Добавить новость
Январь 2010 Февраль 2010 Март 2010 Апрель 2010 Май 2010
Июнь 2010
Июль 2010 Август 2010
Сентябрь 2010
Октябрь 2010
Ноябрь 2010
Декабрь 2010
Январь 2011
Февраль 2011 Март 2011 Апрель 2011 Май 2011 Июнь 2011 Июль 2011 Август 2011
Сентябрь 2011
Октябрь 2011 Ноябрь 2011 Декабрь 2011 Январь 2012 Февраль 2012 Март 2012 Апрель 2012 Май 2012 Июнь 2012 Июль 2012 Август 2012 Сентябрь 2012 Октябрь 2012 Ноябрь 2012 Декабрь 2012 Январь 2013 Февраль 2013 Март 2013 Апрель 2013 Май 2013 Июнь 2013 Июль 2013 Август 2013 Сентябрь 2013 Октябрь 2013 Ноябрь 2013 Декабрь 2013 Январь 2014 Февраль 2014
Март 2014
Апрель 2014 Май 2014 Июнь 2014 Июль 2014 Август 2014 Сентябрь 2014 Октябрь 2014 Ноябрь 2014 Декабрь 2014 Январь 2015 Февраль 2015 Март 2015 Апрель 2015 Май 2015 Июнь 2015 Июль 2015 Август 2015 Сентябрь 2015 Октябрь 2015 Ноябрь 2015 Декабрь 2015 Январь 2016 Февраль 2016 Март 2016 Апрель 2016 Май 2016 Июнь 2016 Июль 2016 Август 2016 Сентябрь 2016 Октябрь 2016 Ноябрь 2016 Декабрь 2016 Январь 2017 Февраль 2017 Март 2017 Апрель 2017 Май 2017
Июнь 2017
Июль 2017
Август 2017 Сентябрь 2017 Октябрь 2017 Ноябрь 2017 Декабрь 2017 Январь 2018 Февраль 2018 Март 2018 Апрель 2018 Май 2018 Июнь 2018 Июль 2018 Август 2018 Сентябрь 2018 Октябрь 2018 Ноябрь 2018 Декабрь 2018 Январь 2019
Февраль 2019
Март 2019 Апрель 2019 Май 2019 Июнь 2019 Июль 2019 Август 2019 Сентябрь 2019 Октябрь 2019 Ноябрь 2019 Декабрь 2019 Январь 2020
Февраль 2020
Март 2020 Апрель 2020 Май 2020 Июнь 2020 Июль 2020 Август 2020 Сентябрь 2020 Октябрь 2020 Ноябрь 2020 Декабрь 2020 Январь 2021 Февраль 2021 Март 2021 Апрель 2021 Май 2021 Июнь 2021 Июль 2021 Август 2021 Сентябрь 2021 Октябрь 2021 Ноябрь 2021 Декабрь 2021 Январь 2022 Февраль 2022 Март 2022 Апрель 2022 Май 2022 Июнь 2022 Июль 2022 Август 2022 Сентябрь 2022 Октябрь 2022 Ноябрь 2022 Декабрь 2022 Январь 2023 Февраль 2023 Март 2023 Апрель 2023 Май 2023 Июнь 2023 Июль 2023 Август 2023 Сентябрь 2023 Октябрь 2023 Ноябрь 2023 Декабрь 2023 Январь 2024 Февраль 2024 Март 2024 Апрель 2024 Май 2024 Июнь 2024 Июль 2024 Август 2024 Сентябрь 2024 Октябрь 2024 Ноябрь 2024 Декабрь 2024 Январь 2025 Февраль 2025 Март 2025 Апрель 2025 Май 2025 Июнь 2025 Июль 2025 Август 2025 Сентябрь 2025 Октябрь 2025 Ноябрь 2025 Декабрь 2025 Январь 2026 Февраль 2026 Март 2026 Апрель 2026
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
21
22
23
24
25
26
27
28
29
30
Game News |

The First Descendant executes total U-turn on the promise of endless loot caves, blames 'mistranslation' and weirdly insists 'there have been no reversals'

Earlier this week players of Nexon's new looter-shooter The First Descendant made a wonderful discovery: The game has its own Destiny-style loot cave. Soon christened "the Valby Run", this area features mobs that respawn infinitely and at a high rate, which can be farmed endlessly for oodles of the game's currencies and gear. And the big surprise was that the developers didn't seem all that bothered, and indeed said they were going to lean-in and basically make other areas more like the Valby Run.

This all sounded very exciting, and certainly got the attention of the playerbase. But sadly Nexon has now walked back this statement, apologising and saying that the announcement from the game's director had been "mistranslated". See, when he said they were going to make all farming spots as good as the Valby Run, what he meant was they were going to make the Valby Run less good. Got it?

"We apologize for the confusion caused by the misinterpretation during the translation process of the original Korean text," says a statement posted to the game's X account. "There have been no reversals of decisions, and our initial statement remains that we do not intend to restrict the Valby-run playstyle. However, as we mentioned, we aim to adjust the rewards efficiency at the Fortress Outpost to balance it with other regions."

It goes on to quote its original statement saying the opposite, which it rather brazenly labels as "misinterpreted", before saying that it "should" be read as:

"We would like to inform you that we’re preparing a patch without completely blocking The Fortress Outpost issue and to keep allowing the players to enjoy playing like before. However, at the same time, we will update the Vulgus Strategic Outpost to match the efficiency of other farming locations."

So: It's nerfed the Valby Run, with a recent patch increasing the outpost spawn timer (the infinite spawns do not happen in other game locations, which is why the farm worked). The drop rates don't seem to have been reduced, but you'll just get less of them in the same amount of time. 

However, this does come alongside outpost timers generally being reduced to one minute, down from five at launch: meaning other locations will now have much more action going on, and there'll be less need to focus on oddities like the Valby Run.

"To ensure that 'Valby run' remains a popular hunting ground like Ambush Point and Refined Run, we have set the reward efficiency significantly higher than originally intended," says director Joo Min-Seok. "We hope to provide numerous farming spots in The First Descendant, each with unique characteristics and usefulness to different Descendants. Instead of reverting Valby run to its original design intent, we have adjusted it to offer similar efficiency to other high-reward hunting grounds."

The notes go on to list various buffs to cooldowns and specific drops, and ends on a rather amusing note about how much players like grinding: 

"Through issues like the Fortress Outskirts and Valby run, we are learning what kind of play style our players enjoy. The experience of sweeping through and farming monsters is of significant value in our game."

No more loot caves for First Descendant players, but it turns out that lot just like farming the baddies anyway. This may have been a slightly faltering start to this live service wannabe's community management, but a mistranslation's hardly the end of the world, and more interesting is the approach the developer has taken to the issue.

The idea of making everywhere in The First Descendant a loot cave might have been a lovely pipe dream, but what the developer has done is acknowledged what was attracting players to the Valby run in the first place—the constant combat and drops—and dialled up other parts of the game to move closer to that experience. It may not have been what players were first led to expect, but it's an interesting approach to dealing with the inevitable exploits that are found in any live service title. 



Читайте также

The sequel to flying city-builder Airborne Kingdom just hit 1.0 with a huge update and a 50% discount

I never want to play a Cleric in D&D, but 2026's best RPG stars one for a simple reason: 'I'm sorry to say they are just overpowered'

A YouTuber has unearthed Dark Souls 2's enormous cut sewers map, and it's another fascinating insight into the design of FromSoftware's most divisive work




Game24.pro — паблик игровых новостей в календарном формате на основе технологичной новостной информационно-поисковой системы с элементами искусственного интеллекта, гео-отбора и возможностью мгновенной публикации авторского контента в режиме Free Public. Game24.pro — ваши Game News сегодня и сейчас в Вашем городе.

Опубликовать свою новость, реплику, комментарий, анонс и т.д. можно мгновенно — здесь.