Мы в Telegram
Добавить новость
Январь 2010 Февраль 2010 Март 2010 Апрель 2010 Май 2010
Июнь 2010
Июль 2010 Август 2010
Сентябрь 2010
Октябрь 2010
Ноябрь 2010
Декабрь 2010
Январь 2011
Февраль 2011 Март 2011 Апрель 2011 Май 2011 Июнь 2011 Июль 2011 Август 2011
Сентябрь 2011
Октябрь 2011 Ноябрь 2011 Декабрь 2011 Январь 2012 Февраль 2012 Март 2012 Апрель 2012 Май 2012 Июнь 2012 Июль 2012 Август 2012 Сентябрь 2012 Октябрь 2012 Ноябрь 2012 Декабрь 2012 Январь 2013 Февраль 2013 Март 2013 Апрель 2013 Май 2013 Июнь 2013 Июль 2013 Август 2013 Сентябрь 2013 Октябрь 2013 Ноябрь 2013 Декабрь 2013 Январь 2014 Февраль 2014
Март 2014
Апрель 2014 Май 2014 Июнь 2014 Июль 2014 Август 2014 Сентябрь 2014 Октябрь 2014 Ноябрь 2014 Декабрь 2014 Январь 2015 Февраль 2015 Март 2015 Апрель 2015 Май 2015 Июнь 2015 Июль 2015 Август 2015 Сентябрь 2015 Октябрь 2015 Ноябрь 2015 Декабрь 2015 Январь 2016 Февраль 2016 Март 2016 Апрель 2016 Май 2016 Июнь 2016 Июль 2016 Август 2016 Сентябрь 2016 Октябрь 2016 Ноябрь 2016 Декабрь 2016 Январь 2017 Февраль 2017 Март 2017 Апрель 2017 Май 2017
Июнь 2017
Июль 2017
Август 2017 Сентябрь 2017 Октябрь 2017 Ноябрь 2017 Декабрь 2017 Январь 2018 Февраль 2018 Март 2018 Апрель 2018 Май 2018 Июнь 2018 Июль 2018 Август 2018 Сентябрь 2018 Октябрь 2018 Ноябрь 2018 Декабрь 2018 Январь 2019
Февраль 2019
Март 2019 Апрель 2019 Май 2019 Июнь 2019 Июль 2019 Август 2019 Сентябрь 2019 Октябрь 2019 Ноябрь 2019 Декабрь 2019 Январь 2020
Февраль 2020
Март 2020 Апрель 2020 Май 2020 Июнь 2020 Июль 2020 Август 2020 Сентябрь 2020 Октябрь 2020 Ноябрь 2020 Декабрь 2020 Январь 2021 Февраль 2021 Март 2021 Апрель 2021 Май 2021 Июнь 2021 Июль 2021 Август 2021 Сентябрь 2021 Октябрь 2021 Ноябрь 2021 Декабрь 2021 Январь 2022 Февраль 2022 Март 2022 Апрель 2022 Май 2022 Июнь 2022 Июль 2022 Август 2022 Сентябрь 2022 Октябрь 2022 Ноябрь 2022 Декабрь 2022 Январь 2023 Февраль 2023 Март 2023 Апрель 2023 Май 2023 Июнь 2023 Июль 2023 Август 2023 Сентябрь 2023 Октябрь 2023 Ноябрь 2023 Декабрь 2023 Январь 2024 Февраль 2024 Март 2024 Апрель 2024
Game News |

Do you check how long games take to finish before you play them?

 Do you check how long games take to finish before you play them?

HowLongToBeat.com will tell you how much time it'll take to finish any given game, though the number for "Main Story" seems to assume a cutscene-skipping speedrunner's pace. HowLongToBeat's figures are pulled into both Augmented Steam and the Xbox App on PC, but do you actually look at how long games are ahead of time, whether because you're trying to figure out if they're worth the cost, or to figure out if they're short enough that you'll have time to make it to the end?

Do you check how long games take to finish before you play them?

Here are our answers, plus some from our forum.

Tim Clark, Brand Director: Not usually, unless it's a huge RPG and I'm looking for a ballpark figure of the kind of commitment I'm taking on. It's also encouraging to read a review for a more snacky game, like Immortality, and learn that it's only going to run to about eight hours before you see the credits. Makes me more inclined to pick it up. At the other end of the spectrum, someone probably ought to have warned me that I'd sail past the [redacted, but several thousand] hours mark in Destiny 2 without 'completing' it.'  I believe it's called an intervention.

Rich Stanton, News Editor: I'm more likely to be attracted by a short runtime than put off by a longer one, if that makes sense. I don't have all the free time I once did to indulge my love of RPGs and enormous open world games, but when something takes my fancy I'll happily snack away at it over months, and I'm also pretty comfortable leaving games unfinished. So when someone says Starfield is gonna be four times the size of Skyrim and take hundreds of hours to explore fully or whatever it doesn't make any difference, because I know I can play Starfield for 20 hours and I'll have fun.

I do find the way players talk about runtimes more generally to be kinda nonsensical, especially when we're talking about unreleased games. Games aren't movies and the whole point is that if you love a particular world you can spend as much time in it as you like: Dark Souls probably takes 30-40 hours to complete, but I spent thousands in Lordran. What matters about Starfield isn't how long you can feasibly go from the start to the end, but whether you actually want to be in this place.

And much like Tim, I do have a sharper eye nowadays for stuff that I can be done with after an evening or two. We all love the epics, but these days a four-hour game is just as attractive to me.

standard cyberpunky city in starfield

(Image credit: Bethesda)

Robin Valentine, Print Editor: I definitely like to know how much of a commitment I'm in for before I start a new game. Partly that's just because I only have limited free time these days—if something's 100 hours long I've got to seriously consider if it's worth even starting, and if it's more like four then that's appealingly achievable. But I do also find that knowing how long a game is as I'm playing it can have a pretty big impact on my experience. 

I think we've all run into situations where you felt like a game was just getting started and then abruptly ended, or seemed like it was getting towards the end only to stretch out for another 20 hours. Having clearer expectations can help me take a game more on its own terms in those cases, and avoid disappointment. 

Phil Savage, Editor-in-Chief: I'm the opposite of Tim. If I'm settling in for a big RPG, I already know what to expect. I'm taking on a project that will likely take me many months. I have already done the necessary mental preparation to deal with that, and, if I enjoy a game enough that I want to keep going to the end, it doesn't really matter if that takes 50 or 200 hours. I'm more likely to look it up for more linear games—singleplayer shooters or third-person action affairs. The calculation here is more: is this doing enough to justify the time I'm spending with it? If I'm only mildly enjoying myself, it's good to know whether I'm fast approaching a conclusion or still have another 10+ hours to go. Because if it's the latter, I'm out.

(Image credit: CD Projekt)

Chris Livingston, Features Producer: I don't think I ever specifically check. I'll be honest, I don't really complete most big games anyway (I never did the final mission for Cyberpunk 2077, for example) so it doesn't particularly matter how long it is. I'll play until I feel like stopping. Sometimes it's useful to know before buying something like a puzzle game, and Steam reviewers often mention how long it took them to complete. But otherwise, I don't really remember needing to know how long or short a game it was before playing. As long as I enjoy the time I spend it doesn't matter if it's one hour or a hundred.

Lauren Morton: Like Chris, I'll check out timing on puzzle and adventure games. It's good to know that Tunic is about a 12-hour game and A Short Hike is about four. The trouble is that I spend most of my time with RPGs and, despite not being a completionist, I routinely blow through even the most forgiving time estimates.

HowLongToBeat estimates a completionist run of Yakuza: Like A Dragon takes 102 hours. I rolled credits at 120. A main story run of Divinity: Original Sin 2 allegedly takes 60 hours, but I played 150 without seeing the end. I spent 90 hours on my first Oblivion save file without ever touching the main story. Shockingly, my first Disco Elysium playthrough did clock in pretty average at about 23 hours. Estimates can't help me when I already know I'm slower than sin.

Movie clip from Immortality.

(Image credit: Half Mermaid)

Morgan Park, Staff Writer: I don't check how long games are, but I'm usually glad when I find out. Better to know a game I'm really digging is going to end a bit earlier than I'd prefer. Recently I've had the opposite problem. I'm on an incompletionist streak. Can't seem to finish anything! I boot up a game I haven't played in a while or install a new thing on Game Pass, mess around for a few hours, then completely fall off. How does Immortality end? I may never know.

Andy Chalk, NA News Lead: I don't bother. I usually have a general idea about a game's length before I get into it. Far: Changing Tides is short, Elden Ring is long, that sort of thing—and that's good enough for me. And like Lauren, length estimates are pretty much meaningless to me anyway. I can screw a ridiculous amount of time into a game if there's dicking around to be done.

A skinny city in Cities: Skylines

(Image credit: Colossal Order)

Katie Wickens, Hardware Writer: I've never checked, because inevitably I'll get distracted by side quests and never finish the game anyhow. And for someone whose main focus is sim games in which there's hardly ever a clear win state, there would be no point. How long does it take to beat Cities: Skylines, I wonder?

Jody Macgregor, Weekend/AU Editor: I usually check because I like to know how much story is left. When I'm reading a book and I feel the number of pages on my right thumb getting smaller, it's like a sense of acceleration. I get more immersed when I know the climax is coming. (I have an e-reader that shows your progress as a bar at the bottom of the screen, and it has the same effect.) Knowing I'm about seven hours away from wrapping up a visual novel is like realizing there's less than a quarter of a book left to go—we're on the home stretch, so best buckle in because this is when the wild shit usually goes down.

From our forum

WoodenSaucer: No, that's pretty low on the priority list for me. I care about a lot of other things before that. But I'm a slow gamer, so whenever I do check how long it takes, I usually double what they say. Haha.

Brian Boru: I will take note of comments in reviews about length. Too long doesn't bother me, as fully finishing a game is not a priority—but too short could make it not worth my while, especially if there's a learning curve. Poor RoI :)

SleepingDog: I don't check but note it if it is mentioned in reviews. Generally we get told if the game is short (<20 hours??) so I will take that in to account regarding what I am willing to pay, but since I wait at least 12 months or longer it generally isn't an issue.

(Image credit: SNEG)

Kaamos_Llama: I do out of curiosity, if it's a sort of actiony singleplayer non-fully open world game with a campaign I'll check sometimes to see roughly how far I have left to go. It never affects my decision to buy a game though, I don't believe in any kind of dollars-per-hour metric to justify a game purchase. I'd rather have a fantastic 10 hours than a humdrum 100 for the same price.

In 4x or party RPGs I don't usually check as its not really as relevant because there's more chance that it will be played more than once.

Zloth: Yeah, I'll check the time if I think it might be under 40 hours. If the game is going to cost more than $1/hr, it better be a really good!

Pifanjr: I don't check specific numbers of hours. The genre usually indicates the amount of time you can spend on a game pretty well and I do my research into the content of a game before buying/playing it, so I'll have a good idea of how many hours I'll be able to get out of it.

Doing the Spartan kick

(Image credit: Ubisoft)

McStabStab: Absolutely. My job and my kids usually occupy around 16 hours of my day. If I'm going to commit to a game purchase I gotta make sure I'm willing to commit to the time it takes to finish it as well. Often times I'll chip away at games like Assassins Creed: Odyssey over a long period of time. I purchased AC:O at the end of 2019 and didn't finish it until May of 2022. That's over TWO YEARS to complete the storyline of one game! Mind you I jump around to different tiles throughout, but if I'm going to commit to a lengthy title I want to know it first.

ZedClampet: As if I'm going to finish a game. The only time I check "how long to beat" is when I think, "Jebus, how much longer is this going to go on?" Most of the games I play don't have endings, anyway.

Colif: No. The games I play are understood to go a long time... but they aren't story-driven, they are character-driven... the game doesn't end just because the story does. You just play the story again with same character but evolved. I am more likely to be disappointed if it does just end.

Cyberpunk Gwent, one of the best Witcher 3 mods

(Image credit: PaulR0013)

mainer: As I mentioned in another post in the PCG Forum, I've always been more of a "slow-runner" than a "speed-runner". The types of games I play are mainly RPGs or RPGish in nature (like some immersive sims), and those games, overall, take a longer time to complete from start to finish.

However, I do appreciate, and make a mental note of, the time it took the author of a review article to finish the game. Such as, "it took me about 40 hours to complete the game and most of the side quests". I can take that number and double or triple it and know that it would take me at least 80-120 hours for a complete game.

But there are also many variables involved depending upon the game. Open world games, such as the Elder Scrolls or Fallout games from Bethesda, have so much to do, so many places to explore, so many quests & factions, that those games can literally be never ending. Throw in a detailed crafting system, an expansive home or settlement building system and my hours can run into the hundreds.

Other variables that can affect my hours played include detailed mini games (Caravan from FONV or Gwent from Witcher 3), complex character interactions & relationships (Mass Effects & Dragon Ages), or the flexibility to mod a given game. The reviewers time to complete a game, and I do appreciate that base number, rarely has any effect on my game purchases or playing time.

Foxhood: I do try to avoid very long games. Balance my time between games and working on my other hobbies. This had lead to some long games having ended up ditched and never completed sometimes. Unfortunate, but hey. I had my fill of fun and that is all that matters in the end.

That said. If I encounter one of those games that successfully bring out that little voice that goes "Just one more turn/run/day..". I and my other hobbies: be doomed...

(Image credit: Focus)

invader: Sometimes. Specially since GamePass, when there is a game that I wanted to play but its about to leave the service, to see if I can squish enough time until its removed to finish it (I did that with a Plague Tale recently... I had to take a sick day at job but worth it )

TheHuntingHorn: Yep, I like statistics and knowing how much time I'm likely to get out of a game, and also cataloguing how long it takes me to play games. I've been using HLTB for a year or so now for both purposes, also to gather my thoughts about finished games there in the form of reviews. Also good to be able to look up when I finished which game. Sort of the Goodreads of the gaming world.

If anyone's interested in starting to catalogue game times and completions for their own games, I can recommend Playnite on PC as a launcher that automatically tracks your time played across all sorts of launchers/storefronts, so you don't have to manually time playthroughs of games that don't have their own ingame counter.



Читайте также

Google picks the one fight it will never win—with Sonic fans

Razer forced to pay more than $1M in refunds for its RGB 'surgical N95 respirators' that were not N95 respirators

'Cozy game with consequences' Echoes of the Plum Grove is constantly threatening me with death, taxes, and mean neighbors




Game24.pro — паблик игровых новостей в календарном формате на основе технологичной новостной информационно-поисковой системы с элементами искусственного интеллекта, гео-отбора и возможностью мгновенной публикации авторского контента в режиме Free Public. Game24.pro — ваши Game News сегодня и сейчас в Вашем городе.

Опубликовать свою новость, реплику, комментарий, анонс и т.д. можно мгновенно — здесь.



Персональные новости

Один человек погиб в результате ДТП на севере Москвы

Врач Тяжельников рассказал, какое мясо лучше всего подходит для шашлыка

Вокруг парка на электромобиле: что будет доступно напрокат в Москве

Электрокроссовер Voyah Free получил новую версию для России. Ее представили в Москве