Мы в Telegram
Добавить новость
Январь 2010 Февраль 2010 Март 2010 Апрель 2010 Май 2010
Июнь 2010
Июль 2010 Август 2010
Сентябрь 2010
Октябрь 2010
Ноябрь 2010
Декабрь 2010
Январь 2011
Февраль 2011 Март 2011 Апрель 2011 Май 2011 Июнь 2011 Июль 2011 Август 2011
Сентябрь 2011
Октябрь 2011 Ноябрь 2011 Декабрь 2011 Январь 2012 Февраль 2012 Март 2012 Апрель 2012 Май 2012 Июнь 2012 Июль 2012 Август 2012 Сентябрь 2012 Октябрь 2012 Ноябрь 2012 Декабрь 2012 Январь 2013 Февраль 2013 Март 2013 Апрель 2013 Май 2013 Июнь 2013 Июль 2013 Август 2013 Сентябрь 2013 Октябрь 2013 Ноябрь 2013 Декабрь 2013 Январь 2014 Февраль 2014
Март 2014
Апрель 2014 Май 2014 Июнь 2014 Июль 2014 Август 2014 Сентябрь 2014 Октябрь 2014 Ноябрь 2014 Декабрь 2014 Январь 2015 Февраль 2015 Март 2015 Апрель 2015 Май 2015 Июнь 2015 Июль 2015 Август 2015 Сентябрь 2015 Октябрь 2015 Ноябрь 2015 Декабрь 2015 Январь 2016 Февраль 2016 Март 2016 Апрель 2016 Май 2016 Июнь 2016 Июль 2016 Август 2016 Сентябрь 2016 Октябрь 2016 Ноябрь 2016 Декабрь 2016 Январь 2017 Февраль 2017 Март 2017 Апрель 2017 Май 2017
Июнь 2017
Июль 2017
Август 2017 Сентябрь 2017 Октябрь 2017 Ноябрь 2017 Декабрь 2017 Январь 2018 Февраль 2018 Март 2018 Апрель 2018 Май 2018 Июнь 2018 Июль 2018 Август 2018 Сентябрь 2018 Октябрь 2018 Ноябрь 2018 Декабрь 2018 Январь 2019
Февраль 2019
Март 2019 Апрель 2019 Май 2019 Июнь 2019 Июль 2019 Август 2019 Сентябрь 2019 Октябрь 2019 Ноябрь 2019 Декабрь 2019 Январь 2020
Февраль 2020
Март 2020 Апрель 2020 Май 2020 Июнь 2020 Июль 2020 Август 2020 Сентябрь 2020 Октябрь 2020 Ноябрь 2020 Декабрь 2020 Январь 2021 Февраль 2021 Март 2021 Апрель 2021 Май 2021 Июнь 2021 Июль 2021 Август 2021 Сентябрь 2021 Октябрь 2021 Ноябрь 2021 Декабрь 2021 Январь 2022 Февраль 2022 Март 2022 Апрель 2022 Май 2022 Июнь 2022 Июль 2022 Август 2022 Сентябрь 2022 Октябрь 2022 Ноябрь 2022 Декабрь 2022 Январь 2023 Февраль 2023 Март 2023 Апрель 2023 Май 2023 Июнь 2023 Июль 2023 Август 2023 Сентябрь 2023 Октябрь 2023 Ноябрь 2023 Декабрь 2023 Январь 2024 Февраль 2024 Март 2024 Апрель 2024 Май 2024
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Game News |

A decade on, early access is still a big mess

 A decade on, early access is still a big mess

Steam's early access programme is somehow nearly a decade old, launching back in 2013. Pitched as a way for players to help shape games through feedback and testing, but also as a way for developers to fund their games, there's always been tension. Individual studios have their own ideas about what purpose it serves, and so do players, creating a mess of ruined expectations and confusing messaging. Even now that early access is the new normal, it defies consensus. 

Let's get this out of the way first: I think early access is often a good thing. Letting players experience the development process first hand helps demystify the creation of games, it provides developers with vital feedback, and it's been a huge boon for indies, allowing them to get funding without publisher interference. 

(Image credit: Larian)

Just look at what it's done for Larian Studios. After leveraging its community first through Kickstarter and then via early access, it was able to make its biggest hit, and then an even greater hit, which culminated in the developer being given the reins of Baldur's Gate 3. Now it's one of the most important RPG developers on the planet. 

But even Larian is not immune to misplaced expectations. With Baldur's Gate 3, it clearly communicated that only the first act would be available in early access, with the rest coming at launch. Despite this, you still see plenty of people wondering when the next act is coming, or complaining that they've already played enough of the first act and want something new. 

This is unavoidable simply because early access games are still premium products. They aren't public alphas, and for the chance to play early you need to slap down some cash. The moment you part with your cash, it's only natural to feel ownership and even entitlement. And with each passing month or year, that sense of ownership and entitlement only grows. 

Test chamber

(Image credit: Monomi Park)

At the programme's inception, developers were quick to clarify that these games were works-in-progress and you should only take the plunge if you are OK with being an unpaid tester and putting up with bugs and missing features. But these caveats were immediately undermined when these games started being promoted with the same gusto as finished products, and when they started appearing in sales. That's not how you find testers or die-hards that will put up with the long development process; it's how you wrangle regular players. 

I feel bad for developers when I see forum posts complaining about things that are unavoidable in early access, but it's also ridiculous to expect people to trawl through blog posts, updates and dev diaries to find out what state the game is in before they make their purchase. And the traditional methods of finding out if a game is worth your time aren't as effective when it comes to early access deals. 

At PC Gamer, we don't give early access games formal, scored reviews because of a whole host of reasons. Beyond the fact that they simply aren't finished games, the critical ecosystem isn't set up in a way that allows reviews to be changed. If you give a game a 60, it doesn't matter if you give it a 90 a couple of years later, that old score is still going to stick around like a bad smell. 

(Image credit: Larian)

We usually do impressions, sometimes multiple times, before tackling the final review. But if you're, say, thinking of getting Baldur's Gate 3, my main impressions piece isn't going to be much help. I wrote it in 2020, before there were bards and sorcerers and druids disguised as giant badgers. To get a clearer picture of where it's at now, you'd need to check out our constantly-growing feature on everything we know about Baldur's Gate 3, and then follow the links to yet more articles. It's a lot to ask of someone who just wants to play a game. 

Some games just die out, while others simply never leave.

After nearly a decade, there have been no solutions, so I think we just have to accept that early access will always be a bit of a Wild West where you can't even be certain that the game you bought will ever be finished. Some games just die out, while others simply never leave. Project Zomboid, for instance, has been in early access since the programme first started. 

These issues aren't just limited to the formal early access programmes of Steam, Epic, GOG and Xbox either. Preorder betas are common, as well, encouraging people to buy games early so they can help with stress tests. We just saw it with Darktide, which had multiple betas leading up to launch. Players were tempted to hop in early, only to find that, even a week before launch, it wasn't close to ready for prime time. Arguably, it still isn't, with performance issues and temporarily missing features giving it the air of a WIP. 

(Image credit: The Indie Stone)

In a perfect world, everyone would know what to expect from early access, and all the feedback and playtesting would lead to more polished games. Instead, though, I feel like I'm constantly beta-testing, even in games that are ostensibly out. It increasingly feels like most launches are followed by developers announcing patches and hotfixes and beta branches for further testing. 

But I still lap it up. Total War: Warhammer 3 is one of my favourite games of 2022, and a big part of that is the Immortal Empires campaign. Yes, it's in beta. No, there isn't a release date. As much as I keep telling myself I don't need to sink another couple of hundred hours into it, the fact that it's there, beckoning me, means I just can't help myself. 



Читайте также

As GTA 6 draws closer, GTA 5 is still making bank

Randy Pitchford is 'a hit maker,' says Take-Two CEO: 'We've already identified many potential growth opportunities for the Borderlands series'

Assassin's Creed Shadows does not need an internet connection to run: 'You will be able to play the entire journey offline'




Game24.pro — паблик игровых новостей в календарном формате на основе технологичной новостной информационно-поисковой системы с элементами искусственного интеллекта, гео-отбора и возможностью мгновенной публикации авторского контента в режиме Free Public. Game24.pro — ваши Game News сегодня и сейчас в Вашем городе.

Опубликовать свою новость, реплику, комментарий, анонс и т.д. можно мгновенно — здесь.



Персональные новости

Азербайджанский мигрант возмутился из-за того, что в Калининграде суд назначил 4,5 года лишения свободы за убийство в ДТП школьницы. Видео

В Парке Горького вновь пройдет Московский детский фестиваль искусств «НЕБО»

Кандидат в депутаты Шаламов Руслан награжден медалью

Разделение изотопа