Добавить новость
Январь 2010 Февраль 2010 Март 2010 Апрель 2010 Май 2010
Июнь 2010
Июль 2010 Август 2010
Сентябрь 2010
Октябрь 2010
Ноябрь 2010
Декабрь 2010
Январь 2011
Февраль 2011 Март 2011 Апрель 2011 Май 2011 Июнь 2011 Июль 2011 Август 2011
Сентябрь 2011
Октябрь 2011 Ноябрь 2011 Декабрь 2011 Январь 2012 Февраль 2012 Март 2012 Апрель 2012 Май 2012 Июнь 2012 Июль 2012 Август 2012 Сентябрь 2012 Октябрь 2012 Ноябрь 2012 Декабрь 2012 Январь 2013 Февраль 2013 Март 2013 Апрель 2013 Май 2013 Июнь 2013 Июль 2013 Август 2013 Сентябрь 2013 Октябрь 2013 Ноябрь 2013 Декабрь 2013 Январь 2014 Февраль 2014
Март 2014
Апрель 2014 Май 2014 Июнь 2014 Июль 2014 Август 2014 Сентябрь 2014 Октябрь 2014 Ноябрь 2014 Декабрь 2014 Январь 2015 Февраль 2015 Март 2015 Апрель 2015 Май 2015 Июнь 2015 Июль 2015 Август 2015 Сентябрь 2015 Октябрь 2015 Ноябрь 2015 Декабрь 2015 Январь 2016 Февраль 2016 Март 2016 Апрель 2016 Май 2016 Июнь 2016 Июль 2016 Август 2016 Сентябрь 2016 Октябрь 2016 Ноябрь 2016 Декабрь 2016 Январь 2017 Февраль 2017 Март 2017 Апрель 2017 Май 2017
Июнь 2017
Июль 2017
Август 2017 Сентябрь 2017 Октябрь 2017 Ноябрь 2017 Декабрь 2017 Январь 2018 Февраль 2018 Март 2018 Апрель 2018 Май 2018 Июнь 2018 Июль 2018 Август 2018 Сентябрь 2018 Октябрь 2018 Ноябрь 2018 Декабрь 2018 Январь 2019
Февраль 2019
Март 2019 Апрель 2019 Май 2019 Июнь 2019 Июль 2019 Август 2019 Сентябрь 2019 Октябрь 2019 Ноябрь 2019 Декабрь 2019 Январь 2020
Февраль 2020
Март 2020 Апрель 2020 Май 2020 Июнь 2020 Июль 2020 Август 2020 Сентябрь 2020 Октябрь 2020 Ноябрь 2020 Декабрь 2020 Январь 2021 Февраль 2021 Март 2021 Апрель 2021 Май 2021 Июнь 2021 Июль 2021 Август 2021 Сентябрь 2021 Октябрь 2021 Ноябрь 2021 Декабрь 2021 Январь 2022 Февраль 2022 Март 2022 Апрель 2022 Май 2022 Июнь 2022 Июль 2022 Август 2022 Сентябрь 2022 Октябрь 2022 Ноябрь 2022 Декабрь 2022 Январь 2023 Февраль 2023 Март 2023 Апрель 2023 Май 2023 Июнь 2023 Июль 2023 Август 2023 Сентябрь 2023 Октябрь 2023 Ноябрь 2023 Декабрь 2023 Январь 2024 Февраль 2024 Март 2024 Апрель 2024 Май 2024 Июнь 2024 Июль 2024 Август 2024 Сентябрь 2024 Октябрь 2024 Ноябрь 2024 Декабрь 2024 Январь 2025 Февраль 2025 Март 2025 Апрель 2025 Май 2025 Июнь 2025 Июль 2025 Август 2025 Сентябрь 2025 Октябрь 2025 Ноябрь 2025 Декабрь 2025 Январь 2026 Февраль 2026 Март 2026 Апрель 2026
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
21
22
23
24
25
26
27
28
29
30
Game News |

El Paso, Elsewhere's mashup of Max Payne and breakup ballad shouldn't work, and yet it's one of the boldest, freshest games of the year

El Paso, Elsewhere is a videogame-ass videogame. Its features wouldn’t be out of place scrawled across an OG PlayStation game’s back cover:

  • 50 levels of intense action! Seven powerful weapons!
  • An army of the undead to blast back to hell!
  • More lurid colored lighting than you can shake an LED array at!

While it may draw from Max Payne for its core combat loop (slow-mo diving and akimbo pistols on tap), this looks and feels like a game from a bygone era in so many ways.

So it should feel contradictory, jarring, even, that it is also one of the freshest, most cutting-edge indie releases of this jam-packed year. It is a modern gothic love story, with gut-wrenchingly good writing and voice acting carrying a script that would be overwrought in any other context. It is a heartfelt and personal dive into the world of bad breakups and cycles of abuse, accompanied by a huge high-energy soundtrack (80+ songs, all bangers) including an entire bespoke horror-themed hip-hop album.

This mashup feels like a disaster in the making, like injecting the most philosophically resonant moments of Disco Elysium into a classic Quake deathmatch then bunny-hopping and rocket-jumping your way to self-realization. It sounds like a joke. It absolutely should not work. But it does and I need to gush about why it works, and how El Paso, Elsewhere achieves its impossible thematic alchemy through 7-8 hours of running and gunning.

This is a deeply old-school game. Early '90s, even '80s in ways. Levels float in an abstract void, starting and ending at an elevator. Grab weapons and ammo, blast monsters and rescue hostages that you can (literally) see a mile off thanks to each of them beaming a pillar of light into the (almost) always-visible sky. Grab all the people, and the sky turns red and angry, more enemies spawn, and you make your way to the exit. Rinse and repeat 50 times.

The story could have so easily been as simple as that central loop. Paranormal-researcher-turned-monster-slayer James Savage is here to kick ass, take names and shoot monsters in slow motion while rescuing hostages taken for sacrifice by Draculae, Lord of the Vampires. Problem is, Draculae is James’ ex, and they’ve got a lot of post-breakup angst to work out. Again, it sounds like a joke, but it’s delivered with absolute sincerity (although still finds the time to crack wise now and then), and I don’t think many other developers could have pulled it off. 

Image 1 of 9

(Image credit: Strange Scaffold)
Image 2 of 9

(Image credit: Strange Scaffold)
Image 3 of 9

(Image credit: Strange Scaffold)
Image 4 of 9

(Image credit: Strange Scaffold)
Image 5 of 9

(Image credit: Strange Scaffold)
Image 6 of 9

(Image credit: Strange Scaffold)
Image 7 of 9

(Image credit: Strange Scaffold)
Image 8 of 9

(Image credit: Strange Scaffold)
Image 9 of 9

(Image credit: Strange Scaffold)

Strange Scaffold are a small indie outfit headed up by Xalavier Nelson Jr, a man quickly closing in on being credited in two dozen games, most of those as writer (disclosure: Nelson Jr. is a former freelance columnist for PC Gamer magazine). He and his team are quickly becoming experts at extracting pathos from bizarre concepts. Case in point: An Airport For Aliens Currently Run By Dogs, which balances its surreal goofs with the pains and challenges of maintaining a long-distance relationship. It felt personal.

El Paso, Elsewhere goes further—it feels like Xalavier has poured his soul into it, acting as writer, director, voice actor (for both the brooding protagonist and another key role that I won’t spoil) and even lead singer in the vocal tracks. While credit goes to the whole of Strange Scaffold (especially musical powerhouse RJ Lake), it’s hard to shake the feeling that this is Xalavier’s game. Fantastical as the framing is, the breakup in El Paso feels all too real. Regrets and warning signs are ignored amidst a series of sweet, often-funny memories, which you get to experience thanks to the eldritch murder-void pulling its ideas for level design, narrative and monsters from both James’ and Draculae’s deep well of happy and traumatic memories.

One minute you’re in a gothic manor, unveiling the vampire’s tragic origins. Next, you’re listening to a memory of her playfully quizzing James on how The Transformers work and whether/how the car-robots have sex. There are surreal asides about true crime podcasts, a noir parody radio show called Pill Cop that goes cartoonishly off the rails, and then the game snaps back to painfully real dialogue as the grim couple confront each other, carelessly tearing open deep emotional wounds, dodging blame and making everything uncomfortably real once more.

The subject matter flies close to the sun—risking painful awkwardness throughout—but manages to hold it together all the way to the end.

The running and gunning here is great (if simple) fun, and the abstract, intentionally fractured level design makes for some very fun sequences and thematic shifts, but it’s that deep personal drama that left me itching for the next line of dialogue, lent additional weight and energy by the soundtrack. Every level, setpiece and cutscene gets its own accompaniment, and as great as it all fits in context, it’s eminently listenable by itself. It elevates an already great experience.

El Paso, Elsewhere is a beautiful, fragmented anomaly of a game. Fun, fast, and eerily capable of dredging up long-buried resonant memories of every poor relationship decision you’ve ever made.



Читайте также

Windrose sails past 1 million copies sold in six days as it hits 200,000 concurrent players

I never want to play a Cleric in D&D, but 2026's best RPG stars one for a simple reason: 'I'm sorry to say they are just overpowered'

What is the best licensed music to make its way into videogames?




Game24.pro — паблик игровых новостей в календарном формате на основе технологичной новостной информационно-поисковой системы с элементами искусственного интеллекта, гео-отбора и возможностью мгновенной публикации авторского контента в режиме Free Public. Game24.pro — ваши Game News сегодня и сейчас в Вашем городе.

Опубликовать свою новость, реплику, комментарий, анонс и т.д. можно мгновенно — здесь.