Добавить новость
Январь 2010 Февраль 2010 Март 2010 Апрель 2010 Май 2010
Июнь 2010
Июль 2010 Август 2010
Сентябрь 2010
Октябрь 2010
Ноябрь 2010
Декабрь 2010
Январь 2011
Февраль 2011 Март 2011 Апрель 2011 Май 2011 Июнь 2011 Июль 2011 Август 2011
Сентябрь 2011
Октябрь 2011 Ноябрь 2011 Декабрь 2011 Январь 2012 Февраль 2012 Март 2012 Апрель 2012 Май 2012 Июнь 2012 Июль 2012 Август 2012 Сентябрь 2012 Октябрь 2012 Ноябрь 2012 Декабрь 2012 Январь 2013 Февраль 2013 Март 2013 Апрель 2013 Май 2013 Июнь 2013 Июль 2013 Август 2013 Сентябрь 2013 Октябрь 2013 Ноябрь 2013 Декабрь 2013 Январь 2014 Февраль 2014
Март 2014
Апрель 2014 Май 2014 Июнь 2014 Июль 2014 Август 2014 Сентябрь 2014 Октябрь 2014 Ноябрь 2014 Декабрь 2014 Январь 2015 Февраль 2015 Март 2015 Апрель 2015 Май 2015 Июнь 2015 Июль 2015 Август 2015 Сентябрь 2015 Октябрь 2015 Ноябрь 2015 Декабрь 2015 Январь 2016 Февраль 2016 Март 2016 Апрель 2016 Май 2016 Июнь 2016 Июль 2016 Август 2016 Сентябрь 2016 Октябрь 2016 Ноябрь 2016 Декабрь 2016 Январь 2017 Февраль 2017 Март 2017 Апрель 2017 Май 2017
Июнь 2017
Июль 2017
Август 2017 Сентябрь 2017 Октябрь 2017 Ноябрь 2017 Декабрь 2017 Январь 2018 Февраль 2018 Март 2018 Апрель 2018 Май 2018 Июнь 2018 Июль 2018 Август 2018 Сентябрь 2018 Октябрь 2018 Ноябрь 2018 Декабрь 2018 Январь 2019
Февраль 2019
Март 2019 Апрель 2019 Май 2019 Июнь 2019 Июль 2019 Август 2019 Сентябрь 2019 Октябрь 2019 Ноябрь 2019 Декабрь 2019 Январь 2020
Февраль 2020
Март 2020 Апрель 2020 Май 2020 Июнь 2020 Июль 2020 Август 2020 Сентябрь 2020 Октябрь 2020 Ноябрь 2020 Декабрь 2020 Январь 2021 Февраль 2021 Март 2021 Апрель 2021 Май 2021 Июнь 2021 Июль 2021 Август 2021 Сентябрь 2021 Октябрь 2021 Ноябрь 2021 Декабрь 2021 Январь 2022 Февраль 2022 Март 2022 Апрель 2022 Май 2022 Июнь 2022 Июль 2022 Август 2022 Сентябрь 2022 Октябрь 2022 Ноябрь 2022 Декабрь 2022 Январь 2023 Февраль 2023 Март 2023 Апрель 2023 Май 2023 Июнь 2023 Июль 2023 Август 2023 Сентябрь 2023 Октябрь 2023 Ноябрь 2023 Декабрь 2023 Январь 2024 Февраль 2024 Март 2024 Апрель 2024 Май 2024 Июнь 2024 Июль 2024 Август 2024 Сентябрь 2024 Октябрь 2024 Ноябрь 2024 Декабрь 2024 Январь 2025 Февраль 2025 Март 2025 Апрель 2025 Май 2025 Июнь 2025 Июль 2025 Август 2025 Сентябрь 2025 Октябрь 2025 Ноябрь 2025 Декабрь 2025 Январь 2026 Февраль 2026 Март 2026 Апрель 2026
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19
20
21
22
23
24
25
26
27
28
29
30
Game News |

F1 24 review

Need to Know

What is it? The latest instalment in Codemasters’ long-running series of official Formula One games.
Release date May 31, 2024
Expect to pay $70/£60
Developer Codemasters
Publisher Electronic Arts
Reviewed on Nvidia RTX 2070, 16GB RAM, Intel i7 10th Gen
Steam Deck Unsupported
Link Official site

Last year’s F1 23 was great because it offered three compelling single-player pillars, including the lavishly-produced, Drive To Survive-esque story mode. Take that away, in the now-predictable two-year cycle for such major features, and you’re left with something that really does invite the question of whether it could have just been DLC instead, despite a new emphasis on assuming the role of real drivers. 

Without the story mode, there’s a definite feeling of having done this before. Even the supposedly all-new career mode is predictable. Will we start the new weekend with a practice session in which we fulfil three R&D tasks? Yes, we will. What was once an innovative and enjoyable practice session which taught you the track and how to play the game is now some seven years old and overly-familiar. Sure, you can skip the practice targets using the ‘simulate practice’ option, which is a sort-of-fun minigame of risk, reward and quick thinking as you balance time left with percentage chances of failing the task, but if you’re skipping the part of the game where you play it, why did you buy it?

You bought it for the racing, of course. And in that respect at least, it’s still very good. Fast, responsive driving on all the real tracks, including four that have been entirely remodeled. The handling has been tweaked and feels a touch lighter than last year’s game. Max Verstappen himself has apparently helped Codemasters tweak the handling to make it more realistic, which is probably why it feels so smooth and driveable. Unfortunately, the rest of the gameplay is less polished than we’ve come to expect.

Cars still exhibit a tendency to turn in on you even when you’re clearly alongside at the apex, but now the difficulty balancing seems a little off, with cars suddenly displaying way more pace than you even though you’ve got a decently-charged ERS battery and the AI difficulty level’s at the top end of medium. 

(Image credit: Codemasters)

But absolutely destroying your zen-like state is your race engineer, who seems to have been at the ethanol.

You soon settle back into the cat and mouse play of longer Grands Prix. But absolutely destroying your zen-like state is your race engineer, who seems to have been at the ethanol. “Your tyres are looking too hot,” he barks as you literally turn the first few corners after putting them on the car. “Cool them down.” But he’s told you as you enter a fast corner and tells you you’ve failed within seconds. Thanks. But that’s not all. Better still: “Your lap times are a bit erratic” when you’ve been mega consistent but stopped for tyres a lap ago. That does tend to affect the lap times, mate. He also likes to set you an arbitrary lap time to beat during race sessions that’s some 2 seconds slower than every lap you’ve done so far. He’s a complete idiot. 

Also an idiot is whomever is in charge of tyres. If you’ve got it set to One Shot qualifying and it rains, it appears to be impossible to fit wet weather tyres, causing you to go out on slicks, unable to do anything except slide off the track and start dead last. 

The result is an uncharacteristically messy experience. It doesn’t matter so much if you enjoy going from last to first, Jenson Button style, but it will certainly irk the more serious F1 fans. The great thing about the series in recent years is that it’s simply become more polished with every entry. But it does feel like the attention to detail is slipping. “Lando Norris—at last a winner in Formula One!” is great scripting, well-voiced by the real Sky Sports commentator, David Croft. But it isn’t so hot when Lando already won two races ago.

Taylor's version

(Image credit: Codemasters)

But why should you care about performing busywork micro-quests mid-GP anyway? It’s all about reputation. Career mode’s focus is now on your own rep as a driver, within the team and compared to your rivals. This starts with you trying to beat your team-mate, which moves a sliding bar left or right between you as the season unfolds. You can gamble on how far you think you can push the bar at the start of the season, which is cool, giving every action extra significance. Do well enough against your teammate and you’ll start to get preferential treatment in the development of your car, even though you both share the gains. 

But once you’ve cemented your position as the better driver, you start new rivalries with others. Poor Sergio Perez soon has the sword of Damocles hanging over him as you vie for his Red Bull seat. There are also supposedly ‘secret’ meetings with other teams, but as soon as you turn them down (why on Earth would Lando Norris want to go to Williams? Come on, now!) your agent tells you the team is really happy with your loyalty. Secret indeed. Get caught sneaking, though, and your rep will take a big hit.

The returning F1 World mode still sees you completing events and series to earn points to spend on your car, collecting and upgrading rare loot to make your ride more competitive. However, the novelty has worn off a little, and the quality of the loot on offer is questionable. It is simply very underwhelming to open a new reward and find some ugly gloves inside. The ‘Dino’ sticker of cartoon dinosaurs to go around the inside of the halo is cute, but hardly worth writing home about.

(Image credit: Codemasters)

The game engine has been beautifully optimised and still doesn’t need a mega-rig to look great.

What is worth telling everyone is that you can now play career mode as an icon. Past drivers like Ayrton Senna, James Hunt, and even Pastor Maldonado (yes, icons of all sorts) are no longer consigned to team-mate status—you can join Leclerc as Nigel Mansell, back at Ferrari 34 years later. Amazing scenes. It does make the game at least 10 percentage points better when you do this. The game also takes into account drivers’ own career stories, allowing you to win Lewis his eighth (cough ninth) world title.

The game engine has been beautifully optimised and still doesn’t need a mega-rig to look great. On a now-ageing RTX 2070-enabled laptop, it still manages to run on Ultra-High at 1080p with ray tracing enabled at a silky smooth frame-rate. Stuttering is rare, only evident on a few specific corners, like the approach to Aquaminerale at Imola, suggesting there’s some kind of processor bottleneck at that point rather than the engine straining to run the game in general. Aside from some further, odd time-lagging after camera changes in a few replay scenes, it runs perfectly, with glorious environmental graphics and beautifully detailed cars. Even the drivers look better this year, with more realistic faces, even if they don’t close their eyes fully when they blink. The overall effect is getting close to the TV presentation now.

In isolation, F1 24’s still an incredible video game. But this template is so well-worn now, it finally feels like a change is needed. When ten-person dev teams can make gems like New Star GP and create a fresh-feeling, super-fun F1 game with just as much tactical depth and emphasis on management of resources as this, you do wonder if it’s time to properly shake things up. For all the new career structure, it still boils down to trying to keep everyone happy and beat your rivals, which isn’t that different at all. In fact, the old system was arguably clearer and it certainly feels like it’s all the same mechanisms anyway underneath all the new circles.

The crashes are decent but still underplayed. It would be better if the game went back to the crash physics of F1 2010, but the cars here do at least occasionally get airborne in accidental crashes, which feels like a step forwards, even if such spectacle is still few and far between. The multi-zonal car damage is still reigned in from what it could be, but on full simulation damage the cars do fall apart reasonably nicely and look suitably shattered after a big shunt. Even so, a few more AI mishaps would liven things up considerably.

VCARBs diet

(Image credit: Codemasters)

For all the gloss and improved presentation, last year’s game will be half its price in the bargain bin and demonstrably offers a more compelling single-player experience thanks to the Braking Point 2 story mode. Instead, thanks to the optional VIP pass and Pitcoin currencies (you can buy unlockable items faster by spending real money), F1 24 could cost you another £31.39 if you feel you need 50,000 more Pitcoin. Further monetising a full-price game is a bold move, especially when it doesn’t quite feel quite as finished this time out. 

Annoyingly, Steam Deck isn’t supported at present, although the same was true for F1 23 at review, and that received support with the first patch, so fingers crossed the same will happen for this one.

It’s very likely Codemasters is prepping something bigger for next year like they did with F1 23 and F1 21 before that, but that doesn't make this offering any better. Unless you absolutely must have the correct teams and drivers on the grid or simply had to preorder to play the time-limited (now expired) Max Verstappen events of the Champions Edition, there’s no clear reason to pay up to £79.99 for something so similar yet objectively smaller. Well, except for playing as Nigel Mansell. That is just too cool.



Читайте также

The sequel to flying city-builder Airborne Kingdom just hit 1.0 with a huge update and a 50% discount

I never want to play a Cleric in D&D, but 2026's best RPG stars one for a simple reason: 'I'm sorry to say they are just overpowered'

Mirror's Edge review (2009)




Game24.pro — паблик игровых новостей в календарном формате на основе технологичной новостной информационно-поисковой системы с элементами искусственного интеллекта, гео-отбора и возможностью мгновенной публикации авторского контента в режиме Free Public. Game24.pro — ваши Game News сегодня и сейчас в Вашем городе.

Опубликовать свою новость, реплику, комментарий, анонс и т.д. можно мгновенно — здесь.