль 2015 Август 2015 Сентябрь 2015 Октябрь 2015 Ноябрь 2015 Декабрь 2015 Январь 2016 Февраль 2016 Март 2016 Апрель 2016 Май 2016 Июнь 2016 Июль 2016 Август 2016 Сентябрь 2016 Октябрь 2016 Ноябрь 2016 Декабрь 2016 Январь 2017 Февраль 2017 Март 2017 Апрель 2017 Май 2017
Июнь 2017
Июль 2017
Август 2017 Сентябрь 2017 Октябрь 2017 Ноябрь 2017 Декабрь 2017 Январь 2018 Февраль 2018 Март 2018 Апрель 2018 Май 2018 Июнь 2018 Июль 2018 Август 2018 Сентябрь 2018 Октябрь 2018 Ноябрь 2018 Декабрь 2018 Январь 2019
Февраль 2019
Март 2019 Апрель 2019 Май 2019 Июнь 2019 Июль 2019 Август 2019 Сентябрь 2019 Октябрь 2019 Ноябрь 2019 Декабрь 2019 Январь 2020
Февраль 2020
Март 2020 Апрель 2020 Май 2020 Июнь 2020 Июль 2020 Август 2020 Сентябрь 2020 Октябрь 2020 Ноябрь 2020 Декабрь 2020 Январь 2021 Февраль 2021 Март 2021 Апрель 2021 Май 2021 Июнь 2021 Июль 2021 Август 2021 Сентябрь 2021 Октябрь 2021 Ноябрь 2021 Декабрь 2021 Январь 2022 Февраль 2022 Март 2022 Апрель 2022 Май 2022 Июнь 2022 Июль 2022 Август 2022 Сентябрь 2022 Октябрь 2022 Ноябрь 2022 Декабрь 2022 Январь 2023 Февраль 2023 Март 2023 Апрель 2023 Май 2023 Июнь 2023 Июль 2023 Август 2023 Сентябрь 2023 Октябрь 2023 Ноябрь 2023 Декабрь 2023 Январь 2024 Февраль 2024 Март 2024 Апрель 2024
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29
30
Game News |

Warhammer 3 has a quicker campaign now, thanks to the Champions of Chaos

 Warhammer 3 has a quicker campaign now, thanks to the Champions of Chaos

My first time playing Realm of Chaos, the default campaign in Total War: Warhammer 3, I had a grand old time. As the daemon prince N'Kari I lured enemy units over to my side on the eve of battle while hopping in and out of interdimensional rifts like I was doing the Time Warp. Then I started a second campaign as Miao Ying, who plays quite differently—defending Cathay's Great Bastion while sending trade caravans out to deal with distant lands. Except that periodically the rifts would open again and I'd have to jump into the Realm of Chaos to fight the same battles I'd fought as N'Kari, then fight back the same daemonic invasions coming through them in my lord's absence.

Immortal Empires is one way of alleviating Realm of Chaos fatigue, letting you drop the whole storyline in favor of direct world domination. It's also a serious time investment, demanding you spend hundreds of turns yanking the borders of the map in your direction like you're fighting over a blanket with a partner who keeps hogging it. 

There is another option. One that won't eat quite so many hours of your life.

Some of the DLC for previous Total Wars of the Warhammers included modified campaigns, like the Vampire Coast's quest for magical sea shanties to control a legendary beast. The Champions of Chaos DLC for Warhammer 3, which adds four legendary lords leading Warriors of Chaos factions, does the same. Its campaign follows on from the Realm of Chaos story: the rifts are closed, Ursun the bear god has quit his bellowing, and Archaon the Everchosen is preparing for war.

For my first campaign I pick Valkia the Bloody as my legendary lord. The Gorequeen serves Khorne the Axefather, and knows no chill. All her faction's armies get 15% extra movement on the overworld map after winning a battle, and her personal army gets a 35% movement bonus if an enemy retreats. She's relentless, incentivized to never stop fighting—her armies also get the same bloodletting effect as Skarbrand, earning buffs that decay if they stop fighting—and capable of crossing the map at outrageous speed.

That sounds like a perfect match for a horde faction, but the Champions of Chaos aren't hordes. They can settle anywhere, and if they take a settlement with a Dark Fortress in it (like the capitals of Norsca), they immediately vassalize a faction. My early turns as Valkia are spent besieging every Norse city within reach, rushing them with marauders and warhounds while Valkia flies directly at their general. One of her abilities gives her a window of invulnerability, so while she takes hits when it's on cooldown and the rest of the army hasn't caught up to her, this tactic literally never fails me.

(Image credit: Sega)

Before long I earn some Gifts of Chaos, upgrades that include specialists added to a pool of gifted units that can be summoned directly into an army. All the Champions of Chaos are an army type called warbands, which means they recruit troops instantly and don't have to be in a settlement or even the recruitment stance to do it. However, which ones are available and how much they cost depends what territory they're in. You put out the call and marauders ride down from the hills and trolls lumber out of caves to sign up, no hanging around. 

The Vilitch people

Another champion, Vilitch the Curseling, has a foothold on the western end of Norsca. He's a wizard who grows out of the back of his heavily armored conjoined twin in a way that's super gross. I thought the slimy daemons of Nurgle looked upsetting, but these guys are just wrong. 

(Image credit: Sega)

Since my gifted units include Bloodthirsters, greater daemons who are straight-up flying murder machines, I make pretty short work of Vilitch and friends. My mortal troops have leveled-up too, and that means I can upgrade them, giving armor to the trolls and turning the marauders into Chaos Warriors, as well as dedicating them to Khorne so they earn bonuses from my soaring Dark Authority score.

Finally, it's time to turn south. The goal of the Champions of Chaos is to earn souls, which are spent on Gifts of Chaos but also activate the dormant rifts scattered across the map. Instead of portals to the Realm of Chaos, once reactivated they become teleporters that let your forces appear directly in someone's face, then stab it. Open enough rifts and you can travel to the lost city of Zanbaijin, claim its altar, and officially declare yourself King Shit of Chaos Mountain.

(Image credit: Sega)

The mortals of Kislev provide a solid harvest of souls. After field battles I get to choose whether to sacrifice the prisoners for souls, and after settlement battles the option to raze them notes it'll give more souls too. (The illustrations for these post-battle options, absent in Warhammer 3 at launch, have returned. Which is nice.) With tribute flowing in from my vassals and no need for settlements to recruit from, I'm free to go on a razing spree—pausing only to take Praag while I recuperate, though now I've got a second army to continue the rampage as I heal up. 

We are the champions

The reason I need that breather in Praag is due to fighting a relatively tricky quest battle. Like all legendary lords, Valkia the Bloody earns unique magic items, including a shield wrapped in the face of a daemon of Slaanesh, via quests ordained as she levels up. These artifacts are worth having to take on a couple of enemies at once.

Regular lords and heroes in the Champions of Chaos roster are rewarded through Paths to Glory, conditions that give stat boosts or abilities when met. Winning a battle with two units of Chaos Knights in my army gives my hero vanguard deployment, and once he reaches rank five I can dedicate him to Khorne, though that means lowering his level. I figure it's worth it to get him access to my Dark Authority buffs, but if you don't want to go all out on one god you can have followers dedicated to others or plain Chaos Undivided if you like.

(Image credit: Sega)

Soon I've got the souls I need to bamf to Zanbaijin and the final battle for the altar, holding it against all comers. Azazel, the Champion of Chaos devoted to Slaanesh, is first to attack, maybe because I'm carrying his mate's face around. I batter him with it, and then do the same to everybody else. 

Though this battle's a drawn-out finale, I wrap up the campaign in just under 20 hours. On normal difficulty it's not been much of a challenge, which might be down to Valkia's starting position and blunt playstyle. The good thing about that is it leaves time to start another campaign as Vilitch the Curseling, whose magic-heavy focus and ranged units should play pretty differently. We'll see if I make it to the end of this one, but at least I got through one more campaign without having to go through the Realm of Chaos again.



Читайте также

Тактическую RPG Backpack Hero перенесут на смартфоны — разработка уже ведётся

Hit sandbox MMO Albion Online braces for launch in Europe

Today's Wordle answer for Monday, April 29




Game24.pro — паблик игровых новостей в календарном формате на основе технологичной новостной информационно-поисковой системы с элементами искусственного интеллекта, гео-отбора и возможностью мгновенной публикации авторского контента в режиме Free Public. Game24.pro — ваши Game News сегодня и сейчас в Вашем городе.

Опубликовать свою новость, реплику, комментарий, анонс и т.д. можно мгновенно — здесь.



Персональные новости

Оксана Федорова представит премьеру фильма «Петербург Шаляпина и Рахманинова» на выставке-форуме «Россия»

«Автодор» попросил водителей заправляться заранее после очередей на АЗС на М-12

Миллионы — в хлам. Мажоры и блогеры разбивают в Москве дорогущие машины

Электрокроссовер Voyah Free получил новую версию для России. Ее представили в Москве