Мы в Telegram
Добавить новость
Январь 2010 Февраль 2010 Март 2010 Апрель 2010 Май 2010
Июнь 2010
Июль 2010 Август 2010
Сентябрь 2010
Октябрь 2010
Ноябрь 2010
Декабрь 2010
Январь 2011
Февраль 2011 Март 2011 Апрель 2011 Май 2011 Июнь 2011 Июль 2011 Август 2011
Сентябрь 2011
Октябрь 2011 Ноябрь 2011 Декабрь 2011 Январь 2012 Февраль 2012 Март 2012 Апрель 2012 Май 2012 Июнь 2012 Июль 2012 Август 2012 Сентябрь 2012 Октябрь 2012 Ноябрь 2012 Декабрь 2012 Январь 2013 Февраль 2013 Март 2013 Апрель 2013 Май 2013 Июнь 2013 Июль 2013 Август 2013 Сентябрь 2013 Октябрь 2013 Ноябрь 2013 Декабрь 2013 Январь 2014 Февраль 2014
Март 2014
Апрель 2014 Май 2014 Июнь 2014 Июль 2014 Август 2014 Сентябрь 2014 Октябрь 2014 Ноябрь 2014 Декабрь 2014 Январь 2015 Февраль 2015 Март 2015 Апрель 2015 Май 2015 Июнь 2015 Июль 2015 Август 2015 Сентябрь 2015 Октябрь 2015 Ноябрь 2015 Декабрь 2015 Январь 2016 Февраль 2016 Март 2016 Апрель 2016 Май 2016 Июнь 2016 Июль 2016 Август 2016 Сентябрь 2016 Октябрь 2016 Ноябрь 2016 Декабрь 2016 Январь 2017 Февраль 2017 Март 2017 Апрель 2017 Май 2017
Июнь 2017
Июль 2017
Август 2017 Сентябрь 2017 Октябрь 2017 Ноябрь 2017 Декабрь 2017 Январь 2018 Февраль 2018 Март 2018 Апрель 2018 Май 2018 Июнь 2018 Июль 2018 Август 2018 Сентябрь 2018 Октябрь 2018 Ноябрь 2018 Декабрь 2018 Январь 2019
Февраль 2019
Март 2019 Апрель 2019 Май 2019 Июнь 2019 Июль 2019 Август 2019 Сентябрь 2019 Октябрь 2019 Ноябрь 2019 Декабрь 2019 Январь 2020
Февраль 2020
Март 2020 Апрель 2020 Май 2020 Июнь 2020 Июль 2020 Август 2020 Сентябрь 2020 Октябрь 2020 Ноябрь 2020 Декабрь 2020 Январь 2021 Февраль 2021 Март 2021 Апрель 2021 Май 2021 Июнь 2021 Июль 2021 Август 2021 Сентябрь 2021 Октябрь 2021 Ноябрь 2021 Декабрь 2021 Январь 2022 Февраль 2022 Март 2022 Апрель 2022 Май 2022 Июнь 2022 Июль 2022 Август 2022 Сентябрь 2022 Октябрь 2022 Ноябрь 2022 Декабрь 2022 Январь 2023 Февраль 2023 Март 2023 Апрель 2023 Май 2023 Июнь 2023 Июль 2023 Август 2023 Сентябрь 2023 Октябрь 2023 Ноябрь 2023 Декабрь 2023 Январь 2024 Февраль 2024 Март 2024 Апрель 2024 Май 2024
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19
20
21
22
23
24
25
26
27
28
29
30
31
Game News |

Playing Like A Dragon: Infinite Wealth feels like walking into a restaurant where the staff already knows my order

 Playing Like A Dragon: Infinite Wealth feels like walking into a restaurant where the staff already knows my order

The showstopper of my hands-on preview of Like A Dragon: Infinite Wealth was a boss battle with a shark, so the series which has historically made me fistfight tigers, bears, and an excavator is not getting any less bombastic. It's also not getting any smaller, developer RGG said, and during the hands-on preview session I was allowed to spend several hours exploring Honolulu City, a map bigger than Kamurocho, Sotenbori, or Yokohama have ever been. The goofballs quests and heart-wrenching main story haven't changed here, I'm glad to see, so while Like A Dragon: Infinite wealth is definitely 'just' more Yakuza, it's a lot more Yakuza.

(Image credit: Ryu Ga Gotoku / Sega)

Infinite Wealth is diligently following the highway paved by Like A Dragon and all the changes it brought to the series formerly known as Yakuza. It's a party-based and turn-based RPG with high melodrama interspersed with silly sidequests and more of everything else: more party, more map, more life-or-death plots, and even more minigames.

The party, for starters, is split between Like A Dragon's good guy protagonist Ichiban and the classic series' stoic leading man Kiryu who's come back for one last ride—for real this time, probably. Fan favorite characters of Like A Dragon like Saeko, Nanba, and Seong-Hui (now playable) are hanging out in Yokohama with Kiryu while Ichiban makes new acquaintances in Honolulu. 

Even more characters are returning as playable party members from Like A Dragon, so the cast is stacked. During the portions I was able to play, party members were often shuffled around between groups, sometimes with Kiryu and Ichiban in the same party. As with past multi-protagonist and multi-city entries in the series, I suspect that most everyone will get their turn to flit between cities.

RGG said that Honolulu City is the biggest map it's created for the series yet. I think I felt the scale most when I detoured into the Anaconda Shopping Center, a multi-level open air mall in which I nearly got lost. Yokohama's Koreatown mall is a closet in comparison. If nothing else, I'll get stuck there for hours playing minigames in the Anaconda Arcade.

(Image credit: Ryu Ga Gotoku / Sega)

RGG certainly went for broke on the minigames this time around: There are returning favorites like karaoke of course, with new options including timed bike courier deliveries and a dating chat app for Ichiban to bumble through, but the Animal Crossing-like Dondoko Island is the big ticket item. 

Instead of the business management activities of Yakuza's past, Ichiban finds his way into caretaking an uninhabited island and rehabbing it into a resort. It's a bit scrappy, literally and figuratively. I've got to clear out rubbish all over the island to collect scraps for crafting furniture and decor items. The decorating mode itself is serviceable, with free placement on grid guidelines, though I did have some awkward frame stuttering while moving objects around on the PS5 version I played. There's also spear fishing and bug catching to do on Dondoko Island and its own set of daily collection quests. It may not be the return of hostess club management that I'd dreamed of, but I've got a feeling I'll dump a comparable amount of time into the island anyhow.

There are some more minor quality of life tweaks in Infinite Wealth as well that I picked up on after playing entirely too many of these games. Party side conversations are now marked on the map so I won't be forced to roam the city at random hoping to hear Ichiban's crew chat with one another. In addition to taxi fast travel, Ichiban can get around on an electric scooter called the Street Surfer, essentially a Segway, which I tricked out with special wheels and colors. 

(Image credit: Ryu Ga Gotoku / Sega)

The battle system has gotten a little brush up with the ability to move each character more freely around as I'm choosing an attack. In Like A Dragon, enemies fidgeted around the fight area sort of at random, as did my own characters, meaning that splash damage or forward charge attacks could be a bit of a crapshoot. Infinite Wealth's more free movement gives me a better chance of making those attacks matter.

It's still Yakuza all the way down

Though Infinite Wealth marks the first time the series will ever be set outside Japan, Honolulu City is instantly familiar. RGG said that it visited Hawaii several times to work on creating an authentic new city, but Honolulu is really just a new color of paint that looks fine on Yakuza's walls. 

(Image credit: Ryu Ga Gotoku / Sega)

There are ABC stores instead of Poppo convenience joints and Hawaii's actual Hilo Hattie instead of Japan's Don Quijote. There's a horrifying humanoid palm tree city mascot called Alo-Happy who, though not as cute as Onomichio's charming hassaku face, will likely have his own hijinx sidequest. There's a street corner bar for the party to frequent for their bonding chats—called Revolve Bar with a pistol because of course it is. Even the characters are on-brand. Please no one let this new lady Chitose with her privileged patriarch's daughter upbringing ever be in the same room as Like A Dragon's overachieving heir Zhao. And if there isn't a sidequest involving a proxy for a famous singer, I'll eat my hat.

I didn't get a peek into the story beyond what we've already seen in trailers, but that alone has been so overflowing with melodrama that I'm confident Infinite Wealth will fit right in.

(Image credit: Ryu Ga Gotoku / Sega)

It's such a distinctly Yakuza recipe that my only remaining questions are which one of these weirdos has an underground bunker of mass surveillance in Honolulu, who's got a secret twin sibling, and which big building the final boss fight is going to be staged on top of.

In a series where recycling the same cities, characters, and sidequests is like being a regular at a restaurant where you can order without ever looking at a menu, that's a feature, not a bug. Yes, I would like all of my dramatic reflections on found family to be served with a side of street brawls. I've never come to the Yakuza series for surprises—I'm here to have my fragile little heart strings plucked and to play a hell of a lot of that arcade claw game.



Читайте также

There's a mod to fix Gale's beard, making Baldur's Gate 3 playable at last

Today's Wordle answer for Sunday, May 19

Excellent fantasy 4X strategy game Endless Legend is free to keep while supplies last

Москва

Разгром в Москве и драма в Сочи: «Динамо» без труда сохранило лидерство, но «Краснодар» остался в гонке за золото РПЛ

Новости тенниса



Game24.pro — паблик игровых новостей в календарном формате на основе технологичной новостной информационно-поисковой системы с элементами искусственного интеллекта, гео-отбора и возможностью мгновенной публикации авторского контента в режиме Free Public. Game24.pro — ваши Game News сегодня и сейчас в Вашем городе.

Опубликовать свою новость, реплику, комментарий, анонс и т.д. можно мгновенно — здесь.



Персональные новости

В столице Туркменистана - Ашхабаде открыли памятник легендарному армянскому поэту и композитору Саят-Нове

Бухалово и Париж: откуда появились необычные и смешные названия населенных пунктов в России

Лукашенко лоббирует интересы Алиева по изоляции Армении

Открытие восьмого сезона программы «Военные оркестры в парках» в Подмосковье