Добавить новость
Январь 2010 Февраль 2010 Март 2010 Апрель 2010 Май 2010
Июнь 2010
Июль 2010 Август 2010
Сентябрь 2010
Октябрь 2010
Ноябрь 2010
Декабрь 2010
Январь 2011
Февраль 2011 Март 2011 Апрель 2011 Май 2011 Июнь 2011 Июль 2011 Август 2011
Сентябрь 2011
Октябрь 2011 Ноябрь 2011 Декабрь 2011 Январь 2012 Февраль 2012 Март 2012 Апрель 2012 Май 2012 Июнь 2012 Июль 2012 Август 2012 Сентябрь 2012 Октябрь 2012 Ноябрь 2012 Декабрь 2012 Январь 2013 Февраль 2013 Март 2013 Апрель 2013 Май 2013 Июнь 2013 Июль 2013 Август 2013 Сентябрь 2013 Октябрь 2013 Ноябрь 2013 Декабрь 2013 Январь 2014 Февраль 2014
Март 2014
Апрель 2014 Май 2014 Июнь 2014 Июль 2014 Август 2014 Сентябрь 2014 Октябрь 2014 Ноябрь 2014 Декабрь 2014 Январь 2015 Февраль 2015 Март 2015 Апрель 2015 Май 2015 Июнь 2015 Июль 2015 Август 2015 Сентябрь 2015 Октябрь 2015 Ноябрь 2015 Декабрь 2015 Январь 2016 Февраль 2016 Март 2016 Апрель 2016 Май 2016 Июнь 2016 Июль 2016 Август 2016 Сентябрь 2016 Октябрь 2016 Ноябрь 2016 Декабрь 2016 Январь 2017 Февраль 2017 Март 2017 Апрель 2017 Май 2017
Июнь 2017
Июль 2017
Август 2017 Сентябрь 2017 Октябрь 2017 Ноябрь 2017 Декабрь 2017 Январь 2018 Февраль 2018 Март 2018 Апрель 2018 Май 2018 Июнь 2018 Июль 2018 Август 2018 Сентябрь 2018 Октябрь 2018 Ноябрь 2018 Декабрь 2018 Январь 2019
Февраль 2019
Март 2019 Апрель 2019 Май 2019 Июнь 2019 Июль 2019 Август 2019 Сентябрь 2019 Октябрь 2019 Ноябрь 2019 Декабрь 2019 Январь 2020
Февраль 2020
Март 2020 Апрель 2020 Май 2020 Июнь 2020 Июль 2020 Август 2020 Сентябрь 2020 Октябрь 2020 Ноябрь 2020 Декабрь 2020 Январь 2021 Февраль 2021 Март 2021 Апрель 2021 Май 2021 Июнь 2021 Июль 2021 Август 2021 Сентябрь 2021 Октябрь 2021 Ноябрь 2021 Декабрь 2021 Январь 2022 Февраль 2022 Март 2022 Апрель 2022 Май 2022 Июнь 2022 Июль 2022 Август 2022 Сентябрь 2022 Октябрь 2022 Ноябрь 2022 Декабрь 2022 Январь 2023 Февраль 2023 Март 2023 Апрель 2023 Май 2023 Июнь 2023 Июль 2023 Август 2023 Сентябрь 2023 Октябрь 2023 Ноябрь 2023 Декабрь 2023 Январь 2024 Февраль 2024 Март 2024 Апрель 2024 Май 2024 Июнь 2024 Июль 2024 Август 2024 Сентябрь 2024 Октябрь 2024 Ноябрь 2024 Декабрь 2024 Январь 2025 Февраль 2025 Март 2025 Апрель 2025 Май 2025 Июнь 2025 Июль 2025 Август 2025 Сентябрь 2025 Октябрь 2025 Ноябрь 2025 Декабрь 2025 Январь 2026 Февраль 2026 Март 2026 Апрель 2026
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19
20
21
22
23
24
25
26
27
28
29
30
Game News |

Funcom may have closed down Metal: Hellsinger studio The Outsiders, but its co-founder and Battlefield vet David Goldfarb says it's not over yet: 'We're working on the 2.0 version of The Outsiders, so we're not dead'

From the outside looking in, Metal: Hellsinger looks like a success story. Developer The Outsiders released its diabolical rhythm FPS in 2022, and it immediately inspired a string of positive reviews. We gave it a respectable 78%, though other critics went a lot higher. On Steam, its overall user rating is Overwhelmingly Positive.

A more than solid result for the studio's first release, and probably a relief for the team, who'd previously had to watch its previous project, Darkborn, get shelved.

In October, publisher Funcom killed the studio off.

The Outsiders was a victim of Funcom's post-Dune: Awakening cull. The same Dune: Awakening that was Funcom's "biggest release" and "fastest-selling game ever", in case you'd forgotten. In this horrifically broken industry, shipping a successful game is just as likely to cost you your job as shipping a dud.

"I think it's broken in the sense that you can make something good that people love and still not exist anymore," says David Goldfarb, studio co-founder and Battlefield veteran. "But unfortunately, there aren't a lot of other options."

It's only been a couple of months since Goldfarb and his studio suffered this seemingly fatal blow, but it's also something the whole industry has been going through for years. There's no job security in videogames, and with workers labouring under a capitalist model that exclusively rewards constant, unrelenting growth, there's little room for empathy or second chances.

"So this is just a data point among many, many data points," he says. "Unfortunately, it's one very close to me, but there are so many studios that have gone through this bullshit. Some of it is Covid hiring. There’s a million reasons why it's happening—some of it's just interest rates and loans and people not having money to invest. It's just a tough time, and stuff happens, and then you're in this situation that really, really sucks."

Increasingly, the bar is set so high, and the obstacles are so monumental, that it's hard to stay afloat unless you make a hugely successful game—at least under the traditional publisher/developer model. Where a small indie team can keep at it for years with only moderate successes, things are very different when your fate is in the hands of a large company, like Funcom.

"We didn't succeed enough critically, although people loved the game on Steam," Goldfarb says. "And we also didn't sell enough. I mean, we did fine, but you need to make a substantial amount. So when those things don't happen, and the market is the way that it is, it’s very hard to stay alive."

Goldfarb's been at this for a while, though. He got his first job as a QA tester at Acclaim Entertainment, which closed its doors way back in 2004. He found out about the job in a newspaper ad. So he's seen decades of industry highs and lows, and The Outsiders' closure won't stop him from moving forward.

"We tried a bunch of cool stuff," he says. "We got one game out that I'm very proud of during Covid, and we managed to not kill each other. Collectively, that's pretty good. We did keep the studio running for 10 years, that's a long time. And we are still alive, me and the other two founders. We're working on the 2.0 version of The Outsiders, so we're not dead. We're just getting everything together so that we [can] continue."

What shape this will take is still up in the air. "We're working on something and we're talking to people," he says. "And then, if things work out, we'll be in a position to go ahead and make that, and maybe get some of our old colleagues back. That's the dream."

Goldfarb accepts that "it's a tough time right now to be seeking funds," but he's optimistic. "Weirdly, it never bothers me. I'm always like, 'It'll work out for us'. It's just a question of when and who. But it'll work out."



Читайте также

Owlcat reveals two new 40K companions, one for Rogue Trader and one for the upcoming Dark Heresy

Turtle WoW classic server announces shutdown after Blizzard wins injunction

We owe Fallout's existence to an admiral and his officers teaching its designer to play D&D in 1979




Game24.pro — паблик игровых новостей в календарном формате на основе технологичной новостной информационно-поисковой системы с элементами искусственного интеллекта, гео-отбора и возможностью мгновенной публикации авторского контента в режиме Free Public. Game24.pro — ваши Game News сегодня и сейчас в Вашем городе.

Опубликовать свою новость, реплику, комментарий, анонс и т.д. можно мгновенно — здесь.