Добавить новость
Январь 2010 Февраль 2010 Март 2010 Апрель 2010 Май 2010
Июнь 2010
Июль 2010 Август 2010
Сентябрь 2010
Октябрь 2010
Ноябрь 2010
Декабрь 2010
Январь 2011
Февраль 2011 Март 2011 Апрель 2011 Май 2011 Июнь 2011 Июль 2011 Август 2011
Сентябрь 2011
Октябрь 2011 Ноябрь 2011 Декабрь 2011 Январь 2012 Февраль 2012 Март 2012 Апрель 2012 Май 2012 Июнь 2012 Июль 2012 Август 2012 Сентябрь 2012 Октябрь 2012 Ноябрь 2012 Декабрь 2012 Январь 2013 Февраль 2013 Март 2013 Апрель 2013 Май 2013 Июнь 2013 Июль 2013 Август 2013 Сентябрь 2013 Октябрь 2013 Ноябрь 2013 Декабрь 2013 Январь 2014 Февраль 2014
Март 2014
Апрель 2014 Май 2014 Июнь 2014 Июль 2014 Август 2014 Сентябрь 2014 Октябрь 2014 Ноябрь 2014 Декабрь 2014 Январь 2015 Февраль 2015 Март 2015 Апрель 2015 Май 2015 Июнь 2015 Июль 2015 Август 2015 Сентябрь 2015 Октябрь 2015 Ноябрь 2015 Декабрь 2015 Январь 2016 Февраль 2016 Март 2016 Апрель 2016 Май 2016 Июнь 2016 Июль 2016 Август 2016 Сентябрь 2016 Октябрь 2016 Ноябрь 2016 Декабрь 2016 Январь 2017 Февраль 2017 Март 2017 Апрель 2017 Май 2017
Июнь 2017
Июль 2017
Август 2017 Сентябрь 2017 Октябрь 2017 Ноябрь 2017 Декабрь 2017 Январь 2018 Февраль 2018 Март 2018 Апрель 2018 Май 2018 Июнь 2018 Июль 2018 Август 2018 Сентябрь 2018 Октябрь 2018 Ноябрь 2018 Декабрь 2018 Январь 2019
Февраль 2019
Март 2019 Апрель 2019 Май 2019 Июнь 2019 Июль 2019 Август 2019 Сентябрь 2019 Октябрь 2019 Ноябрь 2019 Декабрь 2019 Январь 2020
Февраль 2020
Март 2020 Апрель 2020 Май 2020 Июнь 2020 Июль 2020 Август 2020 Сентябрь 2020 Октябрь 2020 Ноябрь 2020 Декабрь 2020 Январь 2021 Февраль 2021 Март 2021 Апрель 2021 Май 2021 Июнь 2021 Июль 2021 Август 2021 Сентябрь 2021 Октябрь 2021 Ноябрь 2021 Декабрь 2021 Январь 2022 Февраль 2022 Март 2022 Апрель 2022 Май 2022 Июнь 2022 Июль 2022 Август 2022 Сентябрь 2022 Октябрь 2022 Ноябрь 2022 Декабрь 2022 Январь 2023 Февраль 2023 Март 2023 Апрель 2023 Май 2023 Июнь 2023 Июль 2023 Август 2023 Сентябрь 2023 Октябрь 2023 Ноябрь 2023 Декабрь 2023 Январь 2024 Февраль 2024 Март 2024 Апрель 2024 Май 2024 Июнь 2024 Июль 2024 Август 2024 Сентябрь 2024 Октябрь 2024 Ноябрь 2024 Декабрь 2024 Январь 2025 Февраль 2025 Март 2025 Апрель 2025 Май 2025 Июнь 2025 Июль 2025 Август 2025 Сентябрь 2025 Октябрь 2025 Ноябрь 2025 Декабрь 2025 Январь 2026 Февраль 2026 Март 2026 Апрель 2026
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
21
22
23
24
25
26
27
28
29
30
Game News |

Road to Vostok finally has a playable demo on Steam and it's the most terrified I've ever been of getting shot at in a videogame

Perhaps to our collective detriment, guns in games don't feel as threatening as you'd otherwise expect from implements capable of firing hundreds of lethal projectiles per minute. In a medium where regenerating health, respawn mechanics, and multiplayer balance expectations can turn fully automatic fire into a minor inconvenience, a firearm can signal character archetype, combat playstyle, cosmetic preference, customizability—but it's rare for one to feel like an existential threat.

Road to Vostok, however, manages to make the sound of a single gunshot feel like a small apocalypse.

After releasing a series of downloadable demos on its website since 2022, the anticipated survival shooter is making its Steam debut with a Next Fest demo update—the last before its upcoming early access launch, according to developer Antti. As someone who's wished whenever I was playing a battle royale or extraction shooter that I didn't have to worry about competing players who might interrupt my scrounging, I jumped at the chance to pick through this particular post-apocalypse.

What I didn't realize was that I was signing up for the most panicked shootouts I've played in a videogame.

After the tutorial's brief primer on controls and mechanics, I emerged from my cabin along the Finland-Russia border with a handgun, a pocketful of bullets, a single tourniquet, and a hunger for scavenging. The first thing I noticed is that Road to Vostok is quiet. As I started picking my way through nearby homes, the most striking thing was the silence.

(Image credit: Road to Vostok)

The loudest thing in the woodland village environs were my own feet. Otherwise, as I assembled a growing collection of cold medicine and canned meat, the only sounds were the doors I closed behind me and the faint fluttering of a flag rustling on its pole outside.

And then, as I considered the contents of a cupboard, there was the crack of a rifle shot.

In most other games, things usually get very loud after an initial gunshot as enemies start screaming and emptying their magazines. Here, there wasn't even a second shot or rushing footsteps. There was just the chilling realization that somebody had seen me through a window and their gun had a longer range than mine.

(Image credit: Road to Vostok)

After cowering in a corner for a few panicked seconds, I creeped towards the windows—nothing. Another shot rang out as I slid out the house's side entrance, but this time I saw the shooter: a balaclava'd rifleman who backed around the corner of a building across the street as I sent a trio of futile shots over his shoulder. And as I sprinted across the road for a better position, I saw a second bandit emerging from the neighboring house.

Guns aren't reduced to 'click to fire and R to reload' in Road to Vostok. Detachable magazines have to be manually loaded before use, while integrated magazines in bolt action rifles and pump shotguns require you to press a button to enter a loading mode where you load cartridges with individual mouse clicks. It's a more intimate set of gun mechanics that puts the threat of a gunfight in more tactile terms.

The HUD, for instance, has no ammo counter. To check how many shots I had to work with as I prepped to face my pair of assailants, I had to hit the V key to quickly remove my pistol's magazine and glance at the remaining rounds: 12 left, which—assuming things didn't get ugly—should've been more than enough.

(Image credit: Road to Vostok)

Things immediately got ugly. I swung around the corner of the house and took out the first shooter, but not before he hit me with two shots—one of which, a glaring red indicator on the HUD informed me, I took to the head. And as I soon realized while flailing at my inventory screen and watching my health drain, my lone tourniquet doesn't help with head wounds.

I bled out a few seconds after shooting the second bandit on the front lawn. My next save went a little bitter. Before I died, I found a full box of matches.

Road to Vostok doesn't have a full release date yet, but you can play the demo on Steam now.



Читайте также

Windrose sails past 1 million copies sold in six days as it hits 200,000 concurrent players

A YouTuber has unearthed Dark Souls 2's enormous cut sewers map, and it's another fascinating insight into the design of FromSoftware's most divisive work

Mirror's Edge review (2009)




Game24.pro — паблик игровых новостей в календарном формате на основе технологичной новостной информационно-поисковой системы с элементами искусственного интеллекта, гео-отбора и возможностью мгновенной публикации авторского контента в режиме Free Public. Game24.pro — ваши Game News сегодня и сейчас в Вашем городе.

Опубликовать свою новость, реплику, комментарий, анонс и т.д. можно мгновенно — здесь.