Добавить новость
Январь 2010 Февраль 2010 Март 2010 Апрель 2010 Май 2010
Июнь 2010
Июль 2010 Август 2010
Сентябрь 2010
Октябрь 2010
Ноябрь 2010
Декабрь 2010
Январь 2011
Февраль 2011 Март 2011 Апрель 2011 Май 2011 Июнь 2011 Июль 2011 Август 2011
Сентябрь 2011
Октябрь 2011 Ноябрь 2011 Декабрь 2011 Январь 2012 Февраль 2012 Март 2012 Апрель 2012 Май 2012 Июнь 2012 Июль 2012 Август 2012 Сентябрь 2012 Октябрь 2012 Ноябрь 2012 Декабрь 2012 Январь 2013 Февраль 2013 Март 2013 Апрель 2013 Май 2013 Июнь 2013 Июль 2013 Август 2013 Сентябрь 2013 Октябрь 2013 Ноябрь 2013 Декабрь 2013 Январь 2014 Февраль 2014
Март 2014
Апрель 2014 Май 2014 Июнь 2014 Июль 2014 Август 2014 Сентябрь 2014 Октябрь 2014 Ноябрь 2014 Декабрь 2014 Январь 2015 Февраль 2015 Март 2015 Апрель 2015 Май 2015 Июнь 2015 Июль 2015 Август 2015 Сентябрь 2015 Октябрь 2015 Ноябрь 2015 Декабрь 2015 Январь 2016 Февраль 2016 Март 2016 Апрель 2016 Май 2016 Июнь 2016 Июль 2016 Август 2016 Сентябрь 2016 Октябрь 2016 Ноябрь 2016 Декабрь 2016 Январь 2017 Февраль 2017 Март 2017 Апрель 2017 Май 2017
Июнь 2017
Июль 2017
Август 2017 Сентябрь 2017 Октябрь 2017 Ноябрь 2017 Декабрь 2017 Январь 2018 Февраль 2018 Март 2018 Апрель 2018 Май 2018 Июнь 2018 Июль 2018 Август 2018 Сентябрь 2018 Октябрь 2018 Ноябрь 2018 Декабрь 2018 Январь 2019
Февраль 2019
Март 2019 Апрель 2019 Май 2019 Июнь 2019 Июль 2019 Август 2019 Сентябрь 2019 Октябрь 2019 Ноябрь 2019 Декабрь 2019 Январь 2020
Февраль 2020
Март 2020 Апрель 2020 Май 2020 Июнь 2020 Июль 2020 Август 2020 Сентябрь 2020 Октябрь 2020 Ноябрь 2020 Декабрь 2020 Январь 2021 Февраль 2021 Март 2021 Апрель 2021 Май 2021 Июнь 2021 Июль 2021 Август 2021 Сентябрь 2021 Октябрь 2021 Ноябрь 2021 Декабрь 2021 Январь 2022 Февраль 2022 Март 2022 Апрель 2022 Май 2022 Июнь 2022 Июль 2022 Август 2022 Сентябрь 2022 Октябрь 2022 Ноябрь 2022 Декабрь 2022 Январь 2023 Февраль 2023 Март 2023 Апрель 2023 Май 2023 Июнь 2023 Июль 2023 Август 2023 Сентябрь 2023 Октябрь 2023 Ноябрь 2023 Декабрь 2023 Январь 2024 Февраль 2024 Март 2024 Апрель 2024 Май 2024 Июнь 2024 Июль 2024 Август 2024 Сентябрь 2024 Октябрь 2024 Ноябрь 2024 Декабрь 2024 Январь 2025 Февраль 2025 Март 2025 Апрель 2025 Май 2025 Июнь 2025 Июль 2025 Август 2025 Сентябрь 2025 Октябрь 2025 Ноябрь 2025 Декабрь 2025 Январь 2026 Февраль 2026 Март 2026 Апрель 2026
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19
20
21
22
23
24
25
26
27
28
29
30
Game News |

Jazzy storybook tactics RPG Arcadian Atlas welds Hamlet to Final Fantasy Tactics

A kingdom torn asunder by rival claimants to the throne with lovers caught in the crossfire—it's a tale as old as, well, any number of strategy RPGs that are flooding the Steam store pages these days. Arcadian Atlas doesn't differentiate itself from its contemporaries at a glance, but some raw writing and rapid-fire turn based combat help it stand out. 

Arcadian Atlas gives you control of characters one at a time instead of the traditional "give commands to your entire team" turn-based structure, which is a huge win for an impatient, overzealous commander such as myself. There's a turn queue on the UI that plainly lays out who goes next, and having multiple units stacked up in a row can end up being as much an opportunity as it is a threat. I really dug how fast combat felt, where a ranger stepping into my cavalier's threat range could be immediately cut down after shrugging off his piddly arrows. Arcadian Atlas' quick pace comes to a crawl when trying to skirmish around hills or cliff sides, however, which are a pain to navigate around with the mouse controls due to the isometric perspective.

I was also confused by the ability to determine the facing of a character once you've finished moving them, something which as far as I can tell partway through the game has no bearing on attack or defense. It honestly feels like a missed opportunity, not having a backstab system to compliment the orientation move.

Once I figured out my units could get their spines cleaved in without taking critical damage, I started playing way more aggressively. I had a lot of luck in using attacks that would affect two or three targets at the same time, forcing the AI's apothecary to pick one friendly to heal and then immediately murdering whichever one it ignored. It's a fun loop, and job specializations let you push that damage further between missions. Party composition has a freedom that I really dug, too—for the first four missions, I totally neglected ranged units and stacked my party with potion-slinging apothecaries to keep my cavaliers in the field, launching devastating decapitation attacks at enemy commanders before mopping up the small fry with grenades. 

One cool quality of life feature is the lack of individual XP, so the whole party levels up together, leaving no one behind. I cannot emphasize enough how much my OCD appreciates not having to stress over neglecting a class I dislike, perpetually leaving them underleveled. 

The presentation, with some inevitable echoes of Final Fantasy Tactics, I wasn't totally sold on. It's clearly invoking elements of the Art Nouveau movement with its warm palette, filigree-laden menus, and blushing portraiture, but the aesthetic didn't quite land for me. Arcadian Atlas's character portraits, which you'll spend a lot of time staring at over the course of its 70+ missions, rarely succeed at mimicking the lithographs they're aiming for with garish costuming and awkward airbrush highlights. The pixel art is generally great, but there's occasionally a purple haired elf in bikini armor that diminishes that Parisian storybook feel. 

Image 1 of 7

(Image credit: Twin Otter Studios)
Image 2 of 7

(Image credit: Twin Otter Studios)
Image 3 of 7

(Image credit: Twin Otter Studios)
Image 4 of 7

(Image credit: Twin Otter Studios)
Image 5 of 7

(Image credit: Twin Otter Studios)
Image 6 of 7

(Image credit: Twin Otter Studios)
Image 7 of 7

(Image credit: Twin Otter Studios)

The soundtrack, though, is an absolute home run, a melancholy arrangement of jazz and downtempo orchestral pieces with an earworm of a saxophone. It's an inspired choice that immediately sets Arcadian Atlas's score apart from the blaring MIDI horn samples I'm used to in so many other 2D pixel art games. 

I was also drawn in by the writing. Arcadian Atlas opens with a promise that "This is the story of Arcadia's burning," a hard as hell line backed up by a tutorial that sees you drawing a Royalist army into a forest before trapping them and setting it ablaze. See, Arcadia's in the midst of an inheritance dispute between an unpopular queen accused of poisoning her husband to steal the throne and her obsessive, power-craven step-daughter, and you follow two lovers caught on opposing sides. The narrative here is clearly Hamlet-inspired, rife with compelling melodrama and sharp dialogue that had me second-guessing the machinations of Arcadian Atlas's power hungry cast early on.

It's good stuff, and I think anyone with an appetite for this type of narrative will find themselves drawn in.

It nails the tone of an older SRPG, too—even comic relief characters like Poncho, a kickass raccoon with a crossbow, aren't introduced with schlocky, online-pilled "get a load of this" style writing. It all imbues Arcadian Atlas with a sense of authenticity that I really came away enjoying. 

There are too many strategy RPGs out there vying for your time and attention, no small ask given the often massive scope of games within this genre. Arcadian Atlas doesn't bring anything revolutionary to bear, but the combat, the story, and especially the music all reach a high bar that make it worth paying attention to.



Читайте также

'Are monitors anti-inflation?': AOC argues monitors are a better upgrade than graphics cards or memory right now, which seems like the kind of thing a monitor manufacturer would say

Купи дешёвые смартфоны POCO, Redmi и Xiaomi на апрельской распродаже

Portal 2: Community Edition promises to take the game's modding potential to new heights, and it's out in open beta now




Game24.pro — паблик игровых новостей в календарном формате на основе технологичной новостной информационно-поисковой системы с элементами искусственного интеллекта, гео-отбора и возможностью мгновенной публикации авторского контента в режиме Free Public. Game24.pro — ваши Game News сегодня и сейчас в Вашем городе.

Опубликовать свою новость, реплику, комментарий, анонс и т.д. можно мгновенно — здесь.