Добавить новость
Январь 2010 Февраль 2010 Март 2010 Апрель 2010 Май 2010
Июнь 2010
Июль 2010 Август 2010
Сентябрь 2010
Октябрь 2010
Ноябрь 2010
Декабрь 2010
Январь 2011
Февраль 2011 Март 2011 Апрель 2011 Май 2011 Июнь 2011 Июль 2011 Август 2011
Сентябрь 2011
Октябрь 2011 Ноябрь 2011 Декабрь 2011 Январь 2012 Февраль 2012 Март 2012 Апрель 2012 Май 2012 Июнь 2012 Июль 2012 Август 2012 Сентябрь 2012 Октябрь 2012 Ноябрь 2012 Декабрь 2012 Январь 2013 Февраль 2013 Март 2013 Апрель 2013 Май 2013 Июнь 2013 Июль 2013 Август 2013 Сентябрь 2013 Октябрь 2013 Ноябрь 2013 Декабрь 2013 Январь 2014 Февраль 2014
Март 2014
Апрель 2014 Май 2014 Июнь 2014 Июль 2014 Август 2014 Сентябрь 2014 Октябрь 2014 Ноябрь 2014 Декабрь 2014 Январь 2015 Февраль 2015 Март 2015 Апрель 2015 Май 2015 Июнь 2015 Июль 2015 Август 2015 Сентябрь 2015 Октябрь 2015 Ноябрь 2015 Декабрь 2015 Январь 2016 Февраль 2016 Март 2016 Апрель 2016 Май 2016 Июнь 2016 Июль 2016 Август 2016 Сентябрь 2016 Октябрь 2016 Ноябрь 2016 Декабрь 2016 Январь 2017 Февраль 2017 Март 2017 Апрель 2017 Май 2017
Июнь 2017
Июль 2017
Август 2017 Сентябрь 2017 Октябрь 2017 Ноябрь 2017 Декабрь 2017 Январь 2018 Февраль 2018 Март 2018 Апрель 2018 Май 2018 Июнь 2018 Июль 2018 Август 2018 Сентябрь 2018 Октябрь 2018 Ноябрь 2018 Декабрь 2018 Январь 2019
Февраль 2019
Март 2019 Апрель 2019 Май 2019 Июнь 2019 Июль 2019 Август 2019 Сентябрь 2019 Октябрь 2019 Ноябрь 2019 Декабрь 2019 Январь 2020
Февраль 2020
Март 2020 Апрель 2020 Май 2020 Июнь 2020 Июль 2020 Август 2020 Сентябрь 2020 Октябрь 2020 Ноябрь 2020 Декабрь 2020 Январь 2021 Февраль 2021 Март 2021 Апрель 2021 Май 2021 Июнь 2021 Июль 2021 Август 2021 Сентябрь 2021 Октябрь 2021 Ноябрь 2021 Декабрь 2021 Январь 2022 Февраль 2022 Март 2022 Апрель 2022 Май 2022 Июнь 2022 Июль 2022 Август 2022 Сентябрь 2022 Октябрь 2022 Ноябрь 2022 Декабрь 2022 Январь 2023 Февраль 2023 Март 2023 Апрель 2023 Май 2023 Июнь 2023 Июль 2023 Август 2023 Сентябрь 2023 Октябрь 2023 Ноябрь 2023 Декабрь 2023 Январь 2024 Февраль 2024 Март 2024 Апрель 2024 Май 2024 Июнь 2024 Июль 2024 Август 2024 Сентябрь 2024 Октябрь 2024 Ноябрь 2024 Декабрь 2024 Январь 2025 Февраль 2025 Март 2025 Апрель 2025 Май 2025 Июнь 2025 Июль 2025 Август 2025 Сентябрь 2025 Октябрь 2025 Ноябрь 2025 Декабрь 2025 Январь 2026 Февраль 2026 Март 2026 Апрель 2026
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
19
20
21
22
23
24
25
26
27
28
29
30
Game News |

'This was the wrong path for Destiny': After 4 months of dwindling players and community outrage, Bungie admits that The Edge of Fate's bold new vision for Destiny 2 was a mistake

It's been a difficult few months for Destiny 2, ever since the release of The Edge of Fate expansion's Portal—a new progression system that replaced the old seasonal content model with, bluntly, a soulless and underbaked grind. I've written extensively about my problems with the Portal's many baffling design choices, but until now Bungie has only tentatively admitted to the size of the problem.

A series of patches and U-turns have tried to soften the abrasive edges of the Portal's design—aimed at reducing the absurd power grind as well as making buildcrafting feel less restrictive and punishing. Still, these felt like temporary stopgaps—desperate attempts to staunch the bleed that didn't address the root issues at the heart of the new design.

In a blog post last night, Bungie finally laid it all out:

"With Edge of Fate, we presented a different vision for the future of Destiny 2’s core game. One intended to refocus our releases and player call-to-action on a familiar but deeper pursuit of Power and ascending to higher Tiers of gear across a wider range of activities supporting customizable challenge and commensurate rewards.

"Very quickly, the feedback made it clear that this was the wrong path for Destiny.

"Even if our execution had been perfect, and we see plainly that it was not, it is clear that grinding Power will never be a substitute for earning a trophy. Climbing though throwaway tiers en-route to the gear you want to build around isn’t aspirational. And the Portal itself surrenders too much of Destiny’s feeling of place and exploration. These lessons, and many others besides them, have been taken to heart by our team over the last three months."

It'll go down as one of the more major mea culpas in Destiny 2's history, perhaps rivalling the lengthy video former game director Joe Blackburn once posted to social media addressing the game's previous failings.

As for what Bungie is going to do about the current state of things, that's less clear. A big 'State of the Game' post is due next year, along with a multi-year roadmap laying out the future of Destiny 2. For now, though, Bungie is continuing to pile on quality-of-life fixes to mitigate the current problems.

With the release of Renegades next month, Bungie is increasing vault space by another 300 slots—addressing some of the issues players have had in collecting the new armour sets and weapons. And players are being allowed to apply any exotic armour ornament to any exotic armour of the same class and slot for PvE activities, which doesn't actually fix anything, but does feel like a pretty easy win in terms of getting some immediate goodwill from fashion-conscious Guardians.

(Image credit: Bungie)

Renegades is also introducing a new weekly objective playlist—bringing back Grandmaster Nightfalls under a new name—to counteract the fact that, currently, one of the things the Portal is worst at is giving you a reason to play with others. That this change will reintroduce the old Grandmaster difficulty, separate to the new Portal-based Grandmaster difficulty is maybe a sign of how chaotic the game is becoming as it tries to pivot away from The Edge of Fate's changes.

Really, then, we're just treading water until the roadmap and State of the Game arrive. Bungie has done all it can to mitigate the Portal ahead of Renegades' release—scrapping the plans to reset players' seasonal power levels and keeping the New Gear bonus active on all gear earned during The Edge of Fate.

But it leaves Renegades in a difficult place; a weird temporary holding ground that tries to get us hyped for a new release while clearly still being the product of maybe one of the most disastrous big swings I've seen from a live service game trying to reinvent itself. That's not a great place for the big, exciting Star Wars crossover expansion to find itself in.

I'm hoping the scope of this admission from Bungie means that, when the roadmap does arrive next year, it'll be taking a major swing to actually fix the game's many current problems. But I also can't help feel burned by how much development time and effort was expended on this venture—on the belief that the Portal was the right way to go. "Through our successes and failures," writes Bungie at the end of its post, "we are grateful for the opportunities to explore different paths, learn from them, and with that clarity, build an inspiring new vision with, and for, our players."

As one of those players, I'm not sure I see an upside to just how big of a failure this has been.



Читайте также

Hero modder gives all of Skyrim's jarls unique sitting poses on their fancy thrones

Former BioWare producer Mark Darrah says it's valuable to have 'an idiot at the table' during game development—but only if they can remember who the experts are

If you're still battling to get your Arc B-series graphics card to play nicely with Crimson Desert, Intel's new drivers might help a little




Game24.pro — паблик игровых новостей в календарном формате на основе технологичной новостной информационно-поисковой системы с элементами искусственного интеллекта, гео-отбора и возможностью мгновенной публикации авторского контента в режиме Free Public. Game24.pro — ваши Game News сегодня и сейчас в Вашем городе.

Опубликовать свою новость, реплику, комментарий, анонс и т.д. можно мгновенно — здесь.