Добавить новость
Январь 2010 Февраль 2010 Март 2010 Апрель 2010 Май 2010
Июнь 2010
Июль 2010 Август 2010
Сентябрь 2010
Октябрь 2010
Ноябрь 2010
Декабрь 2010
Январь 2011
Февраль 2011 Март 2011 Апрель 2011 Май 2011 Июнь 2011 Июль 2011 Август 2011
Сентябрь 2011
Октябрь 2011 Ноябрь 2011 Декабрь 2011 Январь 2012 Февраль 2012 Март 2012 Апрель 2012 Май 2012 Июнь 2012 Июль 2012 Август 2012 Сентябрь 2012 Октябрь 2012 Ноябрь 2012 Декабрь 2012 Январь 2013 Февраль 2013 Март 2013 Апрель 2013 Май 2013 Июнь 2013 Июль 2013 Август 2013 Сентябрь 2013 Октябрь 2013 Ноябрь 2013 Декабрь 2013 Январь 2014 Февраль 2014
Март 2014
Апрель 2014 Май 2014 Июнь 2014 Июль 2014 Август 2014 Сентябрь 2014 Октябрь 2014 Ноябрь 2014 Декабрь 2014 Январь 2015 Февраль 2015 Март 2015 Апрель 2015 Май 2015 Июнь 2015 Июль 2015 Август 2015 Сентябрь 2015 Октябрь 2015 Ноябрь 2015 Декабрь 2015 Январь 2016 Февраль 2016 Март 2016 Апрель 2016 Май 2016 Июнь 2016 Июль 2016 Август 2016 Сентябрь 2016 Октябрь 2016 Ноябрь 2016 Декабрь 2016 Январь 2017 Февраль 2017 Март 2017 Апрель 2017 Май 2017
Июнь 2017
Июль 2017
Август 2017 Сентябрь 2017 Октябрь 2017 Ноябрь 2017 Декабрь 2017 Январь 2018 Февраль 2018 Март 2018 Апрель 2018 Май 2018 Июнь 2018 Июль 2018 Август 2018 Сентябрь 2018 Октябрь 2018 Ноябрь 2018 Декабрь 2018 Январь 2019
Февраль 2019
Март 2019 Апрель 2019 Май 2019 Июнь 2019 Июль 2019 Август 2019 Сентябрь 2019 Октябрь 2019 Ноябрь 2019 Декабрь 2019 Январь 2020
Февраль 2020
Март 2020 Апрель 2020 Май 2020 Июнь 2020 Июль 2020 Август 2020 Сентябрь 2020 Октябрь 2020 Ноябрь 2020 Декабрь 2020 Январь 2021 Февраль 2021 Март 2021 Апрель 2021 Май 2021 Июнь 2021 Июль 2021 Август 2021 Сентябрь 2021 Октябрь 2021 Ноябрь 2021 Декабрь 2021 Январь 2022 Февраль 2022 Март 2022 Апрель 2022 Май 2022 Июнь 2022 Июль 2022 Август 2022 Сентябрь 2022 Октябрь 2022 Ноябрь 2022 Декабрь 2022 Январь 2023 Февраль 2023 Март 2023 Апрель 2023 Май 2023 Июнь 2023 Июль 2023 Август 2023 Сентябрь 2023 Октябрь 2023 Ноябрь 2023 Декабрь 2023 Январь 2024 Февраль 2024 Март 2024 Апрель 2024 Май 2024 Июнь 2024 Июль 2024 Август 2024 Сентябрь 2024 Октябрь 2024 Ноябрь 2024 Декабрь 2024 Январь 2025 Февраль 2025 Март 2025 Апрель 2025 Май 2025 Июнь 2025 Июль 2025 Август 2025 Сентябрь 2025 Октябрь 2025 Ноябрь 2025 Декабрь 2025 Январь 2026 Февраль 2026 Март 2026 Апрель 2026
Game News |

The Garry's Mod 'successor' is, tragically, more Roblox than anything else

FOV 90

(Image credit: Future)

Welcome to FOV 90, an FPS column from staff writer Morgan Park. Every other week, I cover topics relevant to first-person shooter enjoyers, spanning everything from multiplayer and singleplayer to the old and the new.

It only took 90 minutes with S&box (pronounced "sandbox") to learn what many closed beta users have known about it for years: this is, tragically, not Garry's Mod 2.

Yes it has a map editor and, yes, you can still weld together strange vehicles in a sandbox mode. But in S&box, those foundational features of Gmod—the hacked-together toolset that allowed hobbyist modders to remix Valve's work into unexpected delights—are minor bullet points.

Garry Newman's Facepunch calls S&box the "spiritual successor" to Gmod, but if that spirit is present, I've yet to encounter it. None of the qualities that made Gmod an amazing, lasting anomaly of PC gaming are relevant to what Facepunch has actually made here: Roblox. They made a Roblox.

S&box is, first and foremost, its engine and platform. Its home page, a scrolling grid of squares with gaudy (and often AI generated) thumbnails, has more in common with YouTube than Gmod. Like in Roblox and Fortnite, creators are paid by Facepunch for making popular games that entice people to play for a long time. It's no surprise, then, that a day one performer on S&box is Mow The Lawn, an incremental, creatively barren riff on the trash that children gobble up on those other platforms.

(Image credit: Facepunch)

Also, there are paid avatar cosmetics subject to Steam Marketplace pricing fluctuations—yipee.

Still, great games will surface. It's already impressive to see the breadth of genres possible with Facepunch's modified Source 2 toolset. I sampled a third-person skateboarding game with believably Tony Hawk grinding, a top-down Vampire Survivors clone, and a genuinely fun PvP golfing game with Mario Kart powerups.

Facepunch
Facepunch
Facepunch

I wish you could chalk S&box's malleability up to the strengths of Source 2, but Facepunch appears to have so heavily modified Valve's code that it's difficult to detect where Source begins and Facepunch ends.

Take S&box's early FPS offerings: I first played the aptly named DEATH MATCH, a bog-standard shooter with some Valve-y qualities like Shift-walking and pistol starts, but it doesn't feel like a Source shooter at all. The gun models, sounds, feedback, and hit detection are terrible. The same goes for Strike Force, a Call of Duty clone with an aim-down-sights mechanic and a bunch of AI slop profile cards.

Here's some gameplay of both, if you're curious. If you've ever played the FPSes that do numbers on Roblox, you'll especially recognize Strike Force's odor:

I don't call those games out to harp on their creators (though if you're trafficking in slop, you've surrendered all claims to have tried), but to ask: Why isn't S&box already good for the one type of gameplay that it should have locked down by default? This is the Counter-Strike 2 engine, but you wouldn't know it by loading into Flatgrass and firing Facepunch's god-awful assault rifle. Is there any Valve goodness in here at all? The ragdolls are nice—I'll give it that.

Perhaps Facepunch prefers the separation. It's reasonable that the studio would want to blaze its own trail with S&box instead of remaining welded at the hip to Valve and its 20-year-old assets. That's cool, but its bulbous sausage men are not an appealing replacement for Dr. Kleiner on a rocket skateboard.

Honestly, S&box's whole business model doesn't inspire confidence that it'll grow into a haven for grassroots PC gaming creativity. The paid cosmetics are uncool and tacky—come on man, this is a $20 game! And I'm concerned about what that home page might look like a year or two from now when devs figure out what's most profitable on S&box and simply do that, but times a thousand. Maybe Facepunch has a plan to thwart low-effort success, but considering Newman's libertarian perspective on AI (don't worry, the market will sort itself out), I'm not holding my breath.

If you're like me, you might be disappointed that S&box has a "business model" at all. Part of the charm of Gmod, and a reason it still has enduring appeal, is its hobbyist community. Every strange horror maze, prop hunt map, and nuclear bomb add-on was made for the sake of it—for funsies, for goofs. Thanks to an engagement-based payment scheme, that's not something you can assume about S&box creations. Perhaps Gmod is simply too pure to happen twice.

If you're picking up what S&box is putting down, or just endlessly curious to see what Facepunch has been cooking up all these years, I still would recommend you hold off for now. Essentially everything in S&box is varying levels of janky or busted at the moment—even joining multiplayer servers has like a 30% success rate. Plus, some of the most popular games on the front page are Gmod remakes like Prop Hunt, so there's really no rush.



Читайте также

Full list of The Sims 4 Life & Death cheats for becoming a Reaper or maxing out your Ghost Mastery

45 hours of Diablo 4: Lord of Hatred wasn't enough to find its new ultra rare mode where you fight to the death against waves of demons, so I cheated to try it

This mod brings concussions back into Madden 26, including symptoms like blurred vision, dizziness, and slower reaction times




Game24.pro — паблик игровых новостей в календарном формате на основе технологичной новостной информационно-поисковой системы с элементами искусственного интеллекта, гео-отбора и возможностью мгновенной публикации авторского контента в режиме Free Public. Game24.pro — ваши Game News сегодня и сейчас в Вашем городе.

Опубликовать свою новость, реплику, комментарий, анонс и т.д. можно мгновенно — здесь.