Добавить новость
Январь 2010 Февраль 2010 Март 2010 Апрель 2010 Май 2010
Июнь 2010
Июль 2010 Август 2010
Сентябрь 2010
Октябрь 2010
Ноябрь 2010
Декабрь 2010
Январь 2011
Февраль 2011 Март 2011 Апрель 2011 Май 2011 Июнь 2011 Июль 2011 Август 2011
Сентябрь 2011
Октябрь 2011 Ноябрь 2011 Декабрь 2011 Январь 2012 Февраль 2012 Март 2012 Апрель 2012 Май 2012 Июнь 2012 Июль 2012 Август 2012 Сентябрь 2012 Октябрь 2012 Ноябрь 2012 Декабрь 2012 Январь 2013 Февраль 2013 Март 2013 Апрель 2013 Май 2013 Июнь 2013 Июль 2013 Август 2013 Сентябрь 2013 Октябрь 2013 Ноябрь 2013 Декабрь 2013 Январь 2014 Февраль 2014
Март 2014
Апрель 2014 Май 2014 Июнь 2014 Июль 2014 Август 2014 Сентябрь 2014 Октябрь 2014 Ноябрь 2014 Декабрь 2014 Январь 2015 Февраль 2015 Март 2015 Апрель 2015 Май 2015 Июнь 2015 Июль 2015 Август 2015 Сентябрь 2015 Октябрь 2015 Ноябрь 2015 Декабрь 2015 Январь 2016 Февраль 2016 Март 2016 Апрель 2016 Май 2016 Июнь 2016 Июль 2016 Август 2016 Сентябрь 2016 Октябрь 2016 Ноябрь 2016 Декабрь 2016 Январь 2017 Февраль 2017 Март 2017 Апрель 2017 Май 2017
Июнь 2017
Июль 2017
Август 2017 Сентябрь 2017 Октябрь 2017 Ноябрь 2017 Декабрь 2017 Январь 2018 Февраль 2018 Март 2018 Апрель 2018 Май 2018 Июнь 2018 Июль 2018 Август 2018 Сентябрь 2018 Октябрь 2018 Ноябрь 2018 Декабрь 2018 Январь 2019
Февраль 2019
Март 2019 Апрель 2019 Май 2019 Июнь 2019 Июль 2019 Август 2019 Сентябрь 2019 Октябрь 2019 Ноябрь 2019 Декабрь 2019 Январь 2020
Февраль 2020
Март 2020 Апрель 2020 Май 2020 Июнь 2020 Июль 2020 Август 2020 Сентябрь 2020 Октябрь 2020 Ноябрь 2020 Декабрь 2020 Январь 2021 Февраль 2021 Март 2021 Апрель 2021 Май 2021 Июнь 2021 Июль 2021 Август 2021 Сентябрь 2021 Октябрь 2021 Ноябрь 2021 Декабрь 2021 Январь 2022 Февраль 2022 Март 2022 Апрель 2022 Май 2022 Июнь 2022 Июль 2022 Август 2022 Сентябрь 2022 Октябрь 2022 Ноябрь 2022 Декабрь 2022 Январь 2023 Февраль 2023 Март 2023 Апрель 2023 Май 2023 Июнь 2023 Июль 2023 Август 2023 Сентябрь 2023 Октябрь 2023 Ноябрь 2023 Декабрь 2023 Январь 2024 Февраль 2024 Март 2024 Апрель 2024 Май 2024 Июнь 2024 Июль 2024 Август 2024 Сентябрь 2024 Октябрь 2024 Ноябрь 2024 Декабрь 2024 Январь 2025 Февраль 2025 Март 2025 Апрель 2025 Май 2025 Июнь 2025 Июль 2025 Август 2025 Сентябрь 2025 Октябрь 2025 Ноябрь 2025 Декабрь 2025 Январь 2026 Февраль 2026 Март 2026 Апрель 2026
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
19
20
21
22
23
24
25
26
27
28
29
30
Game News |

Amid sweeping changes, it's refreshing to see that the Battlefield 6 beta was an actual playtest, and not a glorified demo

Rory Norris, Guides Writer

(Image credit: Future)

Last week I was: playing way too much of the Battlefield 6 open beta.

This week I've been: slogging my way through the Road to Battlefield event in Battlefield 2042, remembering why it's my least favourite game in the series.

The most significant difference between most playtests I've been part of is often simply a matter of content. Rather than iterating on core features, some betas often feel more like a demo designed to sell pre-orders versus actual playtests for unfinished games, with the primary goal of improvement. None of this is helped by these so-called betas often running a mere month or two before release, as was the case with the likes of Battlefield 2042 and Call of Duty: Black Ops 6.

That's why I was pleasantly surprised when Battlefield Studios recently released a fairly large blog about its learnings from the Battlefield 6 beta, going into what's being changed over the next few weeks, and it's a lot of meaningful tweaks to the core gameplay that prove it wasn't just a marketing stunt for a change—despite it also scheduled just two months before launch.

The equivalent beta feedback blog for Battlefield 2042, for example, focused on very specific or technical improvements, like "increased the number of tanks that you’ll experience on Orbital", "less funky behaviours with [elevator] doors", a grenade indicator, and shortening (or removing) some vehicle exit and entry animations—though there was also a slight tweak to movement, as has been the case with BF6. Fixing buggy elevators is all well and good, but it's ignoring the elephant in the room that most players had (and still have) with BF2042.

Of course, there are your usual balance changes that even the more demo-like betas achieve: the overpowered M87A1 shotgun has been nerfed, and the "super bullets" bug is being investigated. However, we're also seeing quite significant tweaks to weapon control, including "a general pass on recoil and tap-fire characteristics" as well as "changes to encourage more controlled tap-firing and burst-firing". These directly respond (and hopefully resolve) much of the concern about weapon feel during the beta, and potentially even my worry about overtuned attachments.

Both maps and modes are being tweaked where needed to provide better flow, and player counts across the board are being monitored—the one benefit to non-persistent lobbies is that player counts are flexible and able to be tailored for individual map and mode combinations.

However, the biggest changes come to the movement mechanics, which "have been adjusted to create a more balanced and traditional Battlefield experience." Momentum has been reduced from slide-jumps, your accuracy is reduced while using movement mechanics, and overall, these tools are more situational.

Obviously, we haven't had hands-on with these new changes made in response to the beta, but on the surface, these are targeted tweaks to core mechanics that will make the game feel even better than it already did. Plus, these newly announced adjustments, and others (including the remaining maps), are planned to be put to the test in upcoming Battlefield Labs events, for those special few with access, so feedback is still being taken on board.

It turns out it wasn't just an opportunity for EA to spill the beans, let us give it a quick whizz, and build hype (and pre-orders) for the main event. It's incredibly simple, I know, but I won't lie: I wasn't expecting such drastic changes this late in development, not least because most betas rarely have such an impact.

In fact, I'll be very interested in seeing what comes out of the upcoming Call of Duty: Black Ops 7 beta, as that goes live just over a month before the game is out in the wild, and feedback from its worldwide debut hasn't exactly gone over well so far, to say the least. Can you tell I'm not very hopeful?



Читайте также

Last year's best climbing game was also a horror game, and it gets a big anniversary update today

The European Commission wants to push Google off its web search throne with a data sharing proposal

I guess I shouldn't be surprised that 43% of you care the most about a game's world when it comes to RPGs




Game24.pro — паблик игровых новостей в календарном формате на основе технологичной новостной информационно-поисковой системы с элементами искусственного интеллекта, гео-отбора и возможностью мгновенной публикации авторского контента в режиме Free Public. Game24.pro — ваши Game News сегодня и сейчас в Вашем городе.

Опубликовать свою новость, реплику, комментарий, анонс и т.д. можно мгновенно — здесь.