Добавить новость
Январь 2010 Февраль 2010 Март 2010 Апрель 2010 Май 2010
Июнь 2010
Июль 2010 Август 2010
Сентябрь 2010
Октябрь 2010
Ноябрь 2010
Декабрь 2010
Январь 2011
Февраль 2011 Март 2011 Апрель 2011 Май 2011 Июнь 2011 Июль 2011 Август 2011
Сентябрь 2011
Октябрь 2011 Ноябрь 2011 Декабрь 2011 Январь 2012 Февраль 2012 Март 2012 Апрель 2012 Май 2012 Июнь 2012 Июль 2012 Август 2012 Сентябрь 2012 Октябрь 2012 Ноябрь 2012 Декабрь 2012 Январь 2013 Февраль 2013 Март 2013 Апрель 2013 Май 2013 Июнь 2013 Июль 2013 Август 2013 Сентябрь 2013 Октябрь 2013 Ноябрь 2013 Декабрь 2013 Январь 2014 Февраль 2014
Март 2014
Апрель 2014 Май 2014 Июнь 2014 Июль 2014 Август 2014 Сентябрь 2014 Октябрь 2014 Ноябрь 2014 Декабрь 2014 Январь 2015 Февраль 2015 Март 2015 Апрель 2015 Май 2015 Июнь 2015 Июль 2015 Август 2015 Сентябрь 2015 Октябрь 2015 Ноябрь 2015 Декабрь 2015 Январь 2016 Февраль 2016 Март 2016 Апрель 2016 Май 2016 Июнь 2016 Июль 2016 Август 2016 Сентябрь 2016 Октябрь 2016 Ноябрь 2016 Декабрь 2016 Январь 2017 Февраль 2017 Март 2017 Апрель 2017 Май 2017
Июнь 2017
Июль 2017
Август 2017 Сентябрь 2017 Октябрь 2017 Ноябрь 2017 Декабрь 2017 Январь 2018 Февраль 2018 Март 2018 Апрель 2018 Май 2018 Июнь 2018 Июль 2018 Август 2018 Сентябрь 2018 Октябрь 2018 Ноябрь 2018 Декабрь 2018 Январь 2019
Февраль 2019
Март 2019 Апрель 2019 Май 2019 Июнь 2019 Июль 2019 Август 2019 Сентябрь 2019 Октябрь 2019 Ноябрь 2019 Декабрь 2019 Январь 2020
Февраль 2020
Март 2020 Апрель 2020 Май 2020 Июнь 2020 Июль 2020 Август 2020 Сентябрь 2020 Октябрь 2020 Ноябрь 2020 Декабрь 2020 Январь 2021 Февраль 2021 Март 2021 Апрель 2021 Май 2021 Июнь 2021 Июль 2021 Август 2021 Сентябрь 2021 Октябрь 2021 Ноябрь 2021 Декабрь 2021 Январь 2022 Февраль 2022 Март 2022 Апрель 2022 Май 2022 Июнь 2022 Июль 2022 Август 2022 Сентябрь 2022 Октябрь 2022 Ноябрь 2022 Декабрь 2022 Январь 2023 Февраль 2023 Март 2023 Апрель 2023 Май 2023 Июнь 2023 Июль 2023 Август 2023 Сентябрь 2023 Октябрь 2023 Ноябрь 2023 Декабрь 2023 Январь 2024 Февраль 2024 Март 2024 Апрель 2024 Май 2024 Июнь 2024 Июль 2024 Август 2024 Сентябрь 2024 Октябрь 2024 Ноябрь 2024 Декабрь 2024 Январь 2025 Февраль 2025 Март 2025 Апрель 2025 Май 2025 Июнь 2025 Июль 2025 Август 2025 Сентябрь 2025 Октябрь 2025 Ноябрь 2025 Декабрь 2025 Январь 2026 Февраль 2026 Март 2026 Апрель 2026
Game News |

Roblox is pulling a DLSS 5, offering yet another example of a tool mistaking itself for an artist

Is there a word that tech companies relish more than democratize? It sounds so good, doesn't it. Slam dunk marketing copy: Everybody loves democracy! (Billionaires, avert your eyes and whistle innocently). In our mind-numbing AI era the word is doing more heavy lifting than ever, serving as the go-to phrase to suggest that any creative act that once involved pesky barriers like curiosity, practice, or hard-earned expertise is now accessible to all.

That's the heart of a new pitch from Roblox today: Roblox Reality, the company says, is a new AI platform aimed at "Democratizing photorealistic, multiplayer gaming." The general idea seems to be that this is the "good" version of Google's "AI worlds" presentation, which spat out videos that vaguely looked like videogames but obviously would have no grounding in, you know, game design. Roblox is instead pairing "the photorealism of Video World Models" with the underlying Roblox game engine, so that any game designed in Roblox could theoretically replace its basic, blocky graphics with jaw-dropping, hyperreal GRAPHICS.

In other words: Roblox creators will be able to slap an AI slop filter onto their games, though perhaps tactically the blog post above never actually uses the phrase "AI" to explain the technology.

In other other words: Roblox is doing a DLSS 5.

As with Nvidia's disastrous debut of an upscaling algorithm that overwrote the work of game artists to look "better," Roblox is a toolmaker no longer content with merely supplying the canvas and the paintbrush. The move makes sense from a technologist's point of view: you're only going to sell so many more paintbrushes (or in this free-to-play ecosystem, attract so many new painters) by making the brush better or easier to wield or whatever. The way you hyper scale is by promising people your new Super Brush can do all the painting for them.

AI boosters love to frame this sort of thing as democratization because it makes it easy to label opposition as gatekeeping, as if the ability to create art was born from unevenly distributed talent rather than from passion and perseverance. Generative AI promises a shortcut to arrive at the same end result without needing to put in all that work, but it misses the point that the process is where style and meaning and creative growth all come from.

The whole endeavor is predicated on the idea that realism makes games better

As game designer and critic Austin Walker elegantly put it late last year, "Most of us did not choose to write or draw or design so that we could put products on the shelf. We chose to do it because it’s a set of skills we enjoy exercising, that give us fulfillment. It’s like asking a pro pitcher to just let a machine pitch for them. Fuck off and give me the ball."

The creators of Roblox Reality have identified a real problem—that making triple-A, highly detailed games is prohibitively expensive and impractical for all but the richest companies today. But that's still a problem technologists can tackle without suggesting the computer should just make up the graphics itself. The whole endeavor is also predicated on the idea that realism makes games better, or more appealing, when style almost always wins out over sheer detail. I don't think the people working on Roblox Reality even understand the draw of their platform if they see "photorealism" as a real benefit to the kinds of games that attract millions of players to it.

Grow a Garden (Image credit: Roblox)

Are more people going to play Grow a Garden if it looks less like a plasticy Lego playspace and more like someone typed the prompt "cute colorful tradlife springtime homey garden" into Sora and then let Roblox Reality layer that skin over the game's skeleton? Roblox's biggest hits have much more in common with the "friendslop" games breaking out on Steam every few months—the likes of Peak, Repo, and RV There Yet? that find expression and comedy in their aesthetic choices. Peak would not have exploded in popularity if its blobby climbers looked like Temu Nathan Drake, which is the best any generative AI system that's digested and puked back up vast amounts of game art could hope for.

And in the same way that "asset flip" has become a recognizable aesthetic for derivative 3D games built in Unreal or Unity, I think players will be able to sense the artifice inherent in any game built under the assumption that only the core game systems need to be hand-designed, with Roblox Reality's video rendering slapped on top. It promises "breathtaking realism, secondary motion, natural dynamic environments, and fluid physics," but each of those promises comes with baggage.

Google's Project Genie (Image credit: Roblox)

How do the "fluid physics" affect the player's perception of motion and momentum and how a character feels to control? If something in a game looks like a realistic physics object, will they be disappointed if they can't solve Half-Life 2-style puzzles with it? How well does "breathtaking realism" pair with the sound effects? Imagine Nathan Drake again, but he makes the 2D Mario sound every time he jumps.

Even if Roblox Reality works and somehow doesn't look like absolute ass—a real longshot, based on the evidence we've seen from DLSS 5 and Sora and other generative tools so far—the novelty of millions of Roblox games all suddenly chasing a commodified photoreal makeover will fade quickly. The noise of that visual overstimulation will ultimately just stand to highlight how much the games still made by human minds and hands will stand out—like Over the Hill, an off-road driving game focused on the "minimalist serenity" of truckin' around, that already has a million wishlists on Steam.

(Image credit: Funselektor)

"'Democratize' offers a synecdoche for an optimism that tech’s social goals and financial imperatives are aligned," critic Lora Kelley wrote for Mother Jones in 2022, just before AI drove the term's usage to new heights. The truth, so far, does not bear that optimism out, given how hard tech companies have been pushing AI in places its value isn't yet evident.

Engineers will no doubt keep trying, but you can't solve for art, no matter how hard you try.

Roblox codes: Cross-game freebies
Dress to Impress codes: Get fast fashion
Blue Lock Rivals codes: Gear for the pitch
Blox Fruits codes: Double XP and free stats
Fisch codes: Bring the best bait
Arise Crossover codes: Beat 'em up gear



Читайте также

Chinese-made soulslike Wuchang: Fallen Feathers, set in historical China, is now owned by... Italians?

This mod brings concussions back into Madden 26, including symptoms like blurred vision, dizziness, and slower reaction times

Прохождение демоверсии Phonopolis — новой головоломки от Amanita Design




Game24.pro — паблик игровых новостей в календарном формате на основе технологичной новостной информационно-поисковой системы с элементами искусственного интеллекта, гео-отбора и возможностью мгновенной публикации авторского контента в режиме Free Public. Game24.pro — ваши Game News сегодня и сейчас в Вашем городе.

Опубликовать свою новость, реплику, комментарий, анонс и т.д. можно мгновенно — здесь.