Мы в Telegram
Добавить новость
Январь 2010 Февраль 2010 Март 2010 Апрель 2010 Май 2010
Июнь 2010
Июль 2010 Август 2010
Сентябрь 2010
Октябрь 2010
Ноябрь 2010
Декабрь 2010
Январь 2011
Февраль 2011 Март 2011 Апрель 2011 Май 2011 Июнь 2011 Июль 2011 Август 2011
Сентябрь 2011
Октябрь 2011 Ноябрь 2011 Декабрь 2011 Январь 2012 Февраль 2012 Март 2012 Апрель 2012 Май 2012 Июнь 2012 Июль 2012 Август 2012 Сентябрь 2012 Октябрь 2012 Ноябрь 2012 Декабрь 2012 Январь 2013 Февраль 2013 Март 2013 Апрель 2013 Май 2013 Июнь 2013 Июль 2013 Август 2013 Сентябрь 2013 Октябрь 2013 Ноябрь 2013 Декабрь 2013 Январь 2014 Февраль 2014
Март 2014
Апрель 2014 Май 2014 Июнь 2014 Июль 2014 Август 2014 Сентябрь 2014 Октябрь 2014 Ноябрь 2014 Декабрь 2014 Январь 2015 Февраль 2015 Март 2015 Апрель 2015 Май 2015 Июнь 2015 Июль 2015 Август 2015 Сентябрь 2015 Октябрь 2015 Ноябрь 2015 Декабрь 2015 Январь 2016 Февраль 2016 Март 2016 Апрель 2016 Май 2016 Июнь 2016 Июль 2016 Август 2016 Сентябрь 2016 Октябрь 2016 Ноябрь 2016 Декабрь 2016 Январь 2017 Февраль 2017 Март 2017 Апрель 2017 Май 2017
Июнь 2017
Июль 2017
Август 2017 Сентябрь 2017 Октябрь 2017 Ноябрь 2017 Декабрь 2017 Январь 2018 Февраль 2018 Март 2018 Апрель 2018 Май 2018 Июнь 2018 Июль 2018 Август 2018 Сентябрь 2018 Октябрь 2018 Ноябрь 2018 Декабрь 2018 Январь 2019
Февраль 2019
Март 2019 Апрель 2019 Май 2019 Июнь 2019 Июль 2019 Август 2019 Сентябрь 2019 Октябрь 2019 Ноябрь 2019 Декабрь 2019 Январь 2020
Февраль 2020
Март 2020 Апрель 2020 Май 2020 Июнь 2020 Июль 2020 Август 2020 Сентябрь 2020 Октябрь 2020 Ноябрь 2020 Декабрь 2020 Январь 2021 Февраль 2021 Март 2021 Апрель 2021 Май 2021 Июнь 2021 Июль 2021 Август 2021 Сентябрь 2021 Октябрь 2021 Ноябрь 2021 Декабрь 2021 Январь 2022 Февраль 2022 Март 2022 Апрель 2022 Май 2022 Июнь 2022 Июль 2022 Август 2022 Сентябрь 2022 Октябрь 2022 Ноябрь 2022 Декабрь 2022 Январь 2023 Февраль 2023 Март 2023 Апрель 2023 Май 2023 Июнь 2023 Июль 2023 Август 2023 Сентябрь 2023 Октябрь 2023 Ноябрь 2023 Декабрь 2023 Январь 2024 Февраль 2024 Март 2024 Апрель 2024 Май 2024
1 2 3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Game News |

There's great gunplay and fun characters in this sci-fi base building ARPG

 There's great gunplay and fun characters in this sci-fi base building ARPG

The first time I charged up my rocket launcher, unleashed a volley of nine missiles, and explodified a rampaging horde of alien crystal beasts, I knew I was hooked on Cygnus Enterprises.

The first offering from Shanghai-based Team Miaozi, Cygnus is an amalgamation of sorts. Part top-down run and gun, part base builder, part action rpg, it puts you in the shoes of a contractor working for the galaxy’s biggest megacorp. Sent to a distant planet to restore a wayward installation to profitability, you find yourself stuck after your ship is destroyed by mysterious forces.

Accompanied only by your mercilessly capitalist personal electronic assistant, PEA, you spend your days gathering resources, rebuilding your base, and going on missions to further the story and explore the planet. Eventually you run across some other characters—the disposable Max, galaxy class influencer Daniel, and altruistic Mei from the Free Trade Union. 

At first, I thought we would be exploring some serious themes about capitalism in the future. Cygnus gets our contractor in way over his head, Mei spends time railing against megacorps, and the progression track literally has you rank up to Deputy Manager. However, it’s kept pretty light. Instead of lamenting his situation, our protagonist makes quips about how surely a corp the size of Cygnus could learn to aim the damn drop pods. 

After one mission covering lots of terrain, he complains about his feet being sore only to have PEA remind him that he has accumulated sick days. The best mission in this Early Access version of the game is one where the influencer, Daniel, has me test out a new beam weapon live on his stream. Shoutouts to the chat.

(Image credit: Team Miaozi)

And speaking of beam weapons, let’s talk for a moment about guns. Sweet, sweet guns. Cygnus is at its best in the missions, where you take on swarms of monsters with lots of fun advanced technology. You can specialize in six different disciplines, each of which grants passive bonuses and unlocks skill trees as you progress. They each also have a couple of different weapon types associated with them, and armor that amplifies the spec’s themes. Pretty much every gun I tried out was great, from the basic laser pistol all the way up to the engineer’s swarming incendiary rocket launcher.

To get all these wonderful toys, you have to build up your base. Starting out with basic buildings and working up from there, the gameplay loop has you harvesting a few resources around town, queueing up stuff to build or research, and then going on a mission that puts you through to the next day. It keeps the pacing of the game tight—you won’t find yourself bogged down in hours of figuring out exactly where to put your next conveyor belt or power station. 

(Image credit: Team Miaozi)

You can spend some extra time fishing, chatting with visitors, or coming up with the menu in your canteen, but ultimately the game gets you back in the action quickly, which is great. I took a little more than the developer’s estimated 12 hours to finish off the Early Access content, but mostly because I took a few extra days to craft a legendary laser rifle, which was totally worth it.

Playing through Cygnus Enterprises left me wanting more. By the end, I was zipping around with multiple movement skills, an insane laser rifle, and a dropship ready to deploy drones or bombard my enemies, but all I had to use all this power on was the same few enemy types I’d fought dozens of times before. The base introduces a whole squad system where you recruit people to help you out, but despite the architecture being there to equip and specialize them, there’s no real reason to. I only interacted with the major story characters a couple times, and it all felt a little clipped.

Cygnus Enterprises sci-fi base building game

(Image credit: Team Miaozi)

There’s reason to be hopeful, though. Team Miaozi has said that they’re adding storylines, new monsters, a new continent, and new buildings for your base to the final release, which should be out in the next six months or so. I won’t spoil too much, but the final boss is a solid demonstration that they know how to design challenging encounters. I was breezing through the game, vaporizing everything in sight when it showed up with multiple phases, telegraphed one shot attacks, and all kinds of bullet hell nonsense. I just could have used some of that in the earlier missions.

With tight pacing, great gunplay, satisfying character progression, and a killer soundtrack, Cygnus Enterprises is definitely worth checking out. I just wish we had the whole game.



Читайте также

The Outer Worlds once had an incredible secret ending that was cut for pushing the limits of 'too horny'

Bethesda should just say 'screw it', move on from Starfield, and put all that energy into Fallout

Baldur's Gate 3 initially had an entire mechanic where you'd go to the fugue plane if you died, but it was scrapped




Game24.pro — паблик игровых новостей в календарном формате на основе технологичной новостной информационно-поисковой системы с элементами искусственного интеллекта, гео-отбора и возможностью мгновенной публикации авторского контента в режиме Free Public. Game24.pro — ваши Game News сегодня и сейчас в Вашем городе.

Опубликовать свою новость, реплику, комментарий, анонс и т.д. можно мгновенно — здесь.



Персональные новости

Фонд «Восход» инвестировал в российский проект SaaS-платформы на основе ИИ Syntelly

Sqwoz Bab тур при партнерстве Like FM

Эксперт Президентской академии в Санкт-Петербурге о чемпионате по профмастерству в авиастроении

XXIII Московский Пасхальный фестиваль проходит при поддержке Relax FM