Январь 2010 Февраль 2010 Март 2010 Апрель 2010 Май 2010
Июнь 2010
Июль 2010 Август 2010
Сентябрь 2010
Октябрь 2010
Ноябрь 2010
Декабрь 2010
Январь 2011
Февраль 2011 Март 2011 Апрель 2011 Май 2011 Июнь 2011 Июль 2011 Август 2011
Сентябрь 2011
Октябрь 2011 Ноябрь 2011 Декабрь 2011 Январь 2012 Февраль 2012 Март 2012 Апрель 2012 Май 2012 Июнь 2012 Июль 2012 Август 2012 Сентябрь 2012 Октябрь 2012 Ноябрь 2012 Декабрь 2012 Январь 2013 Февраль 2013 Март 2013 Апрель 2013 Май 2013 Июнь 2013 Июль 2013 Август 2013 Сентябрь 2013 Октябрь 2013 Ноябрь 2013 Декабрь 2013 Январь 2014 Февраль 2014
Март 2014
Апрель 2014 Май 2014 Июнь 2014 Июль 2014 Август 2014 Сентябрь 2014 Октябрь 2014 Ноябрь 2014 Декабрь 2014 Январь 2015 Февраль 2015 Март 2015 Апрель 2015 Май 2015 Июнь 2015 Июль 2015 Август 2015 Сентябрь 2015 Октябрь 2015 Ноябрь 2015 Декабрь 2015 Январь 2016 Февраль 2016 Март 2016 Апрель 2016 Май 2016 Июнь 2016 Июль 2016 Август 2016 Сентябрь 2016 Октябрь 2016 Ноябрь 2016 Декабрь 2016 Январь 2017 Февраль 2017 Март 2017 Апрель 2017 Май 2017
Июнь 2017
Июль 2017
Август 2017 Сентябрь 2017 Октябрь 2017 Ноябрь 2017 Декабрь 2017 Январь 2018 Февраль 2018 Март 2018 Апрель 2018 Май 2018 Июнь 2018 Июль 2018 Август 2018 Сентябрь 2018 Октябрь 2018 Ноябрь 2018 Декабрь 2018 Январь 2019
Февраль 2019
Март 2019 Апрель 2019 Май 2019 Июнь 2019 Июль 2019 Август 2019 Сентябрь 2019 Октябрь 2019 Ноябрь 2019 Декабрь 2019 Январь 2020
Февраль 2020
Март 2020 Апрель 2020 Май 2020 Июнь 2020 Июль 2020 Август 2020 Сентябрь 2020 Октябрь 2020 Ноябрь 2020 Декабрь 2020 Январь 2021 Февраль 2021 Март 2021 Апрель 2021 Май 2021 Июнь 2021 Июль 2021 Август 2021 Сентябрь 2021 Октябрь 2021 Ноябрь 2021 Декабрь 2021 Январь 2022 Февраль 2022 Март 2022 Апрель 2022 Май 2022 Июнь 2022 Июль 2022 Август 2022 Сентябрь 2022 Октябрь 2022 Ноябрь 2022 Декабрь 2022 Январь 2023 Февраль 2023 Март 2023 Апрель 2023 Май 2023 Июнь 2023 Июль 2023 Август 2023 Сентябрь 2023 Октябрь 2023 Ноябрь 2023 Декабрь 2023 Январь 2024 Февраль 2024 Март 2024 Апрель 2024 Май 2024 Июнь 2024 Июль 2024 Август 2024 Сентябрь 2024
1 2 3 4 5 6 7 8 9 10 11 12 13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
Game News |

With Indiana Jones and the Great Circle, Black Myth: Wukong, and Star Wars Outlaws, ray tracing in games is slowly becoming an Nvidia-exclusive

At this year's Gamescom event, two forthcoming games heavily feature ray tracing as the means for producing the best possible graphics. Star Wars Outlaws and Indiana Jones and the Great Circle both have graphics features, either exclusively developed by Nvidia or are so demanding that only high-end GeForce RTX cards can really handle it.

Nvidia was the first GPU vendor to bring real-time ray tracing hardware to the gaming masses at another Gamescom in 2018, with its GeForce RTX 20-series graphics cards. But since then, AMD and Intel have both followed suit, and all new gaming PCs and consoles are more or less capable of ray tracing. Most PC gamers are well aware that Nvidia's GPUs can do ray tracing faster than the competition but three games show that Nvidia is doing its best to push the technology to new heights—and very much in its favour.

Take the recently launched Black Myth: Wukong. Its graphics are spectacular but to get the very best visuals, you need to enable a setting called Full Ray Tracing. The game runs on Unreal Engine 5 and it uses Lumen ray-traced global illumination by default. However, 'full ray tracing' is a path tracing algorithm.

If you're a hardware enthusiast, you'll already know about path tracing but even if you don't, you may well have already come across it in Cyberpunk 2077 or more recently, a mod for Doom 2. Path tracing is actually a whole bunch of different algorithms but the general idea is that it's a means to let developers push the amount of ray tracing taking place, without utterly tanking the performance. It's still very demanding but the results are super impressive.

At Gamescom 2024, it was announced that the forthcoming Indiana Jones and the Great Circle game will also have path tracing—sorry, Full Ray Tracing. Now, there's no indication whatsoever that the option will only work on GeForce RTX cards but given how demanding it is, you can be pretty sure that just the likes of the RTX 4080 Super or RTX 4090 will be able to run at a decent frame rate.

Mind you, Black Myth: Wukong runs quite well with path—darn it—Full Ray Tracing enabled on mid-range RTX graphics cards, as long as you keep the resolution down and use lots of upscaling and frame generation. In theory, AMD and Intel GPUs should run it too but my own testing showed that the performance hit is far too big to make it worth using.

(Image credit: Nvidia/Lucasfilm)

And then there's Star Wars Outlaws, which is due for release August 30. That doesn't have Full Path Tracing (I'm going to call it FRT from now on) but it does feature an Nvidia technology: RTX Direct Illumination or RTXDI, for short. 

Now, any GPU that supports DirectX Ray Tracing 1.0 (aka DXR) or better can run this algorithm but, while I'm not allowed to give any specifics, I'll give you just one guess as to which GPU tech runs it the best, in terms of raw speed and lack of bugs.

Image 1 of 4

(Image credit: Nvidia/GameScience)
Image 2 of 4

(Image credit: Nvidia/GameScience)
Image 3 of 4

(Image credit: Nvidia/GameScience)
Image 4 of 4

(Image credit: Nvidia/GameScience)

I personally spend quite a bit of my free time messing about with DXR coding and using Lumen in Unreal Engine 5, so it's clear that I'm somewhat biased when it comes to having an opinion on the use of ray tracing in games. But if more and more games start to feature FRT as being the only way to get the best possible graphics or utilise more of Nvidia's APIs for ray tracing, I am a little worried that the whole thing is slowly becoming a one horse race.

Not that ray tracing is a race, of course, but let's be honest here—the technology is going to be used increasingly more in games, especially the big-budget ones, and consoles are only going to become more capable in this aspect.

(Image credit: Nvidia/Ubisoft)

The latter is the best counterpoint to Nvidia's dominance in the ray tracing industry as consoles are powered by AMD chips and developers that make games exclusively for that platform only need to think about how RDNA RT units handle it all.

But in the world of PC gaming, it's pretty much RTX all the way, be it hardware or software, right now. That's great news if you're an Nvidia shareholder, less so if you have an Arc or Radeon graphics card.

Your next upgrade

(Image credit: Future)

Best CPU for gaming: The top chips from Intel and AMD.
Best gaming motherboard: The right boards.
Best graphics card: Your perfect pixel-pusher awaits.
Best SSD for gaming: Get into the game ahead of the rest.

With regards to AMD's desktop PC graphics cards, it's expected that RNDA 4 will have improved ray tracing units but at the same time, it's looking unlikely that there will be any high-end models sporting these chips.

As for Intel's next-gen Battlemage GPUs—well, with the senior management hell-bent on saving big chunks of money, there's a chance that the hardware is fine but the software support won't be as good.

Don't get me wrong, Nvidia has made some pretty amazing stuff for PC gaming, be it hardware or comprehensive software kits. But I rather hope that hope that game developers just use Black Myth: Wukong as inspiration for what modern graphics can look like, rather than being the best way to implement ray tracing.



Читайте также

Состоялся релиз мобильной версии Bounty of One: Premium от Erabit Studios

Hasbro CEO says all his mates are using AI for their D&D games, which is apparently 'a clear signal that we need to be embracing it'

Shure MV7+ podcast microphone review




Game24.pro — паблик игровых новостей в календарном формате на основе технологичной новостной информационно-поисковой системы с элементами искусственного интеллекта, гео-отбора и возможностью мгновенной публикации авторского контента в режиме Free Public. Game24.pro — ваши Game News сегодня и сейчас в Вашем городе.

Опубликовать свою новость, реплику, комментарий, анонс и т.д. можно мгновенно — здесь.


Персональные новости

В Подмосковье сотрудники Росгвардии провели встречи со детьми в образовательных и дошкольных учреждениях

Наталья Сергунина анонсировала форум «Облачные города»

Венеры, деревня, дизайн: краткий гид по ярмарке молодого искусства blazar

Поиграем с пользой для ума! Веснушка и Кипятоша в «ДУМАЙ Кидс»