Мы в Telegram
Добавить новость
Январь 2010 Февраль 2010 Март 2010 Апрель 2010 Май 2010
Июнь 2010
Июль 2010 Август 2010
Сентябрь 2010
Октябрь 2010
Ноябрь 2010
Декабрь 2010
Январь 2011
Февраль 2011 Март 2011 Апрель 2011 Май 2011 Июнь 2011 Июль 2011 Август 2011
Сентябрь 2011
Октябрь 2011 Ноябрь 2011 Декабрь 2011 Январь 2012 Февраль 2012 Март 2012 Апрель 2012 Май 2012 Июнь 2012 Июль 2012 Август 2012 Сентябрь 2012 Октябрь 2012 Ноябрь 2012 Декабрь 2012 Январь 2013 Февраль 2013 Март 2013 Апрель 2013 Май 2013 Июнь 2013 Июль 2013 Август 2013 Сентябрь 2013 Октябрь 2013 Ноябрь 2013 Декабрь 2013 Январь 2014 Февраль 2014
Март 2014
Апрель 2014 Май 2014 Июнь 2014 Июль 2014 Август 2014 Сентябрь 2014 Октябрь 2014 Ноябрь 2014 Декабрь 2014 Январь 2015 Февраль 2015 Март 2015 Апрель 2015 Май 2015 Июнь 2015 Июль 2015 Август 2015 Сентябрь 2015 Октябрь 2015 Ноябрь 2015 Декабрь 2015 Январь 2016 Февраль 2016 Март 2016 Апрель 2016 Май 2016 Июнь 2016 Июль 2016 Август 2016 Сентябрь 2016 Октябрь 2016 Ноябрь 2016 Декабрь 2016 Январь 2017 Февраль 2017 Март 2017 Апрель 2017 Май 2017
Июнь 2017
Июль 2017
Август 2017 Сентябрь 2017 Октябрь 2017 Ноябрь 2017 Декабрь 2017 Январь 2018 Февраль 2018 Март 2018 Апрель 2018 Май 2018 Июнь 2018 Июль 2018 Август 2018 Сентябрь 2018 Октябрь 2018 Ноябрь 2018 Декабрь 2018 Январь 2019
Февраль 2019
Март 2019 Апрель 2019 Май 2019 Июнь 2019 Июль 2019 Август 2019 Сентябрь 2019 Октябрь 2019 Ноябрь 2019 Декабрь 2019 Январь 2020
Февраль 2020
Март 2020 Апрель 2020 Май 2020 Июнь 2020 Июль 2020 Август 2020 Сентябрь 2020 Октябрь 2020 Ноябрь 2020 Декабрь 2020 Январь 2021 Февраль 2021 Март 2021 Апрель 2021 Май 2021 Июнь 2021 Июль 2021 Август 2021 Сентябрь 2021 Октябрь 2021 Ноябрь 2021 Декабрь 2021 Январь 2022 Февраль 2022 Март 2022 Апрель 2022 Май 2022 Июнь 2022 Июль 2022 Август 2022 Сентябрь 2022 Октябрь 2022 Ноябрь 2022 Декабрь 2022 Январь 2023 Февраль 2023 Март 2023 Апрель 2023 Май 2023 Июнь 2023 Июль 2023 Август 2023 Сентябрь 2023 Октябрь 2023 Ноябрь 2023 Декабрь 2023 Январь 2024 Февраль 2024 Март 2024 Апрель 2024 Май 2024
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
21
22
23
24
25
26
27
28
29
30
31
Game News |

Helldivers 2 had an extremely rough launch, but it's already in much better shape

 Helldivers 2 had an extremely rough launch, but it's already in much better shape

It doesn't get much worse for a multiplayer launch: broken matchmaking, frequent crashes, and a kernel-level anti-cheat system that everyone hates. Helldivers 2's first day was not a great start. And while stability seems a touch worse on PC, there have been problems across the board, regardless of the platform. The bugs were winning. 

When I first jumped in, I was stuck playing solo. Nobody on my friends list was playing yet, and matchmaking was completely broken. For a game designed for squads, with no bot feature, this is a mammoth-sized problem. 

(Image credit: Arrowhead Game Studios)

It's possible to solo Helldivers 2, especially on the lower difficulty levels, and even without teammates you can still drop back into a mission after death, but it's a slog. Vastly outnumbered and relatively fragile, completing missions was an uphill struggle. I quickly gave up. Sorry, Superearth, you're just not worth the hassle of saving. 

Which was a shame, because it's actually a whole heap of fun raining down death on bug nests with orbital lasers and watching alien nasties explode in a shower of gooey blood. The basic firearms are satisfyingly punchy, and fights are intense thanks to ammo quickly running out and the need to manually reload after every clip is spent. In some games that's a pain in the arse, but here it emphasises your vulnerability, and is less of an issue when you're in a full squad and frequently requisitioning ammo and new guns from your ships. 

Despite being vulnerable, there's still a power fantasy at play here, especially when you're wielding one of the bigger weapons, like the murderous machine gun or the endlessly entertaining flamethrower. It's absolute carnage. Unexpectedly, given the bombastic action, there's also a hint of a military sim here, where movement causes weapons to sway, making it harder to hit targets, and each gun has distinct handling. You can also jump into a prone position, which is absolutely necessary when you're in a squad, because friendly fire is a real killer, but much less of a problem when you're clinging to the ground.

War games

(Image credit: Arrowhead Game Studios)

Even though you're going to be in a squad of four at most, Arrowhead has made an effort to make it feel like you're part of this huge war. As well as being given personal goals, there are community-wide objectives that drive the conflict forward. At the moment, the goal is to liberate two worlds in the region close to Superearth, after which we'll be able to push the bugs back to the quarantine zone. It gives the conflict an overarching narrative, but doesn't lock you into anything. If you want to fight on more distant worlds, or get tired of fighting bugs and want to blow up some robots instead, that's entirely fine. 

Thankfully, it's now much easier to get stuck into the conflict. Arrowhead acknowledged the problems and, before the first day was over, pushed out a hotfix, which landed on PC first. I'd been playing on PS5 because it was much more stable, but with matchmaking still constantly failing, I switched to PC. I experienced one crash pretty early on, when I was checking out the armoury—which also happened to Morgan, suggesting that this screen in particular causes problems—but after that everything went pretty smoothly. 

After a couple of hours of missions, I didn't have any more crashes, and crucially matchmaking actually worked. Activating quick play has been throwing me into squads immediately, allowing me to finally enjoy myself. This is not to say that the problems have been entirely resolved, though.

(Image credit: Arrowhead Game Studios)

In every squad, at least one person appeared to crash, and there are a few other bugbears. Cross-progression, for instance, doesn't seem to be working—at least for me. Since I'd been playing on PS5, I wanted to carry over my progress and successfully linked my PlayStation account to Steam. Despite this, the PC version started me off in the tutorial again and didn't acknowledge any of my progress. Thankfully, I didn't get very far on the PS5 version thanks to the lack of matchmaking, so it wasn't a huge loss. 

Less of an issue but still kinda annoying: voice chat is enabled by default, and you have to actively select push to talk or mute if you don't want to annoy your teammates. You get to make this choice right at the start of the game, and after that in the options menu, but you know what some people are like: they dive headfirst into the action and don't pay attention to boring things like this, ensuring that there's usually at least one person in the squad transmitting all of their keyboard clicks, heavy breathing and whatever's on their TV. At least it's easy enough to mute them. 

The price of war

(Image credit: Arrowhead Game Studios)

I've got one more bone to pick: Premium Warbonds. Warbonds are a battle pass adjacent system, and the first one, Helldivers Mobilize, is completely free. There's already a premium version, though, called Steeled Veterans, which requires you to spend supercredits to access, after which you can unlock the items within using medals earned from missions. Some of the items are cosmetic, but there are also weapons with special modifiers, too, so by not spending supercredits you are kinda missing out. This isn't a competitive game, so it's not pay-to-win, but it does run contrary to what Arrowhead told prospective players, that it's not a "FOMO-driven system".

One thing to note: supercredits can be earned in-game, not just by spending real cash. But don't expect to be stuffing your pockets with them. It just leaves a bad taste in the mouth, even if it is pretty much par for the course when it comes to live service romps. It would be nice, though, if a live service game could just let players enjoy what they've already paid for before they try to make us part with yet more cash. 

Despite all of this, I'm cautiously optimistic about the future of Helldivers 2. The immaculate Starship Troopers vibes, the frenetic combat, the need to balance exploration with extracting before your ship strands you—it's all great stuff. We only got review code yesterday, but we'll have our full Helldivers 2 review up next week.



Читайте также

Here's the dystopian cooking simulator about frying up illegal eggs in Antarctica that you've always wanted

Indies' Lies 1.8.6

Capes is a superhero game about the legacy its heroes inherit, but also the legacy of turn-based tactics as a genre

Москва

Азербайджанцев оправдали за убийство спортсмена Евгения Кушнира в Самарской области. Делом заинтересовался глава Следкома РФ А. Бастрыкин

Новости тенниса



Game24.pro — паблик игровых новостей в календарном формате на основе технологичной новостной информационно-поисковой системы с элементами искусственного интеллекта, гео-отбора и возможностью мгновенной публикации авторского контента в режиме Free Public. Game24.pro — ваши Game News сегодня и сейчас в Вашем городе.

Опубликовать свою новость, реплику, комментарий, анонс и т.д. можно мгновенно — здесь.



Персональные новости

Шапки женские на Wildberries — скидки от 398 руб. (на новые оттенки)

В Петербурге и Москве появятся аналоги советских «Березок»

Бухалово и Париж: откуда появились необычные и смешные названия населенных пунктов в России

Азербайджанцев оправдали за убийство спортсмена Евгения Кушнира в Самарской области. Делом заинтересовался глава Следкома РФ А. Бастрыкин