Мы в Telegram
Добавить новость
Январь 2010 Февраль 2010 Март 2010 Апрель 2010 Май 2010
Июнь 2010
Июль 2010 Август 2010
Сентябрь 2010
Октябрь 2010
Ноябрь 2010
Декабрь 2010
Январь 2011
Февраль 2011 Март 2011 Апрель 2011 Май 2011 Июнь 2011 Июль 2011 Август 2011
Сентябрь 2011
Октябрь 2011 Ноябрь 2011 Декабрь 2011 Январь 2012 Февраль 2012 Март 2012 Апрель 2012 Май 2012 Июнь 2012 Июль 2012 Август 2012 Сентябрь 2012 Октябрь 2012 Ноябрь 2012 Декабрь 2012 Январь 2013 Февраль 2013 Март 2013 Апрель 2013 Май 2013 Июнь 2013 Июль 2013 Август 2013 Сентябрь 2013 Октябрь 2013 Ноябрь 2013 Декабрь 2013 Январь 2014 Февраль 2014
Март 2014
Апрель 2014 Май 2014 Июнь 2014 Июль 2014 Август 2014 Сентябрь 2014 Октябрь 2014 Ноябрь 2014 Декабрь 2014 Январь 2015 Февраль 2015 Март 2015 Апрель 2015 Май 2015 Июнь 2015 Июль 2015 Август 2015 Сентябрь 2015 Октябрь 2015 Ноябрь 2015 Декабрь 2015 Январь 2016 Февраль 2016 Март 2016 Апрель 2016 Май 2016 Июнь 2016 Июль 2016 Август 2016 Сентябрь 2016 Октябрь 2016 Ноябрь 2016 Декабрь 2016 Январь 2017 Февраль 2017 Март 2017 Апрель 2017 Май 2017
Июнь 2017
Июль 2017
Август 2017 Сентябрь 2017 Октябрь 2017 Ноябрь 2017 Декабрь 2017 Январь 2018 Февраль 2018 Март 2018 Апрель 2018 Май 2018 Июнь 2018 Июль 2018 Август 2018 Сентябрь 2018 Октябрь 2018 Ноябрь 2018 Декабрь 2018 Январь 2019
Февраль 2019
Март 2019 Апрель 2019 Май 2019 Июнь 2019 Июль 2019 Август 2019 Сентябрь 2019 Октябрь 2019 Ноябрь 2019 Декабрь 2019 Январь 2020
Февраль 2020
Март 2020 Апрель 2020 Май 2020 Июнь 2020 Июль 2020 Август 2020 Сентябрь 2020 Октябрь 2020 Ноябрь 2020 Декабрь 2020 Январь 2021 Февраль 2021 Март 2021 Апрель 2021 Май 2021 Июнь 2021 Июль 2021 Август 2021 Сентябрь 2021 Октябрь 2021 Ноябрь 2021 Декабрь 2021 Январь 2022 Февраль 2022 Март 2022 Апрель 2022 Май 2022 Июнь 2022 Июль 2022 Август 2022 Сентябрь 2022 Октябрь 2022 Ноябрь 2022 Декабрь 2022 Январь 2023 Февраль 2023 Март 2023 Апрель 2023 Май 2023 Июнь 2023 Июль 2023 Август 2023 Сентябрь 2023 Октябрь 2023 Ноябрь 2023 Декабрь 2023 Январь 2024 Февраль 2024 Март 2024 Апрель 2024 Май 2024
1 2 3 4 5 6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Game News |

Josh Sawyer understands why some fans are annoyed by the treatment of New Vegas in Amazon's Fallout series, but he's not one of them: 'Whatever happens with it, I don’t care'

 Josh Sawyer understands why some fans are annoyed by the treatment of New Vegas in Amazon's Fallout series, but he's not one of them: 'Whatever happens with it, I don’t care'

Quite a few committed Fallout fans weren't happy with the way the Amazon television series appeared to negate—or at least mess with—the presence of Fallout: New Vegas in the canon. But Fallout: New Vegas director Josh Sawyer isn't one of them. In an interview with Rock, Paper, Shotgun, Sawyer said he understands why there was some confusion and "could see why some people might be aggravated or annoyed," but he doesn't share that feeling because it's not his thing anymore.

"This might sound weird, but whatever happens with it, I don’t care," Sawyer said. "My attitude towards properties that I work on, and even characters that I create, is that I don’t own any of this stuff. It was never mine. And the thing that I made is what I made."

Sawyer acknowledged that he might have opinions on changes or new additions to the world of Fallout, but said he doesn't "get attached to things in that way" because he doesn't think it's healthy to be overly invested in something he can't control.

"There are things that I might watch and say, ‘I don’t think I would have taken this that way’, and then there are other things that I think are really cool," he said. "But it’s not my space, it was never my thing. I was a guest working in it. So I try to keep a level of distance between myself and the setting."

Sawyer isn't one of the original minds behind Fallout, but he does have a deep connection to it. Prior to serving as game director on New Vegas, he was project lead on Van Buren, the codename for the isometric RPG that was meant to be Fallout 3 before publisher Interplay went under, taking the game with it. Working on a Fallout game "was a dream of mine," Sawyer said. "Losing that hurt."

He eventually got another shot at the series with Fallout: New Vegas, which Obsidian turned around in just 18 months. That meant the studio didn't have any real time to fiddle around with the underlying technology, and Sawyer said the game was initially criticized for playing too much like Fallout 3. But by using the technology as it was, the team "had the luxury of focusing on conversations and quests, and really making those as robust and dynamic as we could," and that's what stuck: New Vegas carries an "overwhelmingly positive" rating across nearly 160,000 user reviews on Steam and is now widely regarded as the best of the Bethesda-era games.

"There was a lot of effort put into making sure you can twist and turn through the different factions and resolve those things how you want," Sawyer said.

"The initial impact where people said the gameplay feels very close to Fallout 3 is totally fair. But then as time stretches on, and people play them side by side, the fact that we had so much of our time to focus on the content, I think that’s what people were excited about."

That excitement clearly remains: New Vegas, and every other Fallout game, have seen a significant player surge on Steam since the Fallout series launched. And while the debate over whether Bethesda was trying to quietly retcon New Vegas out of existence occasionally veered into silliness, it also reflected how seriously fans take this stuff: It's maybe not entirely healthy, as Sawyer said, but it's genuine.

The Fallout series on Amazon is a hit, and a second season has already been confirmed. More recently, the showrunners hinted, not too subtly, that the city of New Vegas will feature prominently in season two—but perhaps not the New Vegas that gamers are expecting.

The full interview with Sawyer covers a range of topics beyond New Vegas, including burnout—something he recently said has replaced crunch as "the primary hazard of the game industry"—the Pillars of Eternity game, and the brilliant sleeper hit Pentiment. It's a good read—check out the whole thing at RPS.  And if you haven't played New Vegas and are curious what you're missing, be sure to have a look at our guide to getting the most out of it today. 



Читайте также

Подробности о Terminator Survivors и слухи об анонсе Resident Evil 9

Check out the trailer for this big, cooperative Halo campaign mod

Zombie.io 1.5.0




Game24.pro — паблик игровых новостей в календарном формате на основе технологичной новостной информационно-поисковой системы с элементами искусственного интеллекта, гео-отбора и возможностью мгновенной публикации авторского контента в режиме Free Public. Game24.pro — ваши Game News сегодня и сейчас в Вашем городе.

Опубликовать свою новость, реплику, комментарий, анонс и т.д. можно мгновенно — здесь.



Персональные новости

Росгвардия обеспечила безопасность генеральной репетиции парада ко Дню Победы в Москве

Новые горизонты декора: тренды в оформлении мероприятий 2024 года от организатора событий Катерины Кузиной

Сотрудники Росгвардии обеспечили безопасность встречи Благодатного огня в Москве

Композитор Классической музыки Сергей Брановицкий представляет произведения классической музыки.